Reviews from

in the past


Revisitar a obra-prima que se firmou como o jogo favorito da minha vida já era uma vontade de tempos, e finalmente saiu do papel, mas talvez eu tenha escolhido a pior maneira possível de fazer isso.

Naturalmente, já era possível enxergar essa remasterização como questionável, visto que a versão original de 2015 segue visualmente linda para os dias atuais e apresenta uma direção artística maravilhosa, mas o problema é maior.

Mesmo que de fato apresente algumas melhorias, principalmente no que se diz respeito a iluminação de cenários e objetos, além de sutis melhorias na expressão facial de alguns dos personagens, a versão remasterizada traz consigo inúmeros problemas técnicos que chegam a ser imperdoáveis.

Não existe nada mais aconchegante e imersivo do que uma cena de encerramento de episódio de Life is Strange. E ora, que grande tópico para se estragar, não é mesmo?

A grande maioria das cenas mais importantes e impactantes, após a transição, passam a ficar pixeladas, como se a qualidade da imagem estivesse a 360p, ou pior.
Não fosse isso o bastante, a trilha sonora por vezes é simplesmente cortada, com cenas completamente mudas.

Sim, isso também acontece na cena final do jogo.

Não me arrependo de ter tido a iniciativa de testar essa versão, muito menos de rejogar o jogo que moldou muito do que eu consumo nos dias atuais, mas se eu fosse recomendar Life is Strange para alguém, eu definitivamente recomendaria que dessem preferência para a versão original.

Reviewing only the "remastered" part :

Unless most facial animations, there is simply no work at all.

Some lights shades are even missing from the original game that "demaster" it in a way. Best example I got in mind is the small pieces of glass from Max's Polaroid in the first minutes that are simply pieces of paper in the Remastered.

Bom jogo, mas não chega nem perto do nível de qualidade do True Colors.

i have never played the original but this is quite literally the greatest game i have played in my entire life - the ending left me to feel unsatisfied but the storyline and plot twists are incredible

Amazing game, really left an impression on me, never played anything like it.


que remastered horrível, o jogo além de eu achar que ele ficou mais feio, ele tá cheio de bugs que atrapalharam a minha experiência, várias vezes o jogo fica mudo do nada, cara vai tomar no cu com esse bug, essa merda acontecia sempre nos finais dos episódio e ainda por cima tive o azar de ter acontecido comigo na última escolha, tive que ver sem a música essa merda pqp, tô muito puto

This review contains spoilers

Esse jogo se resume na teoria do caos e o efeito borboleta é incrível a mudança com cada escolha sua é tão bom cada coisa desse jogo, cada interação com os personagens e cada momento são únicos e incríveis. A história da Max e da Chloe juntas é muito boa e tem momentos que podem te fazer chorar (chorei na última escolha do jogo), seu último ep é incrível todo o plot e o que se passou na mente de Max
------------------------------------------------------------------------------------------
Minhas notas:
------------------------------------------------------------------------------------------
Ambientação: 5/5;
Mapa: 5/5 (Arcadia Bay é INCRÍVEL);
Música: 4,5/5;
Escolhas: 5/5;
História: 5/5;
Personagens: 5/5;
Temas: 5/5;
Final: 5/5;
---------------------------
Total 4,93/5;
---------------------------

A Deck Nine merece paulada por entregar um bagulho tão porco, se for jogar que jogue o original e nem compre esse daqui. O jogo é muito bom e as coisas novas nessa versão são legais e seria perfeito se não fosse feito com a bunda.

Even in this age where every game gets a remaster/remake, it's insane to think that a game that came out in 2015 would need a remaster in 2022...

And yet the most insane thing about this game isn't even that, it's that it somehow looks and plays so SO much worse than the original.

The original game has it's problems and I have my personal issues with it, but if you really want to give this series a try, do yourself a favor and play the original game and not this cheap and poorly made cash-in.

square enix needed money so they remastered a game that already on current gen anyway?


7/10

On a surface level, a supernatural teen drama revolving around time travels. A thrilling investigation, an alleged apocalypse approaching, bullies all over, loss and addiction, parent issues, and implied love stories are the very core of the game's narrative (with perhaps too evident Donnie Darko vibes).

On a deeper level, it's about a bunch of hipsters that cannot accept that time passes for many reasons. Chloe can't accept that Rachel is gone as her own father; photography is seen as a tool to freeze (and turn back) time (and Blackwell students therefore are incapable of letting time pass - Kate cannot accept having being photographed during a party; Nathan and Victoria bully her and others through photos); Max cannot accept letting things (and most importantly, people) go. The gameplay (except for dozens of tedious environmental puzzles) revolves around this: you can unmake and remake your choices over and over but there is no ultimately good or bad choice - you increasingly get attached to past moments and past choices and yet this doesn't allow you to better face the present (see how powerless Max - and players - feel after Kate's sequence).

In the end, the game also reflects on destiny and free will. Spoilers ahead.

The final choice is great in this sense. There, players find themselves in the position of many protagonists in determinism-vs-free-will fictions. As Lily in Devs, as Miles in Across the Spider-Verse, as Donnie Darko, you must choose whether or not to accept that Chloe dies (as it should be, preventing the apocalyptic consequences of your defying time to save her). It's empowering and disempowering at the same time, as you basically have to accept having killed the only one you wanted to save or thousands of innocents. At the same time it's brilliant as you find yourself in the position of making a choice that's more than philosophical: accepting the world as it is (or should be?) or going against it. It's political, existential, and quite moving at the same time.

Geniale Story, geniale Charaktere, ich war am Ende des Spiels eine gebrochene Existenz

As far as remasters go, this one is fine. It's standout feature is the new lighting, everything else is just kinda the same as or a little better than the OG game. I really don't know why they made this, my best guess would be a) they wanted to use the assets again for a new game and decided to just remaster them or b) it's all just a really confusing cashgrab. Well, either way, you can just play the original and it'll be absolutely fine.

Other than that? I last played LiS in my so-called teenage years and as it's a game with that unique brand of 2010s teenage angst, I felt right at home. Might be one of the first games that legitimately impacted me emotionally. After replaying it, I gotta say: It seems kinda dated, actually? LiS is full of weird decisions with questionable political and thematic implications and handles its topics - mostly - with the nuance of a car crash. Which also makes it kinda... charming, in a way? There's of course personal bias speaking here, though. It also has cozy and angsty vibes all at the same time. So yea, LiS not an especially well-written story and is full of weird unquestioned decisions. But if you can relate to this specific brand of 2010s zeitgeist, I think it's still worth looking at.

This review contains spoilers

This is a game website, but that game easily could be a movie and nothing would change. We call it a "telltale game", but at least in a real telltale, your choices matters.

The only relevant choice in the entire game is the last one, and the game makes a real good job to make it very clear, that kill an entire city (and possibly continuing to
destroying other places) to save 1 person is the good ending decision, and let her die is the bad one.

The maximum this game deserves is 3.0, but the ending and the absolute zero relevance to all the choices you did, gave the game -1.0, and, in the end, i even think is too much high.

Man, that life sure was strange wasn't it... hah... hah

I haven't been this lukewarm on playing a game in a while, and that's not in an attempt to be a contrarian or hot-take artist, but Life is Strange started out somewhat interesting to me then unfortunately divulged into simply put: one of the games I've ever played.

I can't really even muster up a full length review for it because once I hit chapter four I just kinda wanted it to be over, and it took it's sweet time doing so. The characters are lackluster and one dimensional in a way that makes interacting with them just simply banal, the story is sorta there but unecessarily contrived, and the time loop mechanic is annoying with no real way to sugarcoat it. It seems like the series has made improvements since this original title, as True Colors had characters I actually liked and a less frustrating main gameplay loop, but playing LiS as it first hit the world is frustrating.

I found out at the end that I was simply playing "Whose Line is it Anyway" The Game; where the choices are made up and the decisions don't matter. The last decision you make is so comically one-sided in logic that I stood in disbelief for a elongated period before making my decision. Time-Bending in games/media not named Stein's;Gate is almost overwhelmingly a plot-flop and here it is again, rearing its ugly head.

I can't recommend anyone play Life is Strange, add all of the above with some shoddy voice acting and you have a worse version of games out there that already exist (True Colors, Tell Me Why, literally any of the Telltale Games.) Save your time or play this if you can get it for free, I guess.

esse não deve ser visto apenas como um jogo qualquer, ele é um conjunto de sensações inexplicáveis que vc sente ao decorrer dele, para funcionar tem que dar seu coração pelos personagens e por esse universo cheio de possibilidades, um jogo no qual o que importa não são os gráficos ou jogabilidade, mas principalmente os personagens e o que vc deve escolher para mantê-los seguros (ou não, dependendo), pois sim, aqui é impossível desviar dessa sensação de se sentir dentro da protagonista, como se ela fosse parte de vc e não apenas mais uma garota qualquer, devido a isto, essa montanha russa definitivamente será inesquecível na vida de quem jogou.

infelizmente esse remaster veio cheio de bugs e glitchs, o meu gráfico por algum motivo veio quadriculado mesmo com todos os detalhes possíveis no máximo, além da exclusão de coisas marcantes dos personagens como as sardas da max e adição de outras coisas mais bizarras, tipo o desnecessário brilho no olhar dos personagens; em contrapartida, adicionaram polimentos que deixaram o jogo bem mais bonito, como um cabelo mais realista que agora é dividido em mechas e que também possui a capacidade de se movimentar com o vento.

Unfortunately, this is a lackluster remaster of an otherwise great game. For every good design change or update, there are a couple bugs and blurry textures that bring it down.

As for the game itself, Life is Strange is often a pretty easy target for scrutiny. It's not exactly hard to see why, however. The dialogue for most of at least the first half of the game does reek of 'middle-aged guy writes teenage girls,' but it does improve the more you get invested in the story.

I still have issues with the narrative in parts and the ending choice isn't as developed as it could have been (though I acknowledge that was down to budget), but that doesn't stop this remaster of Life is Strange from being a very solid, woefully nostalgic trip to Arcadia Bay and all the time-altering drama that entails.

7.5/10

As someone who adored the original, this is not the game I remember it being. This "remaster" launched with so many bugs that it was barely playable, and it's the reason it took me so long to finish it. How dare they even call this a remaster when they didn't even optimize 60fps support on PS5 while the original runs 60fps on PS4. Eventually, it got updates that added 60fps support and bug fixes, but at a cost of visual fidelity, which blows my mind since the game still looks horrible despite its "remaster" treatment. This experience has unfortunately given me a negative perception of Life is Strange -- a game I used to love. This is more of a "demaster" than a "remaster".

Even if it's a downgrade from the original, I still think the game is amazing. From it's characters, story, and interactions, it's safe to say it's one of my favorites of all time.

Eu já joguei o Lis normal e ele é tão incrível que não precisava de uma remasterização. Já que acabaram fazendo, eu como fã comprei e joguei, mas agora tomando escolhas diferentes da minha primeira gameplay. (ou não)
E Lis é incrível pessoas, facilmente um dos jogos favs, é tão lindo, tão bem feito... a versão original claro! A remasterização é bem simples e fraca, só achei os cenários bonitos e só. Os cabelos e alguns personagens estão tenebrosos. Recomendo a versão original mesmo. Dei 5 estrelas porque ainda é Life is Strange.

Lis original: ⭐⭐⭐⭐⭐
Lis Remasterizado: ⭐⭐⭐⭐

This game has changed my life and will never fail to ball my eyes out. One of the best games I've played before, and now. I guess I could say that I've made better choices now than my first gameplay.

I love the additional changes they've made in this remastered, the facial expressions, the model haul and some, even the environment (I prefer the old Max and Kate model, the rest were fine).
I am just quite annoyed with the lighting throughout the game cause at some point the gameplay was unneccesarily dark. The soundtrack on this game is goated!

And yeah, just to let you know they didn't patch the Barn scene soft-lock-glitch. I had to redo that scene several times until it worked.

melhor jogo do mundo, eu te amo LIS eu te amo Chloe

There's definitely some nostalgic bias re-examining this game after its release. I never actually played it. I watched people stream, but I found myself wrapped up in the mystery and the speculation that came with it throughout the release window. Playing it for myself, it's definitely clunky in some areas. Some puzzles weren't always the easiest to figure out, there is some meandering and padding here and there, and having to not always skip through all dialogue options as you're trying to get the result you want is kind of tedious.

That being said, I still admire this game. While there are certainly some faults with it, I was still captivated by the narrative, which is the biggest part of the game. If that failed to work, what then? Also, the musical score and soundtrack really enhance the narrative. The song that plays at the end of my final choice is just perfect.

I can totally understand why this doesn't work for everyone. I suppose I found this game at the right time and it has still stuck with me since. We all have those kind of games.


soundtrack carries
also episoded 4 is goated
overall remaster was decent, seemed like the lighting was a bit weird in some parts tho

Man, I remember playing this game way back in 2017 and thinking to myself "I don't see what all the hype is about, this is a girly girl game, I can't play this". I did stick with it though and discovered a heartwrenching story that had me hooked and made me tear up. Now I played the remastered version of it six years later and here's what I think:

1. The remastered version improves almost nothing, in fact I had more issues with glitches and what not than the original game.

2. Obviously if you've played these games before some scenes don't hit as hard as they used to. None of the plot twists have any effect anymore but that's not the game's fault.

So while I would have rated the orginal game higher(probs like a nine) I still really enjoyed it cuz fu*k man I still teared up. If you haven't played the first Life is Strange you missing out.

Having never played the original, it was still apparent that this is likely a step down, as there is some significant technical errors going on with the cutscenes, especially. Outside of that however, I very much adore this game. It's a very charming episodic story, with some weight behind decisions emotionally. Some story themes resonated especially strongly with me emotionally, and deepened my connection to the characters and the world.

I liked that they greatly improved the lip syncing and the facial animations, but in trade we lost the dynamic title screen (unless you specifically futz with the menus inefficiently) and the between-episodes credit rolls, which I sorely missed. Also the credits music is absent.

With all that said, it's an interesting glimpse into the kind of person so devoted to this series as to have picked up the remaster to see how the player choice percentages differ between this and the original game. In that regard, all that I will say is that The Sapphics Stay Winning.

The graphical improvements are nice but not really worth dropping the money for a whole new SKU.