I would give this one star, but I'm giving it the extra half star for the game's depth. Aside from that, I'd rather watch paint dry. The game play loop is fairly basic for a survival game, which is fine, but since the gameplay itself is rather mundane, combined with the game's graphics that look like it's 2002, there's not much to keep someone going here.
Also, how can this game be in early access for 12 years?
Also, how can this game be in early access for 12 years?
Man I wish my friends weren't regular's at weenie hut junior, after like 2 saves that probably went on for like 10 to 20 hours of playing with everything on sleepy easy mode, I wanna try and play the game for real, but by myself I'm not super interested in it.
Anyways, great game with friends, honestly nails the zombie apocalypse, world has ended vibe. Still receiving consistent updates to this day, and all things considered I'm eager to see if the game can improve anymore, who knows.
Anyways, great game with friends, honestly nails the zombie apocalypse, world has ended vibe. Still receiving consistent updates to this day, and all things considered I'm eager to see if the game can improve anymore, who knows.
I'm not joking, this thing is a piece of dogshit. Booted this rancid shit for like 45 minutes before uninstalling. Disgusting ass graphics make it genuinely unpleasant to even look at, it's way too convoluted, even early on, combat feels terrible, like genuinely awful. Don't even waste your time, this thing sucks.
Fun survival crafting game to play with friends, but the game asks a little too much of the player. It's fun to go around and loot stuff, but the most exciting part of the game is the horde night, where every 7 days an increasingly difficult zombie horde descends on your location. I enjoy this part a lot and I wish it was more frequent. The crafting system is also extensive and there are so many ways to customize your base, structurally or aesthetically, and is another one of this game's strengths.
If that were all the game was, I think it would be much better and more accessible, but it locks most of the crafting system behind a randomized loot system. You have to find magazines for certain item types within randomized loot containers in order to rank up those item categories enough to craft useful items, but the amount of this you need to do to get even one rank up is staggering. A somewhat cool idea on paper, allowing players to customize their roles in the group, but in practice it is massively prohibitive. If you play this game very often, this probably isn't an issue, but for a casual 1-2 hour session every now and then, this task is insurmountable. When I play this with my gf, we just eat glass or kill each other whenever someone gets thirsty because preparing drinkable water is locked behind dozens of hours of progress in multiple item categories. Overall, a fun game that is a bit too realistic for its own good.
If that were all the game was, I think it would be much better and more accessible, but it locks most of the crafting system behind a randomized loot system. You have to find magazines for certain item types within randomized loot containers in order to rank up those item categories enough to craft useful items, but the amount of this you need to do to get even one rank up is staggering. A somewhat cool idea on paper, allowing players to customize their roles in the group, but in practice it is massively prohibitive. If you play this game very often, this probably isn't an issue, but for a casual 1-2 hour session every now and then, this task is insurmountable. When I play this with my gf, we just eat glass or kill each other whenever someone gets thirsty because preparing drinkable water is locked behind dozens of hours of progress in multiple item categories. Overall, a fun game that is a bit too realistic for its own good.