This game is filled to the brim with style. The simple black and white lines do so much. I'm a huge fan of art playing with perspective and this does it expertly.
The story is .... Complicated. I could have told you what it was about for about 75% of the game and then I have no idea. It definitely follows the traditional noir story. You're a detective trying to prevent the beautiful starlet from being shot. That's the basic... After that it involves a lot of philosophy regarding the creation and death of the universe.
I enjoyed it all the way through though and was constantly impressed with the scene transitions. The music was an absolute treat. But I have a lot of time for jazz.
It's a tad buggy and will crash a couple of times but it was easy enough to get back into it.
I've not seen anyone else talk about this game which is a shame as it definitely deserves a lot more eyes. A wonderful experience.
The story is .... Complicated. I could have told you what it was about for about 75% of the game and then I have no idea. It definitely follows the traditional noir story. You're a detective trying to prevent the beautiful starlet from being shot. That's the basic... After that it involves a lot of philosophy regarding the creation and death of the universe.
I enjoyed it all the way through though and was constantly impressed with the scene transitions. The music was an absolute treat. But I have a lot of time for jazz.
It's a tad buggy and will crash a couple of times but it was easy enough to get back into it.
I've not seen anyone else talk about this game which is a shame as it definitely deserves a lot more eyes. A wonderful experience.
Tenta se apoiar na base filosófica e abstrata mas acaba não indo a lugar algum. Gameplay terrível principalmente se você jogou no controle. Os comandos parecem ''travados'' e há vários bugs e mecânicas que funcionam pela metade. Só estou dando 2,5 pelo visual e a música, mas de resto é um completo gasto desnecessário do seu tempo. Seria muito melhor se eles tivessem feito uma animação ou longa metragem, mas isso está longe de ser um jogo narrativo interessante. Só recomendo pra quem fica maravilhado com qualquer filosofia despejada no jogo (que não é o suficiente para faze-lo ser bom) e tem interesse na música e no visual, de resto, não joguem.
Es un juego muy corto que me ha ayudado a pasar las noches de vuelta al trabajo y que he agradecido mucho 🙏. Es odiosamente bonito y espectacular en como se ve y se desenvuelve en la consola. Pero, los controles no son lo suyo y los puzzles han sido un tema por lo molestos e innecesarios que se hacen 😔. En el final se pasan tres big bangs, pero se le perdona por lo estrafalario y el descubrimiento de otra banda sonora que me voy a meter por el culo
It's visually stunning. Truly unique, and every frame is in some shape or form breathtaking. Gameplay-wise, it's a standard point and click affair. There are parts of it I find needlessly tedious and slow, but other parts that are thrilling. I'll need to finish this, but I don't regret buying it on Steam and you should definitely check it out on GamePass if you have that.
almost incomprehensibly boring, i'm almost impressed actually.
i usually have more patience for these kind of games when at least they have either an interesting story, characters, premise, themes, anything i can latch on to, but this one has nothing.
ok, big bang made everything, i can get that from any basic science schoolbook. sure, you can try to make it look interesting, which this game kinda did, but the gameplay is so not there that it could have just been an animation.
i usually have more patience for these kind of games when at least they have either an interesting story, characters, premise, themes, anything i can latch on to, but this one has nothing.
ok, big bang made everything, i can get that from any basic science schoolbook. sure, you can try to make it look interesting, which this game kinda did, but the gameplay is so not there that it could have just been an animation.
Genesis Noir is a game that I was super excited about at first, but as the story devolved into gibberish and the gameplay into just dragging things around like a 2 year old, I was forced to abandon it.
This isn't really a game. It's an overlong trippy movie that constantly interrupts the experience to ask you to touch the screen. Usually, I enjoy things of this style, but Genesis Noir just lasts too long and offers too little.
This isn't really a game. It's an overlong trippy movie that constantly interrupts the experience to ask you to touch the screen. Usually, I enjoy things of this style, but Genesis Noir just lasts too long and offers too little.
There are two sides to this story. The noir side of it is relatively shallow and used more as an aesthetic/framing device than anything. The other covers the history of the universe and humanity, and muses about their future. The marriage of the two works quite well, and makes for a completely unique and stunning experience. (N.B.: I think this game would be best completed in a couple of sittings. I divided it much more when I played it, and I feel I got an imperfect experience of the game because of it).
Una experiencia basada en el sentimiento de querer salvar a alguien. Todo adornado por un diseño visual muy pintoresco. Tiene sus minijuegos basura cada tanto, pero no son invasivos.
Lo que me bajoneó del juego es cuanto se extiende, llegó a darme una sensación de ansiedad muy fuerte el querer que el juego termine de una vez y que se extienda por horas. Y ni es tan largo encima, pero toda la segunda mitad del juego pensaba en querer jugar otra cosa, que se termine ya, ya había captado la idea. Estoy seguro de que alguien con más paciencia y disposición puede pasarselo mejor, pero la verdad por el malestar causado, no puedo recomendarselo a nadie. Un sentimiento sólo causado por Metroid Fusion y Resident Evil 6, y acá otro se suma a la lista por desgracia.
Lo que me bajoneó del juego es cuanto se extiende, llegó a darme una sensación de ansiedad muy fuerte el querer que el juego termine de una vez y que se extienda por horas. Y ni es tan largo encima, pero toda la segunda mitad del juego pensaba en querer jugar otra cosa, que se termine ya, ya había captado la idea. Estoy seguro de que alguien con más paciencia y disposición puede pasarselo mejor, pero la verdad por el malestar causado, no puedo recomendarselo a nadie. Un sentimiento sólo causado por Metroid Fusion y Resident Evil 6, y acá otro se suma a la lista por desgracia.