Why wasn’t this the original graphical style split into layers like the 3d Classics games? The 3d rendered graphics make things hard to parse visually. It’s still Cave Story though. If you had no other option to play the game, you still should and this would do the trick.
But the original pc release is freeware, so…
But the original pc release is freeware, so…
ok listen. ive heard so much hate for cave story 3d for like 10 years and i seriously just do not get it. of course, yes, it's an early 3DS game so it's gonna look a little rough, but i love the idea of reimagining each area to have these detailed, 3D environments and backgrounds, and really gives some context to some of the more abstract areas in cave story. daisuke amaya's pixel art is and forever will be beautiful, but a lot of the areas in the original cave story are just, well, caves. i think cave story 3D gives each area a little more personality, i especially like mimiga village and how they re contextualized the center tower as this big, wooden structure in the middle, covered in flowers 'n stuff. i'm also a big fan of the labyrinth, there's junk and debris scattered everywhere that gives it a sort of junkyard vibe that i really like. i will always die on this hill, people need to give cave story 3D a chance, it's a really cool take on an already great game
This was my first experience playing cave story, and while a lot of diehard fans do not like this particular release due to the graphical overhaul, i thought that the game looked alright and had a good time regardless. Cave story is incredibly impressive for being one of the first breakout indie titles, and I certainly see the appeal. It's a fun sidescroller with a lot of heart put both into the gameplay and the story.
Pretendia fazer uma análise detalhada sobre o jogo, mas não muito o que acrescentar depois do que falei na review do primeiro. A grande diferença dele já está no título, essa daqui é uma aventura de plataforma que dessa vez está com gráficos em 3D. A diferença está mais no visual artístico, que até que é bem transicionado, é um jogo bonito e para quem tem um 3DS, vale super a pena.
Minha Review do primeiro jogo:
https://www.backloggd.com/u/geekhalle/review/1474527/
Minha Review do primeiro jogo:
https://www.backloggd.com/u/geekhalle/review/1474527/
This has a lot in common with the Mario & Luigi 3ds remakes except this game is like 100x worse. Or maybe its good idk I couldn't see anything when I was playing.
They moved the save point and health refiller in Santa's house but the map on the bottom screen still shows them in their original positions.
Also the music sucks really bad except for Eyes of Flame (the boss theme) that one sounds good but the rest of the music is terrible
They moved the save point and health refiller in Santa's house but the map on the bottom screen still shows them in their original positions.
Also the music sucks really bad except for Eyes of Flame (the boss theme) that one sounds good but the rest of the music is terrible
I totally understand why people hate this version of the game but I honestly really fuck with it. It's got these early-3D landscapes that are pretty inspired remakes of the original scenery. More DS 3D than 3DS 3D but I don't think that's a bad thing, it adds to this atmospheric crustiness that I'm in love with. They took the fact this is "Cave" Story and made this shit dark as hell. Pretty good remixed soundtrack also, minus a few tracks that sound too soft now for my taste (Balcony sounds like it was rearranged with the Banjo-Kazooie soundfont). I'd be more okay with the endless ports and remasters of Cave Story if they got to experiment more like this but I get why most people would get turned off by it.
Not a good remake. Visibility is awful, controls feel weird, and the polish is nonexistent making this seem like a prototype build. They could have added way more animations and eye candy but most of the time animations and effects are REMOVED, hindering attack cues and just making everything seem sloppy. Would be a horrible first dive for someone. However, I commend the 3D environments for what they're worth, and there are a few extra rooms, but said rooms aren't very memorable and are too few to see as much of a bonus. The (stretched???) map taking up the bottom screen instead of the inventory is sad. No comment on music. There's not much else to do after you beat it. I feel like just a few more tweaks, polish, and time into making the game not awkward would bring it up into being pretty dang good. However, the rumours I've heard rang true. Play it if you just like Cave Story that much, pass if you're wondering on whether to play this or Freeware/CS+.