Reviews from

in the past


Plataformas de disparos en su máxima pureza. Muy divertido y con una música de las que te quedan en la cabeza un buen tiempo después de jugar.

Glorious Switch port.
Hilariously ancient PC port.

VENCI MEUS DEMÔNIOS pois 4 boss seguidos não vão me parar, retiro o que disse 10 horas atrás

mas de resto gostei muito muito do jogo todo, um dia ainda jogo pra pegar a experiência completa com o melhor final

me perdi numa parte quando era criança e parei de jogar

A fun, simple, yet atmospheric platformer, Cave Story should be given a lot more credit, over a decade after its initial release. This game still holds up tremendously well and is super inspiring. I love the lore, the character designs, the music, the gameplay variety! For only being about 8 hours or so, it’s paced really well on top of that.

Only problems I really have are with the crazy difficulty spike at the end. The normal three bosses were enough to have me frustrated, but this whole playthru I was trying to fulfill the requirements for the perfect ending. Fairly easily to fulfill them, but the problem is the final “cave” at the end with a boss fight that has three phases with no saving or health refills.

Yeah hell no. I’m good with the normal ending. I’ll just look it up on YouTube. 😭

Edit: okay I actually went back and replayed the entire game just to unlock the spur and do some extra side content. This game really allows itself to be replayed. I’d say it was worth doing for the spur alone this gun is sickkkk

Also doing the final sanctuary to beat Ballos was so hard but so extremely worth it. Such a fun boss fight


Got filtered in the final stretch of the true ending, coupled with the fact that I got in with only 30 hp (fuck the falling rocks).
But going through that whole dungeon, with its bullshit second room, fighting a boss in the long-ass third room that can actually kill you if you keep standing below him after killing him, only to reach another long-ass boss fight with no health refills and no save points, is just unfair.
The game is great, and I actually finished the normal ending, and I was happy to play it for a second time, but that final dungeon is just so unfair on so many levels.
Maybe I'll finish the true ending someday, but in the meantime, I'm satisfied with what I played.

I played a version of this that was modded onto a jailbroken iPod Touch. It was pretty okay, actually.

this is kind of the best game ive ever played
prefer the og graphics but the remastered soundtrack is great

The remake of one of indie games' most prominent forefathers. It's very fun and the soundtrack is brimming with amazing songs. There are moments, however, where the game and level design leave a bit to be desired (though that can be largely forgiven after considering that the original is nearly 20 years old at this point)

This review contains spoilers

A bite-sized metroidvania with charming characters and a compelling story. Loved the music and artwork as well. Accidentally got stuck with the Mimiga mask instead of the jetpack for the last dungeon and final bosses but that one's on me.

jogo da minha vida, joguem é perfeito.

Cave story é um jogo de plataforma que abriu as portas para os indies modernos, junto com outros títulos, mostrando a capacidade que um desenvolvedor solo pode alcançar. O jogo conta com uma historia simples mas bem feitinha, uma arte linda e trilha sonora marcante. A gameplay também trás muita qualidade e carisma, apresentando diversas armas com evoluções e desafios que engajam o jogador nessa aventura 2d. Contudo, a dificuldade pode ser opressiva, principalmente se tentar o final bom e o melhor final. A última batalha é uma sequência de 4 BOSSES em seguida, sem save, sem cura e batalhas muito desafiadoras. Inclusive, foi onde decidi abandonar o jogo, poisa o meu gosto é um nível de dificuldade que não estava com vontade de lidar. Bom jogo no geral, mas a dificuldade pode frustrar os mais casuais.

12 years ago I experienced what I’d consider one of the highest points of gaming for me. I opened my Christmas present under the tree and it was Cave Story 3D. My auntie has been more like an older sister to me. The gifts she’s given to me felt like some of the most major events in my life. That may seem like a stretch, but one of the many gifts before and after this was the gameboy advance SP, which was the first system I, myself, owned that was truly mine and mine alone. It’s been so long that I don’t even know if I asked for it, I have no idea how she knew but she knew to find the game I never knew would be one of the greatest immersive experiences for me. The disconnect between generations is a huge gap within a lot of variables so it’s hard to truly understand what the other is feeling. I never really felt this with her because no matter what, she understood. Gaming and music has been a huge part of my identity. This is a gaming site, so obviously I’m not here to talk about music. Playing Donkey Kong jr on a strange controller that was essentially a compact emulator with 200+ games is the second most vivid memory I have as a child, so nobody can tell me different on what the first game I truly played was. I was young, but I remember it like it was yesterday. My first playthrough of cave story will never be erased from my mind. I was so engrossed with it I felt true passion for the first time. I’m not into too many things, the typical “nerd” shit that people used to consider a couple years ago. Gaming, anime, manga, comics, reading, listening to any and every genre, etc. Thats who I am, and that’s who I’ll always be. Cave story hit a deep spot for me. The music, the aesthetic, the story, the characters, the art style, the gameplay.. everything was what I ever could’ve asked for and then some. Undeniably it’s one of, if not the biggest, milestones for indie games. It set a precedent for everything that followed it. A solo dev that did pretty much everything on its own. Nowadays Toby fox, the creator of undertale, is what the general public of gaming know that as.. but no pixel did it first and he will always be a legend to me and many others that cave story has reached. I’m not here to talk about the game or the story or the characters. I usually do that but I have no intentions or desires to. If you read up until this point I want you to experience it for yourself. It may not hit you nearly as hard as it hit me but I hope you at least enjoy it. To me it’s fun, immersive, and completely sets itself apart from any other game. Not because it really did anything creatively first in a breakthrough type of way.. but because it clearly has its own identity. It’s something to me, that you’ll never forget, and it sets itself apart from any other game ever made. Something that is meant to be played blind multiple times. You will discover things you never seen before if you do things differently, and if you play the newest version of it? You’ll be greeted with so many bells and whistles compared to the original freeware release. I can go on and on and on about the history of this game, but maybe you already know that. What you don’t know is that me and a bunch of other people have felt what I’d like to think is the vision pixel wanted players to see. I hope you give this game a chance and have fun with it, I’ll keep playing forever until I’m 6 feet under, and I hope I can get more to enjoy it even a fraction as much as I have.

deep. i recommend going after the details, the true ending and appreciating the soundtrack whenever possible.

when quiet starts playing, you finally realize what the game is all about.

My fav character is the toaster guy

Fuck Nicalis, pirate this game cause the dev gets no money. Shame too cause the physical actually looks nice. Cave Story itself ROCKS. Gameplay feels great, platforming is engaging and the world is interesting. A great indie game ahead of its time. My one complaint is just how annoying trying to get a good ending is, really puts a damper on the game

Metroidvania muito bom e bem balanceado, só que pretendo rejogar pq esqueci muita coisa do jogo

Good graphics overhaul, but the original has more personality.

cave story is one of my biggest inspirations, and i think the progenitor of my love for idiosyncratic, diamond-in-the-rough passion projects. i'd be a different person without cave story. textual themes and motifs aside, to me this game is ultimately about how cool it is to make art. mash all your favourite genres and tropes together and watch the magic that comes out! i love that more than anything. if i turn my game design brain on, i'd have issues, but who cares about game design when this world is so fucking cool?

...nicalis please fix the challenges on the steam version it's been 13 years

I knew I had to beat this game in one sitting because I knew if I got off I would never open this again.

Jogo de início é bom, mas tenho outras coisas para jogar, quem sabe um dia.

To love is to be changed.
This game is in a constant state of change. What sort of game is being played? What do you know, about what's happening on screen? Effortlessly flows.
Experience the highs and lows.
Fall. But get back up.

Um marco dos jogos indies que dá vontade de rejogar pelas experiências difefentes que só dá pra fazer em outra run

Just, don't worry about getting the best ending please


EU NAO ESPERAVA QUE O HARD MODE FOSSE ASSIM CALMA AI JAO

Utterly amazing and I never felt like I wasted any time with it. I think everyone should play this.