There's definitely some nostalgic bias re-examining this game after its release. I never actually played it. I watched people stream, but I found myself wrapped up in the mystery and the speculation that came with it throughout the release window. Playing it for myself, it's definitely clunky in some areas. Some puzzles weren't always the easiest to figure out, there is some meandering and padding here and there, and having to not always skip through all dialogue options as you're trying to get the result you want is kind of tedious.
That being said, I still admire this game. While there are certainly some faults with it, I was still captivated by the narrative, which is the biggest part of the game. If that failed to work, what then? Also, the musical score and soundtrack really enhance the narrative. The song that plays at the end of my final choice is just perfect.
I can totally understand why this doesn't work for everyone. I suppose I found this game at the right time and it has still stuck with me since. We all have those kind of games.
That being said, I still admire this game. While there are certainly some faults with it, I was still captivated by the narrative, which is the biggest part of the game. If that failed to work, what then? Also, the musical score and soundtrack really enhance the narrative. The song that plays at the end of my final choice is just perfect.
I can totally understand why this doesn't work for everyone. I suppose I found this game at the right time and it has still stuck with me since. We all have those kind of games.
This game has changed my life and will never fail to ball my eyes out. One of the best games I've played before, and now. I guess I could say that I've made better choices now than my first gameplay.
I love the additional changes they've made in this remastered, the facial expressions, the model haul and some, even the environment (I prefer the old Max and Kate model, the rest were fine).
I am just quite annoyed with the lighting throughout the game cause at some point the gameplay was unneccesarily dark. The soundtrack on this game is goated!
And yeah, just to let you know they didn't patch the Barn scene soft-lock-glitch. I had to redo that scene several times until it worked.
I love the additional changes they've made in this remastered, the facial expressions, the model haul and some, even the environment (I prefer the old Max and Kate model, the rest were fine).
I am just quite annoyed with the lighting throughout the game cause at some point the gameplay was unneccesarily dark. The soundtrack on this game is goated!
And yeah, just to let you know they didn't patch the Barn scene soft-lock-glitch. I had to redo that scene several times until it worked.
This review contains spoilers
this game is a real mixed bag. the story was intriguing, the characters were well written (most of the time, at least), the game mechanics work really well (though some of the puzzles relied too much on just randomly guessing things until you get the right outcome without any rhyme or reason), and the soundtrack is phenomenal (I'm listening to an edit of it with rain sounds added as I'm writing this). however, I'm not a huge fan of how the romance aspect of this game was handled. I feel like there wasn't really any need for a romantic interest for max in the first place, let alone two of them, but I could live with it if it was done well. it felt especially pointless considering it went absolutely nowhere with either option- especially Warren, as the option to kiss him doesn't even come up until halfway through the last chapter, and we don't get the chance to see how it affects their relationship the way we do with Chloe. I feel like the way things were written gave her far more chemistry with both of them as friends than anything romantic. I'm really not a fan of the two ending choices they give us, either. Overall, though, I still really enjoyed this game, even if they somehow managed to make the last chapter feel like it stretched on forever AND the ending feel unnecessarily rushed all at once.
better than the before the storm glitch wise from what I played, but still incredibly low effort and ugly overall. also had this weird eye glitch where the eyes would look fuzzy? and the change from game render to cutscene was clearly visible and hard to watch. i stopped playing it cause if I wanna replay LiS I will just play the originals rather than this
Man, I remember playing this game way back in 2017 and thinking to myself "I don't see what all the hype is about, this is a girly girl game, I can't play this". I did stick with it though and discovered a heartwrenching story that had me hooked and made me tear up. Now I played the remastered version of it six years later and here's what I think:
1. The remastered version improves almost nothing, in fact I had more issues with glitches and what not than the original game.
2. Obviously if you've played these games before some scenes don't hit as hard as they used to. None of the plot twists have any effect anymore but that's not the game's fault.
So while I would have rated the orginal game higher(probs like a nine) I still really enjoyed it cuz fu*k man I still teared up. If you haven't played the first Life is Strange you missing out.
1. The remastered version improves almost nothing, in fact I had more issues with glitches and what not than the original game.
2. Obviously if you've played these games before some scenes don't hit as hard as they used to. None of the plot twists have any effect anymore but that's not the game's fault.
So while I would have rated the orginal game higher(probs like a nine) I still really enjoyed it cuz fu*k man I still teared up. If you haven't played the first Life is Strange you missing out.
Having never played the original, it was still apparent that this is likely a step down, as there is some significant technical errors going on with the cutscenes, especially. Outside of that however, I very much adore this game. It's a very charming episodic story, with some weight behind decisions emotionally. Some story themes resonated especially strongly with me emotionally, and deepened my connection to the characters and the world.
No puedo decir mucho de él ya que acabaría spoileando la historia, pero es el mejor juego que he jugado de este género.
Todas las decisiones importan, hacen que el futuro cambie y te lo recuerdan constantemente.
La música del juego también está muy a la par con cada situación del juego.
Y lo más importante, es una historia que tiene sus momentos tristes, graciosos, intensos y unos giros que no te esperas.
Como único punto negativo puedo decir que tiene algunos Bugs con la iluminación, subtítulos y la resolución cambiaba cada vez que lanzaba el juego. En consola dudo que esté tan roto pero en PC esa es la experiencia que he tenido.
Las expresiones faciales son bastante simples, es difícil ver cómo se siente un personaje en mi experiencia.
Todas las decisiones importan, hacen que el futuro cambie y te lo recuerdan constantemente.
La música del juego también está muy a la par con cada situación del juego.
Y lo más importante, es una historia que tiene sus momentos tristes, graciosos, intensos y unos giros que no te esperas.
Como único punto negativo puedo decir que tiene algunos Bugs con la iluminación, subtítulos y la resolución cambiaba cada vez que lanzaba el juego. En consola dudo que esté tan roto pero en PC esa es la experiencia que he tenido.
Las expresiones faciales son bastante simples, es difícil ver cómo se siente un personaje en mi experiencia.
This review contains spoilers
CONTAINS SPOILERS
Hands down this is probably one of the best games I have ever played. I loved it so much. The entire game is spectacular- from the soundtrack to the visuals, to the story- everything feels so RIGHT with it.
The story begins with young photographer Max Caulfield returning after a long time to her old hometown of Arcadia Bay, quickly reuniting with old friend Chloe Price, and attending the private school Blackwell Academy.
However, being back isn't as good as it seems, for the duo set out to investigate mysterious rumors surrounding the extracurricular Vortex Club, as well as the disappearance of Chloe's former best friend, Rachel Amber. As the story progresses, Chloe and Max become further swept up in their investigation, discovering a much darker side to Arcadia Bay than Max ever knew possible.
Gameplay-wise it was pretty simplistic, you move through different areas exploring and interacting with the world and people around you, looking for clues and solving puzzles. The game also makes efficient use of Max's superpower- the ability to rewind time. The game gives you so many opportunities to use this power and seems to actively push the player into using it. However, with a power as cool as this, there are bound to be consequences.
One thing that I feel is central to this game is the meaning of "destiny" and how Max's actions, even if done with the best of intentions, can cause harm or unintended consequences. I feel the ending does an exceptional job of showcasing this. The entirety of Episodes 4 and 5 are all about Max making hard decisions, and realizing the true effects of her choices and power. For example, in Episode 5, the storm that befalls Arcadia Bay is slowly realized of potentially even be caused by Max's overuse of her powers- which leads to the final big decision of the game: Will Max choose to sacrifice Chloe, a best friend- and romantic partner she had just reunited with to save the whole town? Or, will she choose her happiness and put herself first for once by choosing to save Chloe, but perhaps sacrificing the entirety of Arcadia Bay in her wake? On one hand, if the player chose to sacrifice Chloe and save the town, Chloe would die in the first episode in the bathroom, in her last moments being told how pointless her existence was and how horrible she was as a person. However, if the player chose to save Chloe, the entire town would face the wrath of the storm, and there might be only a few survivors. I spent a great while trying to figure out my choice, but in the end, I chose to save Chloe. Throughout the entire game, such a strong emphasis is put on Chloe and Max's relationship, as well as how important Chloe is to Max and those around her. The entire game gives both of them so much development to their personalities but also their relationship, which would be pretty much lost if you sacrificed her.
This game puts the limits of "what would you be willing to sacrifice?" to the test. It also tests the player's ability to think on their feet (shown throughout the fourth and fifth episodes respectively) and the player's- and by extension Max's morality.
Everything about this game feels special and brilliant in its way. I am really glad I got to play this game.
I loved that this game not only focused on the "investigation" of a mystery but also focused on the intricate friendship-turned-potential love story of Chloe and Max. They are definitely by far one of my favorite couples from any game series that I've played, and I will forever love revisiting both this game and them from time to time.
Also, this game made me way too emotional (in a good way) and gave me brain rot lol. I am 100% hooked on this franchise.
Hands down this is probably one of the best games I have ever played. I loved it so much. The entire game is spectacular- from the soundtrack to the visuals, to the story- everything feels so RIGHT with it.
The story begins with young photographer Max Caulfield returning after a long time to her old hometown of Arcadia Bay, quickly reuniting with old friend Chloe Price, and attending the private school Blackwell Academy.
However, being back isn't as good as it seems, for the duo set out to investigate mysterious rumors surrounding the extracurricular Vortex Club, as well as the disappearance of Chloe's former best friend, Rachel Amber. As the story progresses, Chloe and Max become further swept up in their investigation, discovering a much darker side to Arcadia Bay than Max ever knew possible.
Gameplay-wise it was pretty simplistic, you move through different areas exploring and interacting with the world and people around you, looking for clues and solving puzzles. The game also makes efficient use of Max's superpower- the ability to rewind time. The game gives you so many opportunities to use this power and seems to actively push the player into using it. However, with a power as cool as this, there are bound to be consequences.
One thing that I feel is central to this game is the meaning of "destiny" and how Max's actions, even if done with the best of intentions, can cause harm or unintended consequences. I feel the ending does an exceptional job of showcasing this. The entirety of Episodes 4 and 5 are all about Max making hard decisions, and realizing the true effects of her choices and power. For example, in Episode 5, the storm that befalls Arcadia Bay is slowly realized of potentially even be caused by Max's overuse of her powers- which leads to the final big decision of the game: Will Max choose to sacrifice Chloe, a best friend- and romantic partner she had just reunited with to save the whole town? Or, will she choose her happiness and put herself first for once by choosing to save Chloe, but perhaps sacrificing the entirety of Arcadia Bay in her wake? On one hand, if the player chose to sacrifice Chloe and save the town, Chloe would die in the first episode in the bathroom, in her last moments being told how pointless her existence was and how horrible she was as a person. However, if the player chose to save Chloe, the entire town would face the wrath of the storm, and there might be only a few survivors. I spent a great while trying to figure out my choice, but in the end, I chose to save Chloe. Throughout the entire game, such a strong emphasis is put on Chloe and Max's relationship, as well as how important Chloe is to Max and those around her. The entire game gives both of them so much development to their personalities but also their relationship, which would be pretty much lost if you sacrificed her.
This game puts the limits of "what would you be willing to sacrifice?" to the test. It also tests the player's ability to think on their feet (shown throughout the fourth and fifth episodes respectively) and the player's- and by extension Max's morality.
Everything about this game feels special and brilliant in its way. I am really glad I got to play this game.
I loved that this game not only focused on the "investigation" of a mystery but also focused on the intricate friendship-turned-potential love story of Chloe and Max. They are definitely by far one of my favorite couples from any game series that I've played, and I will forever love revisiting both this game and them from time to time.
Also, this game made me way too emotional (in a good way) and gave me brain rot lol. I am 100% hooked on this franchise.