Reviews from

in the past


Re bonito y se juega bien. Los mapas a veces son re pinche confusos

el mejor juego de los últimos años- un DIEZ en arte, música, jugabilidad, narrativa visual y dificultad. todo logrado sin una linea de texto

first impressions:
i bought the mobile version of this game on an ipad.
and it was not fun at all.
this thing is not designed to be played on a mobile screen.
this is clearly for a bigger displays and i gotta play it on one before reviewing it.


Probably has some of the better boss fights of recent memory. I'd dare say it handles them better than Dark Souls. A lack of text can be both a blessing and a curse. While it lets the atmosphere do the talking, it can cause the UI to feel vague.

An AMAZING Zelda-like game. Fast, fun, with INCREDIBLE music from Disasterpeace.

i dont really know what i'm doing but its awesome

Probably the greatest example of environmental and gameplay based storytelling in the modern day. Could be described as too vague to be compelling, but I think the gaps really allow the player to fill in their own blanks. Gameplay wise, skill is hard to learn and harder to master, but is incredibly enjoyable once the form is down, much like martial arts in a way. Even the slog, start-and-repeat nature of each dungeon informs the general feeling that culminates in such a clear moment of catharsis that I have hardly felt in any other game.

A one of a kind game the, art style, the combat & the music is all perfect. the only problem is that the puzzles can be a bit of an ass on the first playthrough 9.5/10

Gets better each time I replay it

esto no es lo mio se maneja tosco

el juego se centra principalmente en su jugabilidad de lo mejor que salio en los ultimos años

That was good I guess. The environment secrets didn’t hit all that good, I kept thinking about Tunic and how it does it better. Not really fair, but oh well. I can appreciate the commitment to nonverbal storytelling but it didn't really add much for me. I liked slamming my guy into the wall

An aesthetically incredible game, that just happens to be mechanically incredible as well.

I hate the way it feels, and that's all I have for you.

Don't remember much about this one other than that I enjoyed it while I played. Great visuals and music. Forgettable, as stated.

Chain dashing is so satisfying

played in 2016 it's probably okay

a arte e OST desse jogo é incrível vale muito a pena jogar.

I know the combat is tight and the art direction is wonderful, but I think looking back on HLD some of the luster has worn off. Still a beautiful and challenging experience.

Possibly the best game I've ever played

Uma arte muito bonita, porem que infelizmente meu deu um pouco de dor de cabeça as cores neon tão fortes, me lembrou muito Titan souls, porem muito melhorado, ótimo jogo, porem, difícil de dominar


this game is a hidden gem. the art, music, sound design, and movement mechanics in this game are incredible. it's a pleasure to explore this world, and each region has a very strong sense of place that stays with you for a long time afterwards. although the combat is fairly simple, there's enough variety in the design of the enemies that it doesn't become repetitive. the storytelling is also very compelling given that there is no dialogue. this has the reputation of being something like a pixel art soulsborne game, but i don't think it's nearly as difficult

Um dos meus indies favoritos, difícil explicar o motivo, mas tudo nele simplesmente me cativou até o fim, um caso especial demais.

bi ara denemiştim, değişikti farklıydı hoştu
ama geri dönmek lazım yeniden

O criador do jogo conseguiu tornar a doença de seu coração em uma expressão artística 😎