I am 100% certain this and Club Penguin were the reasons I love penguins a lot, which you know is actually fair game since they're easily one of the best animals ever.
The game in question, from what I can remember anyway, was alright. Not exactly the go-to flash game you use for goofing off in school or at home like Run, World's Hardest Game, Cubefield, or even its sequels, but there's scratching done to the "how can I maximize my efforts for big number distance?" itch at least.
The game in question, from what I can remember anyway, was alright. Not exactly the go-to flash game you use for goofing off in school or at home like Run, World's Hardest Game, Cubefield, or even its sequels, but there's scratching done to the "how can I maximize my efforts for big number distance?" itch at least.
Learn To Fly is a pretty short game with minimal content and replay value, but I still come back to it. There aren't multiple endings or different upgrades you can get to beat the game. I think I come back to it because it’s a fun and quick time waster that I can fully complete it in 30 minutes. I like the achievement system this game has with you unlocking harder ramps after completing a few achievements. I also like the art for the game, it’s pretty simplistic, which adds to the flash charm. If you haven’t played a game like Learn To Fly (I don’t know what genre of games Learn To Fly is in), give it a shot! If you like games where you upgrade and try again, then this is a game you’ll enjoy.
Longing for the days when online flash games were the undisputed king atop time-waste mountain. When the barriers for development were low but right before they realized how to efficiently monetize everything or that apparently most people are fine with wildly obnoxious, intrusive ads blasting you before, during and after every level. It was a gilded age.