Reviews from

in the past


This review contains spoilers

I have to agree with a few reviewers on here about this one. Patch 2.3 seems incredibly unfocused, to the point that I felt like I was playing through pieces of three different patches in one. The first half was especially uneventful and pretty boring. But once I got to the Ramuh fight (my favorite trial so far), things really picked up.

And can we talk about the Sultana's sudden breakdown? I don't think I've ever been as quick to shed tears as I did with this scene. And when she hugged Raubahn... ohh my heart! I literally want to see Teledji dead now. If not for treason, but just for making the cute Lalafell cry!

This patch would be the best so far if it was more consistent. As it stands though, the second half is at the very least interesting and offers the best chunk of story in these post-ARR patches so far (except for the lame recruiting mission).

It's becoming clear as day that A Realm Reborn is merely a very long prologue signaling much greater things to come, the patches keep getting better and better with each one.

The setup for what’s to come is here, but in the moment the main story feels very all over the place.

Ramuh was the best part of this, but man this patch was boring and there was just too much going on in the plot.

This one felt really unfocused and the plot beat it set up was kinda handled weirdly, but hey Ramuh was interesting

6/10


i literally slept 3 times on my keyboard while reading and that's all you need to know about this patch

The story continues advancing, setting myriad threads that cross each other, hinting at possible connections and developments, but never really coming together. This weaving is interesting, in some respects: the element that seems to unite all those disparate threads right now is the overconfidence, the overestimation of everyone's capabilities. The Warrior of Light will never lose, the Scions are all 100% trustworthy and infallible—so much so that everyone's totally OK with a rich 16-year-old assembling his own paramilitary group partly funded by dirty money.

As far as gameplay goes, it's hard to really evaluate any FFXIV patch years after its initial release: though a player follows each patch's story linearly at their own pace, mechanics always follow the latest update (currently 6.28, I believe).

I don't have much to say besides it was pretty boring and tedious and made me just not want to play. The story was pretty alright with the unification and such but man the quests are horrid. I hope the next questline is better.

Another pretty good patch post ARR.

Not as good as Through the Maelstrom but still pretty good.
Story was cool, loads of voiced cutscenes and stuff. No quests particually stood out to me but the plot was actually good.

Overall a fun patch with some cool story stuff and sets up some interesting arcs for future. Nothing crazy though.

The first and second halves of this felt completely disconnected to the point where it gave me whiplash, but it was still engaging nonetheless. If it had been paced a little better, it would've probably been the best chunk so far.