I arrived on the video game scene pretty late in the overall timeline so the original Link's Awakening was definitely before my time. This remake is an absolute gem, though. The art style is adorable and the music and atmosphere are just so charming. Even though the world is much more compact than a lot of other Zelda games, and is further constrained by the overall presentation making it feel like a little toybox, it's remarkable how much content there is and how much there is to discover. There was one boss that briefly stumped me but overall I really have no complaints.
After dropping this and then giving it another go, I can conclude it's good i guess. The reason I dropped at first is because I basically hadn't re-wired my brain to do zelda puzzles (i say that because i find zelda puzzles to be EXTREMELY different to literally any other type of puzzle, and it requires my brain to just think completely differently). After playing it again, I can see why I dropped it initially. Basically, I do not CARE if the original released decades ago, some stuff here really shows it's age when it shouldn't, in puzzles and beyond.
Otherwise, the music ranged from ok to reasonable bangers (kinda underwhelming tho tbh), the story and characters are pretty cool. The style/visuals grew on me a lot, but the movement is just unforgiveable. This is basically what I meant by the game can show it's age. I DONT CARE IF YOU DIDNT MOVE FULL 360 IN THE ORIGINAL GAME, I WANT IT NOW IN A 2019 VIDEO GAME ON THE NINTENDO SWITCH. This would have been less frustrating if you could at LEAST use the d-pad, but i guess they forgot that existed, so now im forced to suffer with 8-direction inputs on a JOYSTICK.
tl;dr, great visuals, music was good-ish (it depends), story/characters good, puzzles were good when they wanted to be. The main problems i have are when the game forgets it's 2019 and holds dearly to game design choices from decades ago.
Glad I replayed tho, it was worth :DD
ps. no im too slack to condense my ramblings, shut up >:)
Otherwise, the music ranged from ok to reasonable bangers (kinda underwhelming tho tbh), the story and characters are pretty cool. The style/visuals grew on me a lot, but the movement is just unforgiveable. This is basically what I meant by the game can show it's age. I DONT CARE IF YOU DIDNT MOVE FULL 360 IN THE ORIGINAL GAME, I WANT IT NOW IN A 2019 VIDEO GAME ON THE NINTENDO SWITCH. This would have been less frustrating if you could at LEAST use the d-pad, but i guess they forgot that existed, so now im forced to suffer with 8-direction inputs on a JOYSTICK.
tl;dr, great visuals, music was good-ish (it depends), story/characters good, puzzles were good when they wanted to be. The main problems i have are when the game forgets it's 2019 and holds dearly to game design choices from decades ago.
Glad I replayed tho, it was worth :DD
ps. no im too slack to condense my ramblings, shut up >:)