Reviews from

in the past


i bought this because I wanted easy access to a bunch of Ryuko Matoi voice lines for voice training because i am a parody of myself

While I do very much enjoy the game as it is, I desperately wish that A+ Games didn't almost immediately drop the ball when it came to supporting the game. Between the Switch's extended lack of parity on release and the lack of major updates, KLK:IF was kinda doomed to fail from the get-go.

Isso é a melhor experiencia a 15 fps que eu tive desde Cyberpunk 2077


I get why this game is criticized, but I am hard to disappoint when it comes to combat in games. 😭

Wow this game’s combat is fun! (Besides the rock paper scissors mechanic.)

I wish there was more content because its single player content is basically nonexistent. So as much as I want to play more of it, there’s nothing to do.

Better than Jump Force I guess.

the game is nice, however the developer abandoned it so I would not recommend buying it as it is expensive and quite buggy

mekanikler fena değil ama onun dışında bomboş bir oyun olmuş keşke daha fazla karakter olsaymış

Y’all are just mad Kill la Kill didn’t get a 2D fighter by arcsys, and I get it, but this game is still good. It’s fun getting crazy long combos and shit. I think I’d enjoy this more if I remembered the story, but it’s been 5 years since I watched the show.

The best thing in this game is the aesthetic of the final boss arena.

That's it.

The biggest monkey's paw scenario possible for "ArcSys should make a Kill la Kill game"

I don't really watch a lot of anime, but Kill la Kill was one of my favorites for the longest time (thought I totally get if people dislike the overall ""satirical"" comedy and story so focused on clothes and lack of clothes)

So when I heard that ArcSys, creator of Guilty Gear, were making a fighting game abround it, I was really really excited.

... only to find out that it didn't came out as well as I hoped for.

First, the positive: The style of the anime is recaptured almost perfectly, and the action packed energy of the battles, coupled with amazing music and voice acting, leads to a great time whenever you battle someone.
Every character is so unique in their playstyle that they almost play a different game on their own, and trying everyone on rotation allows you to experience gimmicks and mechanics always new. I am not a fan of most arena fighters, but these factors made me enjoy a lot from this title.

"Wow that is amazing, I wonder how many character we got".... just 10 (12 if you include two final alternate forms), two of them being free DLCs

That's kinda too little, espeically considering how bigger roster are one of the selling points for Arena fighters. Arcsys is also notorious for adding their own "OCs" to franchises they make games for, but nothing original or experimental was added here, not evenin the form of alternate costumes or big levels of customization.

The modes of the game are also kinda lacking, especially with the addition of a story mode that tries to retell the events of the anime in a really.... confusing way (and doesn't even let you play as every character).

It's a shame honestly: luckily the anime is popular enough that TRIGGER may give it another shot in the videogame market (they better not treat the developers like trash next time though), but as a first result, IF is not the best they could have done. Sorry.

I bought this game due to a great discount in the store, then I had to watch the show. I didn't feel like jumping into an anime game without enough context. I have no regrets, the anime was great.
The game is fine, it has cool animations for the 1 vs 1 encounters and some arenas suffer from the force of the fights.
Playing it with the Japanese dub is more enjoyable, but I'm not demeriting the job with the English dub. It depends on how you watched the show.
You shouldn't play this game if you haven't watched the anime series.

A game I wished I liked more than I did especially since I love the anime. In terms of a fighter game it does an admittedly good job with the variety it has with each character which is good. Ryuko & Satsuki's campaigns are decent but your basically playing the same campaign twice aside from some slight differences and I want more variety in a game. Overall it's fine but not that great.

Loved the final battle, the story overall, the endings kinda weird like the main show, but overall really fun
Wished there was still an online community:(

This game is UGLY and the gameplay does NOT make up for it. Kinda cool though

Kill la Kill got me acting unwise enough to drop 90€ on this

Super fun game with friends and for solo play

This is another one one of those basic hit one button until you win anime based games. KLK deserved a better game


Visuals stay true to the show and gameplays solid for an arena fighter, if a little on the basic side. Online was dead on arrival, so many people who are fans of the series i talked to didnt even know of this games existance.

Very great foundation that lovingly represents its base media, unfortunately held down by one of the most pathetic character rosters I've ever seen for a fighting game. Even if theres not much foundation to work off of several of the two star uniforms SHOULD have been added for variety.

This game was a massive let down. I don't get it. I don't like how it controls and I feel like it wasn't quite as good looking as I'd expect a Kill la Kill game to look. KLK is my favourite anime, so I was walking in expecting to at least feel okay about it despite its reception. I don't know why they thought KLK needed an arena fighter but, it didn't. KLK deserves better, I think. And Silver, if you're reading this, I'll try it again someday but I doubt my thoughts are gonna change all that much. Fight me in Guilty Gear bitch

why'd i buy and play this i haven't even watched kill la kill