Planetside 2 is a free-to-play massive multiplayer first-person shooter developed by Rogue Planet Games and released on 2012. on PC and PlayStation 4.
The game is based on three faction trying to conquer different planets, each with different biomes and vegetation. There are three factions: New Conglomerate (NC), Terran Republic (TR) and Vanu Sovereignty (VS), each has its own weapons, vehicles and aircrafts. You get to choose with which faction do you want to take side and this is probably where the first issue comes. The problem, especially nowadays since there are not as many players playing it as before, is that sometimes it happens that there are just so much more players in one faction. What i would like to see is a system that according to the player count puts you in a faction where there are less players in order to even the player count across all factions.
The game also supported the largest amount of players in one server, this is why the maps are huge and in my opinion, especially nowadays the maps are too big, I would probably make the maps half the size so that there isn't so much empty unused space.
There isn't soo much different content, there are no more events or something like it, probably because of the low amount of players playing it right now.
All in all, I haven't been playing this game when it launched and I only started playing it when the player count already fell down, unfortunately. The main problem I saw with this game is not having a system that distributes players according to the player count in each faction and the size of the maps leaving much unused empty space. I would love to see a sequel soon or maybe some radical changes implemented in the game, so that even more new and returning players joins this massive game which has much more potential than what it looks at first glance.
The game is based on three faction trying to conquer different planets, each with different biomes and vegetation. There are three factions: New Conglomerate (NC), Terran Republic (TR) and Vanu Sovereignty (VS), each has its own weapons, vehicles and aircrafts. You get to choose with which faction do you want to take side and this is probably where the first issue comes. The problem, especially nowadays since there are not as many players playing it as before, is that sometimes it happens that there are just so much more players in one faction. What i would like to see is a system that according to the player count puts you in a faction where there are less players in order to even the player count across all factions.
The game also supported the largest amount of players in one server, this is why the maps are huge and in my opinion, especially nowadays the maps are too big, I would probably make the maps half the size so that there isn't so much empty unused space.
There isn't soo much different content, there are no more events or something like it, probably because of the low amount of players playing it right now.
All in all, I haven't been playing this game when it launched and I only started playing it when the player count already fell down, unfortunately. The main problem I saw with this game is not having a system that distributes players according to the player count in each faction and the size of the maps leaving much unused empty space. I would love to see a sequel soon or maybe some radical changes implemented in the game, so that even more new and returning players joins this massive game which has much more potential than what it looks at first glance.
This game was an alright shooter game. It's serviceable but it feels derivative with the only really special thing about it being the MASSIVE amount of players that can be fitted on a single server, and it's free the play.
The most fun I had with this game was with the streams that Ross Scott did back in 2016 where I played under the handle Hamburger FreedomMan where I played under the New Conglomerate and shouted at the other team - acting overly patriotic and shouting catchphrases uttered by Hulk Hogan.
That, and accidentally getting blown up by Ross Scott himself after I decided to ram my car into the other team - only to bounce off it like a pinball before being on the receiving end of a slightly off-target rocket.
Fun with friends but kind of a grind otherwise.
The most fun I had with this game was with the streams that Ross Scott did back in 2016 where I played under the handle Hamburger FreedomMan where I played under the New Conglomerate and shouted at the other team - acting overly patriotic and shouting catchphrases uttered by Hulk Hogan.
That, and accidentally getting blown up by Ross Scott himself after I decided to ram my car into the other team - only to bounce off it like a pinball before being on the receiving end of a slightly off-target rocket.
Fun with friends but kind of a grind otherwise.
I think if PlanetSide 2 had launched a few years later it would have been a Fortnite level juggernaut, but unfortunately it's a highly compromised game stuck on an ancient engine which prevented it from ever breaking out of its niche.
A shame, because when you push through the jank this game is excellent.
A shame, because when you push through the jank this game is excellent.