in this game, you are the almighty dracula, you tear people in half, drink blood, break towers, and has beat the sh*t out of literaly satan. three generations of vampire hunters descending from your cursed lineage cannot stop you.
in this game, you have to turn into a rat and sneak past some robot dudes because if not, you will lose and have to retry because they will kill you, with very little effort.
in this game, you have to turn into a rat and sneak past some robot dudes because if not, you will lose and have to retry because they will kill you, with very little effort.
I was watching @Macklemore play this game while I was playing fornite, don't know this game, but they were mad. Anyways I think the ballistic sheild is bullseirt and a woward weapen to use. They can kill you and oly have one kill and thjey think they did somthing and would be proud of thememe seld for getting the vectory rotyal
Um jogo bem surpreendente pra mim mesmo sendo controverso e odiado pelos fãs de Castle por conta do Stealh, e a representação do Drácula pau mandado do filho e as masmorras chatas e desconexas. Porém é um belo jogo mesmo assim, a direção de arte é espetacular até hoje, o combate foi muito melhorado em relação ao 1, o fator Metroidvania é incrível e as Boss fights são muito divertidas, mesma com uma péssima história sendo como dizia King "hmmmm coisas", me diverti muito com esse.
Nota: 7,5 de 10.
Nota: 7,5 de 10.
What a mess.
The game suffers from a lackluster story that fails to engage players and a convoluted narrative that struggles to find its footing.
The gameplay itself feels disjointed, with a mix of combat, exploration, and stealth elements that never quite come together in a cohesive manner.
The combat, while flashy at times, lacks the precision and depth that made previous Castlevania games so enjoyable.
The game suffers from a lackluster story that fails to engage players and a convoluted narrative that struggles to find its footing.
The gameplay itself feels disjointed, with a mix of combat, exploration, and stealth elements that never quite come together in a cohesive manner.
The combat, while flashy at times, lacks the precision and depth that made previous Castlevania games so enjoyable.
The game was tolerable for a run. I don't think the move to emulate the open-ended map and backtracking from the Igarashi-directed Castlevanias was a good move. The original Lords of Shadow's strongest asset was that it was a linear action-game (like the original 1986 game was), and that's lost here for this sprawling unfocused campaign.
İlk oyunu oynamadım. Onun genel kalitesi hakkında hiçbir fikrim yok. Ama sanırım bu oyun için iyi sayılabilir, çünkü ilk oyunu oynasam muhtemelen daha düşük verebilirdim gibime geliyor. "İlk oyunda neler neler yapmışken, her şeyi batırmışsınız" diye kızarak, oyuna sakin sakin söveceğime dair bir his var içimde ve inanır mısınız, o his bunca zamandır hala benimle.
Kısacası oyun vasat altı, arkadaşlar.
Kısacası oyun vasat altı, arkadaşlar.