Reviews from

in the past


Very nothing. It tries, though.


tienes mas palabras que el diccionario

I believe that I beat this game but I can not recall sadly. I know for a fact that I did not master it but I want to play it again and finally do.

This review contains spoilers

It's an interesting and creative concept, but almost all action levels can be solved with ropes, wings and Cthullu. The control system is awful too.

The main mechanic of typing something and making it come into life was so much fun I spent more time spawning random stuff than completing story levels, though I feel this game was lacking in execution. Especially the controls.

i have very little memory of this game but i remember having fun like with most scribblenauts

One of the best games on the Nintendo DS.

such a novel concept executed in a really fun way

A very unique game, and playing it as a child amazed me. The novelty wears off after a while, though, and its visually very strange.

The only game where writing is fun.

Really, just play Super Scribblenauts, it's this game but better.

This was the game we fought over on the DS

An incredible idea in theory, where you could pop in almost any word into your DS and use it in the game. Unfortunately it turns out there just wasn't enough here to spark much creativity. Call on a T-Rex every time you need to kill something, add a bridge when you need to cross a gap, put on wings if you need to fly... it's all pretty basic!

Really loved the missions in this game. Completing all of them only to get to the final mission that looked impossible, and all you had to do was walk forward, was the perfect ending.

Giant invincible flying gorilla with a gun

I tried to get into this twice and didn't find it too fun, some of the levels are really hard already and I still have a ton left. Don't think I'm going to finish this one. Maybe the sequel is better?

Had fun spawning random shit but never really played the game beyond that

Pretty limited since it was the first game, but still very creative.

What a neat concept. I wish the rest of the series kept up with the "get the star out of here" puzzles.


Such a great game but needed a little more oomph

Genius idea for a puzzle game; unfortunately, it rarely finds the sweetspot between too easy and too obtuse.