Reviews from

in the past


The legendary VN that took a decade and some change to make it to gaijin hands. Strong world-building and many likable characters but sadly it's a bit of a juvenile edgefest at its worst and lacks a properly structured narrative or even antagonists that scratch the surface of being remotely decent. The themes of Muramasa, while compelling, dominate the entire work to the point where it not only shoves them down the player's throat rather than relying on nuance, but also to where it has little else to stand on, aside from them. It could have been something great, but the execution just wasn't there.

''Promise that you'll protect her.''
I get it now... This is indeed peak fiction.

playing sudoku was never so epic


Worst of all time. Trench of the medium. Denunciation of media. Dirt standard of storytelling. Bottom of creativity. Bedrock of invention. Foot of ingenuity. Underbelly of imagination. Nadir of innovation. Worst of the worst. Failure among failures. Abyss fiction.

Peace is the noblest pursuit...

Ben bu Narahara hirbosunu sevmiyorum. Bu herif bir dönem Hanachirasu ve Muramasa'yı yazarak "yarro anime samuray visual novelları" diye bir janra yarattı. Niyeyse yere göğe sığdıramıyorlar herifi, bence yaptığı her iş bok ötesi, o sebeple bunun için heyecanlı değilim hiç.

This review contains spoilers

Soukou Akki Muramasa is a work that I am quite conflicted about, but overall give a positive score. The protagonist blows most anime-related media characters out of the water, the fights are fascinating and written by a kendo practitioner author who entered the industry, wrote Hanachirasu and this, and then left to become a monk or something. The music is cool, the visuals are nice, the voice acting is phenomenal, and the humour is good. The reason I'm conflicted comes down to three points.

The first is that I really liked the story in the Hero and Demon routes, but not so much in Nemesis and Conqueror. The conflict and contrast between Kageaki/Muramasa and Ichijou/Masamune was fantastic, it was like experiencing a better version of Fate/stay night all in one route; and the Demon route was one of the best true routes I've seen in a VN, wrapping up everything that came before in a very satisfying manner. The problem with Nemesis for me is that while the action is some of the best in the VN, the theme of revenge was far less compelling than what was in Ichijou's route. Maybe that's partially because I read Hero first. And Conqueror, the final Kageaki vs Hikaru fight and Muramasa backstory aside, was not very compelling to me either. Kageaki becomes a rapist asshole for a short period of time as he shifts into focusing on helping Hikaru specifically, with large-scale military combat (which I usually love) written in an uninteresting manner, as well as chuuni which appeared abruptly to me, temporarily making Kageaki time travel with no important purpose other than to have him glance at Hero epilogue Ichijou for a moment. Also, I did not enjoy the maze on the zeppelin nor the math puzzle.

The second issue I have is the way this VN handles the topic of rape. Now, distasteful depictions of rape in eroge are nothing uncommon, but usually you have one, maybe two scenes. This one goes overboard. You have a rape scene in chapter 1 that is meant to be "horrifying", but I saw a friend of mine read the all-ages version and honestly from what I saw I far preferred it to be described in vague terms, that would be more horrifying. Then you have a gangbang scene of the girl from the racing arc. Then you have the gangbang-rape of the bandit leader girl in the flashbacks. They even say they'll put a sword up her butt, which makes one think that depicting physical violence would've been a more effective and horrific choice as she comes over and then dies in Kageaki's arms. But nope, instead she gets gang-raped by her bandit crew, which of course comes with CGs depicting bodily fluids that probably unfortunately aroused a subset of the readers. Then the bald monk commits public rape, and this is after revealing to his victim that she had been in the presence of her dead family's body parts. Then Kageaki rapes Chachamaru. And then it's revealed that Kageaki was raped when he was younger in order to conceive Hikaru. That last one actually seemed pretty sensitive since it is referenced in sex scenes with how Kageaki's mental state was affected by it, but the fact that it's bunched in together with the rest of these leaves a sour taste in my mouth. I understand that women are treated badly in war and that there was a lot of rape historically, but it's not handled in a sensitive or respectful manner, IMO. It just feels gratuitous, as if fulfilling an "H-scene quota" or something. In general, my approach to eroge having rape scenes has been to not expect too much, since they often turn them into porn scenes (meant to please readers, or at least part of the target audience) first, story additions second. Did they want the reader to be horrified first and foremost, or did they want to have a porn scene first, attaching meaning to it second? I think it's the latter. And again, it's mostly because it happens so often, and in Muramasa of all places, that this stands out like a sore thumb to me. I think if you're describing sexual violence, you want to give the utmost respect to the victims, while being sensitive about their pain, and not fetishizing it in the slightest, and this just isn't doing it. It's hard to assume good faith here.

My third issue with FMDM is one I have not seen discussed online before. To explain, there are a few pieces that I would like to link. The story, despite being set in an alternate world, features World War II inspiration, with the setting being in the mid-1900s, the Allies having defeated Japan in a war, and even Japan being potentially attacked by a bomb, the levels of destruction of which the world has not seen before. Additionally, the Rokuhara government are shown to be tyrants who use force and other evil means to remain in power. There is a character who appears in the lab/island arc who is deeply racist towards the people of Yamato. Furthermore, there is a flashback at a point in the VN (I believe it was Masamune's POV?), showing the POV of a Yamatoan citizen witnessing an invasion by soldiers committing heinous crimes against Yamatoan women, and thus growing a deep hatred for "the demons that are in this world". So, Muramasa goes a step further than a lot of war commentary anime-related media that I've seen, where it outright criticises the Japanese Empire (or a version of it), and doesn't go full "Japan are the biggest victims and didn't actually do anything wrong". And just in general, it shows various perspectives of different people, like when they showed that the bald monk had loved ones who would miss him too at another point in the VN, as horrible as he was. So then how is it that in this VN that has a level of WW2 inspiration, has foreigners and international relations, shows a foreign nation invading alternate Japan and shows so many different perspectives, including people being racist/xenophobic towards the Japanese, neglects to depict a single foreigner that is as humanised as some of the flawed Yamatoan characters? The most sympathetic foreigner character would be Clive Cannon, and even he shows no remorse about causing pain and suffering for Yamato, ultimately just acting in a self-interested manner. How come Yamato gets characters like the prince and others whom Kageaki and his adoptive father co-conspire with for a while, giving one an opportunity to argue by saying "well, it's Rokuhara that sucks, not the Yamatoan government in general!", but GHQ/Britain/America don't? Why does the aforementioned "there are demons in this world" flashback stop there with the flashback narrator effectively becoming xenophobic, instead of progressing into something like "ah, so there are demons in my country too!". Why do they constantly go over war crimes within Yamato, but, despite the Japanese army committing several awful, indescribable war crimes abroad in the 20th century, they never mention those? It's not like they didn't have the opportunity, and if anything, I think it's a responsibility of any work that has this level (or more) of WW2 inspiration to mention this. Because as it is, it is questionable to me that a story like Muramasa, which goes beyond many other weeb war commentary works, accidentally neglected to go into this. I have heard many arguments about why this might be the case, such as "it wasn't its responsibility", or "the story only covers the domestic affairs of alternate reality Japan", or "they didn't have enough time". I disagree with all of these arguments. For one, I would argue that it is the responsibility of any work covering or being noticeably inspired by war, especially such a large-scale, vile, horrific one like World War II to cover the context and aspects needed properly. Imagine if Muramasa was set in alternate reality Germany, where again it's the mid-20th century and Germany is being attacked by the allies, and they were talking about how badly they have it (which of course they did, they were defeated), mentioning how badly Germany treated minorities in its own country, but completely failing to mention what they did abroad. Do you think that would be okay? I would personally think that it would be disrespectful to how many people died, and how much they suffered. And if they didn't have enough time, they could've cut other things like the Nitroplus VN references (as cool as they were) out or something. I personally think you could dedicate a section, or at least give proper reference to, Japanese international war crimes. It had the opportunity, and it didn't take it, even when it would've served only to improve it, which disappointed me. It's just weird when it covers so, so many perspectives, even including the family and friends of tyrants mourning their loss, showing how different everyone's situation is, and not addressing this aspect, too. You could, I don't know, have at least one soldier with which you could say that not every soldier in the army necessarily follows orders because they personally believe that Yamato is beneath them. The VN would, in my eyes, only stand to benefit from looking at this topic, too. There is only one time in history where Japan lost an international war to the Allies, with plans to use a new kind of bomb, a weapon of mass destruction, against it, among other things. Essentially, I expect any work that features WW2 inspiration to this or a greater extent to either properly respect the victims of a war that caused millions of lives to be lost, or not touch the topic with a ten-foot pole. Anything else is inexcusable, as far as I am concerned.

Overall, I did enjoy Full Metal Daemon Muramasa. It's not a perfect work as it is sometimes hyped up to be, and it's inconsistent in route quality for me, but I liked the high points enough to give this 4 stars.

A masterpiece I cannot recommend to anyone.
Such is the law of balance.

Kamige. Kusoge. The law of balance. What one considers kamige is another's kusoge, and what one considers kusoge is another's kamige. Thus, by reading Muramasa, you consume both kamige and kusoge.

Muramasa killed fiction for me


Today while going through some pictures on my tablet I found a picture of Kageaki Minato in my gallery.

My first reaction was a slight smile, as I immediately remembered all the time I had spent with this novel whose main saga is made up of 3 arcs(4 if you count the common route)

My initial impressions of this novel were really positive; I had it on my playlist for quite some time because it made use of certain narrative devices that for me were completely unbelievable or that I considered daring in any work of fiction

Time went by, and in many forums I kept reading great praise for the themes present in the narrative, or that well known joke of "came for the sword porn, stayed for the plot""

I finally gave it a chance, and yes, it was a truly amazing experience. I was a bit confused initially, as I didn't understand the initial relationship between the Tsurugi and alternative Japanese history, as well as all the horrible "feats" that everyone attributed to the Ginseigo; still, I enjoyed it immensely

I would later finish the Prologue, and I must confess that I was a bit caught off guard by immediate signs of narrative quality and talent compared to most VNs I'd read, however, I've always had a strong affinity for thematic depth in literature, so this more deconstructive thematic approach was something I'd experienced quite often before. Again, I enjoyed it immensely

Time passed, and with the announcement of an english translation I finally decided to read the entire thing. To be completely honest, at first I was quite reluctant, because hey, that would be more than a hundred hours I would have to venture through to understand Narahara's vision! However, none of that mattered and I just sat down in front of the computer and started the journey

Prologue was great. It was complex already, and watching Narahara's pen at work was definitely fun

Next would come the opening scenes of chapter I, and I did enjoy them, and it was cool to see Yuuhi's beginnings

Then i'd finish chapter 1, and jesus christ, I never thought I'd enjoy a VN so much because it actually had depth. The ending was also one of the epic things I've read in a long time(Yuuhi completely stole the show in this part)

Then I played chapter 2, and to this day I consider it one of the most ahead of its time chapters


After playing Chapter 2, I would play Chapter 3-5 and I never expected such a huge turn Kageaki would take as a character after the events of chapter 2. From here you can notice certain nuances in his personality, and even, - even I was surprised at the time - certain glimpses of questionable morality


With the Hero and Revenge routes, I was already in ecstasy; I never in my life thought that something in this world could be this amazing, and I must confess that I enjoyed it from start to finish


Then I would finally get to Tyrant, and this would be the beginning of the end of fiction for me. Throughout all the routes we meet a huge number of characters, and to see all of them explored with so much depth and come together in such a way that compliments each one is simply a marvel

Everything about this route is incredible. The art, the soundtrack, the characters, the ending, the true ending....absolutely everything

When the credits rolled, all I could do was stare at the screen for several minutes, and that's when I realized it was all over. My days of waking and sleeping thinking about Muramasa were over, and there came a huge sense of emptiness.

To this day nothing has ever made me feel that level of emotion, satisfaction, or appreciation for a work off art, do I regret it? Not at all; Muramasa killed fiction for me, but at the same time it gave me one of the most enjoyable moments of my life.

I just wanted to share these words with those who already immersed in this work, as well as those who are not yet; there may be a lot of expectation towards this work, but if you give it a chance you will be very pleasantly surprised.

I don’t think I’ll ever see anything topping this ever it released me from the subahibi shackles and I’m glad that this is my most favourite thing ever now. The first hour of reading into this vn I knew it had something special and I was not wrong. It portrays its ideas regarding the law of balance so well and has a way of telling its story Which is something so over the top that I just can’t believe that I got to play something this good. The CG was used really well and overall it was a unique never-seen-before concept brought to life in the most rawest form ever. I don’t got enough words to describe how much I love this game. Enjoyed every single pixel of it.

DEATH TO DEMONS

DEATH TO HEROES

I need daily raw unprotected sex with Minato Kageaki

the wise man bowed his head solemnly and spoke: "theres actually zero difference between good & bad things. you imbecile. you fucking moron"

despite having written a joke review prior to this i've now finished the entirety of muramasa and to put it succinctly and just for the sake of not spoiling the experience, i'll just say to everyone who never played but said it was an amazing experience... i gotta hand it to ya... y'all were right all along! there's a lot here that i think could be said and i don't think this is a perfect game by any means. the visual novel definitely has its hitches at points and i think the final route will be pretty divisive to many but to say it didn't strike a chord with me would be lying. i wish i could say more but it's really just an experience that you gotta go through provided you're interested. it's a visual novel i'll probably think about from time to time in the future and for that i'm thankful! for every criticism i have, i answer it with praise in equal eagerness. after all, the law of balance demands it so. 😎 " kanae is literally me " / 10

p.s. i actually went through the entirety of the tl side by side with the japanese version of the game and i'm happy to say jast has done quite a fine job with the tl so don't let the self certified jops fresh off their n1 certifs tell you otherwise !

Kageaki's journey is just like mine.

I've seen people compare it to, and I shit you not, The Brothers Karamazov. They should be exiled straight to Siberia for literature blasphemy.

The main parallel they drew is how this game supposedly allows different moralities to present themselves in equal footing. First of all, the game has one true ending. You know how visual novels work. Among the multiple endings, there is always one that is at the end of the longest, hardest route, and you end up with the most important girl. This game makes it more obvious, with all the other endings being some sort of refute to their own themes, so that you can clearly tell where the writer's heart truly lies. But the real problem is not how even-handed the writer is, but how compelling he presents his final argument. Without going into spoiler, the short answer is logic fallacy. When the game needed cool analysis and rational thinking the most to justify its morality, the writer resorted to appealing to the reader's emotion instead of reason, and in my case, fell flat completely. What is this novel take on morality that the game subjected me 50 hours of pain to get through? It's neither novel nor moral, an excuse used by perpetrators throughout history after committing atrocity.

And then there's the writing. The writer is clearly a kendo fan, if not a kendo course salesman, but that doesn't excuse him for shoving wall of text of kendo tutorial down people's throat. Exciting combat scenarios are grind to a halt by monotone exposition. The only thing more boring than action scenes are the comedy scenes. After all the philosophizing about the morality of man, garbage anime tropes are here to cleanse the palette and remind you nothing here is worth putting too much thoughts into. And how can I forget the sex scenes? They are fascinating in a Titus Andronicus sort of way. Who am I kidding? This is NitroPlus we are talking about. With the writer's fetish on display, I could see his hard on through the screen.

One point for the sudoku puzzle that came out of nowhere.

This review contains spoilers

Dropped quite a ways into Ichijo's route. Just found it pretty dull, unfortunately. I liked Kageaki but couldn't really bring myself to care about anyone else since the game conditioned me to expect they were just going to be raped and/or murdered in an hour or two anyways and the resulting shock value tapered off very very quickly. The dialogue could be entertaining but walked a very thin line between funny and needlessly long-winded, and while the fights have solid presentation I thought the exposition was unexciting and the constant air-jousting was repetitive. On the bright side I liked the character and mech designs and there were some fun moments like Kageaki endearingly sharing his enthusiasm for racing. I'm sure it gets better in the final route to some extent like a lot of other VNs but since I'm barely getting any value out of it as-is, I'd rather cut my losses and bail out.

i want to fuck kageaki so ufcking badly augwhghhhh i will not sleep until he pins me to the floor and


WHERE THERE ARE DEMONS I SLAY THEM, WHERE THERE ARE SAINTS I SLAY THEM, MINE IS THE WAY OF THE SWORD

This is not a story of heroes

Fate/Stay Night bros quaking in fear. Kageaki triumphs all. Shirou Emiya in the mud

Sem dúvidas uma obra única. Nunca vi algo se comunicar tanto com o seu leitor, quanto Muramasa. É impressionante como todas as dualidades sobre certo x errado, bem x mal, heróismo x vingança, santo x demônio, mudam totalmente sobre a perspectiva de cada indivíduo, até dos mais cruéis possíveis, e, é com isso que Muramasa se comunica com o leitor. Uma abordagem louvável. Os personagens só corroboram com isso, são humanos, e, por mais que muitos deles sejam um lixo, têm seus valores, crenças e defeitos, isso que os tornam tão bons.

Em produção, Muramasa é simplesmente maravilhoso, apesar do Mecha Design zoado em alguns dos Mecha, outros são lindíssimos, a mesclagem de 3D com 2D as vezes, são estranhas e conflitam, mas, quando bem feitas, se tornam eficazes. Já os CGs são do crl, printei os momentos CG da VN quase toda. OST impecável, trilhas sonoras muito memoráveis, algumas me marcaram muito, principalmente as vocais, um excelente trabalho tecnicamente.

Claro que nem tudo são flores. O maior problema de Muramasa, assim como quase toda VN, é o conteúdo ero. São poucas, mas algumas H-Scenes são desnecessárias ou sem sentido, apenas colocadas pelo fator mercadológico, algo padrão numa mídia que se sustenta por fanservice, feitiches bizarros e waifus, porém, tenho que pontuar que existem H-Scenes boas sim, onde o contexto é plausível pra existirem. Outro demérito é a inconsistência no pacing do texto, onde o que está acontecendo não avança em quase nada na narrativa e ficava cansativo de se ler, especialmente mais da metade do capítulo 3. A Rota Tyrant sem dúvidas precisava de mais desenvolvimento tbm.

Muramasa é um masterpiece e vale muito a pena pra aqueles que estão dispostos a quebrarem o preconceito por uma mídia que merece todas as críticas que recebe, porém, traz obras como essa.

shadow the hedgehog with more autism and mixed race couples