When I was a kid my parents had one of those label printers that print the black labels with the white embossed letters. My dad had the Nokia brick phone I used to play Snake on as a kid and once he printed out a label that said "PHAT" and stuck it on the phone. Rip phat phone, I know not where you are nor whether you are still intact but you are forever in my memory
I spent every christmas while I still had connections with my family playing snake competitively all around a CRT with a Nokia set top box that just so happened to be packaged with a TV remote version of snake. We would put all differences aside and cheer each other on and everyone could play, no matter their age and it is so simple and so fun and so intuitive and its lovely! It is the least flashy and most basic arcade game but for me it was the perfect and accessible family party game (at least before the Wii)
A ground-breaking narrative feat that is the pinnacle of in-game storytelling. Sharing the themes of Greek myths 'The Fall of Icarus' and 'Sisyphus', this title blends its simple gameplay loop with a symbolic story about how the players own actions, in an attempt to reach their goal, causes their greed and pride to grow, eventually resulting in their downfall, leading them back to where they started.
Each step you take toward your objective only brings you closer to your inevitable demise; the snake growing bigger with each dot increasing your chances of failure. It's notable that no matter how many times you play, improving your strategy and learning from your mistakes, no matter how good you get, no-one can ever win the game of Snake, only lose it.
Each step you take toward your objective only brings you closer to your inevitable demise; the snake growing bigger with each dot increasing your chances of failure. It's notable that no matter how many times you play, improving your strategy and learning from your mistakes, no matter how good you get, no-one can ever win the game of Snake, only lose it.