This game isn't dead? Also could you believe that me and my friend played like 30 odd hours just vsing bots? Honestly, I really really enjoyed my time with this game, no intentions to ever play it again but I had my fun, just logging in in and amongst school time just dumpstering bots.
Vs'ing other players though yeah ain't really all that fun, the player base was dried up even when I tried playing this game like 5 years ago, meaning the only players who we'd get matched against would just absolutely destroy us, not really a whole lot of fun.
Excellent visuals, while I didn't enjoy actual pvp I could tell that most of the characters were relatively balanced and had quite diverse kits, if this game had have actually taken off I reckon it would have been an amazing game to play. It's as if you condensed the one good part about league and turned it into a whole game I'm actually kind of shocked as of writing this that league players didn't jump ship to this game.
Vs'ing other players though yeah ain't really all that fun, the player base was dried up even when I tried playing this game like 5 years ago, meaning the only players who we'd get matched against would just absolutely destroy us, not really a whole lot of fun.
Excellent visuals, while I didn't enjoy actual pvp I could tell that most of the characters were relatively balanced and had quite diverse kits, if this game had have actually taken off I reckon it would have been an amazing game to play. It's as if you condensed the one good part about league and turned it into a whole game I'm actually kind of shocked as of writing this that league players didn't jump ship to this game.
The fundamental gameplay of this game is really good. Where it shines is the customization of your abilities via the rune system, which can make your favorite character play completely different based on your selection. Sad that the online scene did not last and they stopped developing it and putting resources into it.
The devs fucked this game so hard by jumping on a battle-royale bandwagon. This game was a fun and interesting MOBA that had a niche and could have flourished with more development power but we don't live in that timeline. The content for the game just stopped super abruptly and it failed financially as it's identity was completely muddled. I can't forgive the devs for what happened to this game. There is no reason to touch this game anymore.
I thoroughly enjoyed this game when it entered the free-to-play scene back in late 2017. It offered a unique experience that resonated with many MOBA enthusiasts dissatisfied with the aging mechanics of other games, myself included. With features like moving while casting, canceling abilities, and concise WASD movement, it felt like a complete package. However, its downfall began with a lack of content and a split focus with its battle royale counterpart. Eventually, support from developers ceased, leading to its decline. With the right attention and support, I believe it could have achieved significant success or at least carved out a niche market, similar to Omega Strikers now. I fondly reminisce about the days I'd eagerly log on after school to play, but alas, those days are now behind us. Farewell, Battlerite~
Actually one of the most satisfying and pure fun games to play once you learn what each member of the (smallish) roster does. Somehow, despite each character having bad matchups, none of them seem completely unplayable. It's a shame the game never took off as much as it should've, but it was still a ton of fun