>removed first person crawling
>removed moving in third person aiming
>removed sword collision with walls
>inferior modified horse turning
>rupees that won't fit in your wallet are wasted
>no heatwave post processing effect in goron mines
>useless stamps replace small rupee rewards
>incorrect teeth textures
>jittery camera control
>minor graphics errors
>removed moving in third person aiming
>removed sword collision with walls
>inferior modified horse turning
>rupees that won't fit in your wallet are wasted
>no heatwave post processing effect in goron mines
>useless stamps replace small rupee rewards
>incorrect teeth textures
>jittery camera control
>minor graphics errors
My feelings about Twilight Princess have always been complicated.
Twilight Princess offers some of the best combat in the series with the hidden skills you can learn, and also has some very solid dungeons. The soundtrack has a lot of great tunes to offer, and the story plays out quite nicely.
However, it has a very slow start, and some of the wolf sections in the game are a little annoying. On top of that, I've never been a big fan of art style, but that's entirely subjective. There's also the issue with the Miiverse stamps popping up as rewards in dungeons, but that's specific to the HD version on Wii U.
Another issue I have is that for most of the game, the pacing feels pretty good, right up until you finish the Temple of Time. The section between the Temple of Time and the City in the Sky is so mind numbingly boring, and the City in the Sky itself is probably my least favorite dungeon in the game. To be fair, The Wind Waker has a similar problem with it's Triforce quest.
Despite my personal issues with the game, Twilight Princess is pretty good, and it offers one of the most epic and cinematic takes on the Zelda formula. Definitely worth a playthrough for any Zelda fan.
Twilight Princess offers some of the best combat in the series with the hidden skills you can learn, and also has some very solid dungeons. The soundtrack has a lot of great tunes to offer, and the story plays out quite nicely.
However, it has a very slow start, and some of the wolf sections in the game are a little annoying. On top of that, I've never been a big fan of art style, but that's entirely subjective. There's also the issue with the Miiverse stamps popping up as rewards in dungeons, but that's specific to the HD version on Wii U.
Another issue I have is that for most of the game, the pacing feels pretty good, right up until you finish the Temple of Time. The section between the Temple of Time and the City in the Sky is so mind numbingly boring, and the City in the Sky itself is probably my least favorite dungeon in the game. To be fair, The Wind Waker has a similar problem with it's Triforce quest.
Despite my personal issues with the game, Twilight Princess is pretty good, and it offers one of the most epic and cinematic takes on the Zelda formula. Definitely worth a playthrough for any Zelda fan.
Man, the Zelda games are just great. So much consistency, every single game is an absolute gem!
Twilight Princess is no exception. It features an unparalleled atmosphere, some great dungeons and the tried and true Zelda formula! It just works.
However, the fact that it relies so heavily on this Zelda formula is what keeps me from giving it a better rating. Twilight Princess feels a bit like Ocarina of Time 2.0 to me. The overworld is empty and exploration doesn't feel nearly as rewarding as in Twilight Princess's predecessor, Wind Waker. Bummer.
Twilight Princess is no exception. It features an unparalleled atmosphere, some great dungeons and the tried and true Zelda formula! It just works.
However, the fact that it relies so heavily on this Zelda formula is what keeps me from giving it a better rating. Twilight Princess feels a bit like Ocarina of Time 2.0 to me. The overworld is empty and exploration doesn't feel nearly as rewarding as in Twilight Princess's predecessor, Wind Waker. Bummer.
My favorite entry in the Zelda series. This title starts slow and pulls you into the most epic adventure Link has been on yet.
It's impossible to put my love for this game into words everything from the many beautifully themed dungeons to the unique characters you meet on Links journey make this game one that I can always return to and enjoy again.
It's impossible to put my love for this game into words everything from the many beautifully themed dungeons to the unique characters you meet on Links journey make this game one that I can always return to and enjoy again.
Pretty good. Gameplay's a tad lacking. Dungeons are easy and forgettable (Palace of Twilight though is garbage). Combat is interesting, but not well executed, as I found more advanced moves to be kind of finnicky (the back attack for example is undermined by Link's wide roll curve, even on bigger enemies).
The atmosphere is amazing and by far the most memorable thing about this game. It manages to look mature, but not edgy and still have some Nintendo whimsy seep through in the form of many NPC's. The story's nothing noteworthy, but that's always the case with Zelda (except for Skyward Sword, Link's Awakening and Breath of the Wild imo). The music is also really goated.
8/10 - Really good, but not great.
The atmosphere is amazing and by far the most memorable thing about this game. It manages to look mature, but not edgy and still have some Nintendo whimsy seep through in the form of many NPC's. The story's nothing noteworthy, but that's always the case with Zelda (except for Skyward Sword, Link's Awakening and Breath of the Wild imo). The music is also really goated.
8/10 - Really good, but not great.
This game is a perfect representation of the pre-BOTW Zelda formula, which makes it an amazing game. The combat is fun for a Zelda game, the dungeons are great and full of character. The world is full of that same character. The soundtrack is beautiful. Everything about this game is great, from the main story to the side activities. A must-play.
The best Zelda game. Massive scale (for the time), some of the most fun dungeon items in the series, a companion that has yet to be topped, just a goddamn good game all around.
I 100%'d this on GameCube, and the very next year I 100%'d it again on Wii U. If this ever comes to Switch, I may end up 100%ing it a third time.
I 100%'d this on GameCube, and the very next year I 100%'d it again on Wii U. If this ever comes to Switch, I may end up 100%ing it a third time.
This game is a True Zelda experience, it an open zone type of game with all kinds of weapons, and character moves, and lots of completionism activities like getting all extra hearts, stamps, items, bugs, side quests, etc. But I only played this game to see what it was all about, and I have to say, I am a bit unsure...
I really enjoyed the story and journey link goes through with his companion midna, it emulated in 4k very beautifully and despite it being a 2016 Remaster of a 2006 game, it looked awesome. The gameplay and combat was fun, link can learn 7 sword/shield skills that give the player many choices on how to approach combat. I personally liked the roll to air attack move. With that being said I wanted to complain about the clunky horse controls, and annoying dungeon designs, especially the Water Temple, it was really awful, I had to look up guides most of the time, but atleast the story was good enough for me not to care that much in the end.
I recommend playing this game if you're a new Zelda fan, it has pure Zelda energy
I really enjoyed the story and journey link goes through with his companion midna, it emulated in 4k very beautifully and despite it being a 2016 Remaster of a 2006 game, it looked awesome. The gameplay and combat was fun, link can learn 7 sword/shield skills that give the player many choices on how to approach combat. I personally liked the roll to air attack move. With that being said I wanted to complain about the clunky horse controls, and annoying dungeon designs, especially the Water Temple, it was really awful, I had to look up guides most of the time, but atleast the story was good enough for me not to care that much in the end.
I recommend playing this game if you're a new Zelda fan, it has pure Zelda energy
This game is basically like an upgraded darker Ocarina of Time and I love it. The dungeons and bosses are all top notch. Midna is an amazing companion character and probably my favorite part of the game. Zant is super intimidating and interesting at the beginning, but I think the game would’ve been slightly better if Zant got all the focus and Ganondorf wasn’t in the game. Don’t get me wrong I love the Ganondorf in the this game I just think Zant is so unique and would’ve loved if he was the only villain of this game. Also F*ck Malo. Also you can pick up cats :)