Reviews from

in the past


the best crash game, and it's not even close.

Creo que es el peor de los 3, aún así no por mucha diferencia (a todos les puse 4 estrellas)
Siento que las mecánicas nuevas eran demasiados y los escenarios eran demasiado

I think it is the worst of the 3, still not by much difference (I gave them all 4 stars)
I feel like the new mechanics were too many and the scenarios were too much

Un gameplay mejorado y mejora de niveles de su antecesor sin duda mi crash favorito <3

PEAK DE PEAKS DE PLATAFORMAS

Plataformas favorito all time y juego de la infancia


Too many minigames and variety perhaps, but holy shit. This is still an amazing platform that everyone should try once. So nostalgic and fun!

The last Naughty Dog Crash game and you can tell they were getting tired of it. Lots of reused levels and underdeveloped ideas. However still a very solid crash game and still very fun for the most part.

This is perhaps my favorite game to go for 100% after beating it normally, due to the bazooka and running upgrades by the end, giving you new ways to replay the levels, i also like most of the vehicle levels. But fuck Area 51 specifically

Stupid flying levels. Generally less interesting levels than crash 2 and 1.

the vehicle levels are not fun at all idc

If you were to ask me as a kid which Crash Bandicoot was my favorite, I'd say it's this one.
Now I have no idea why I ever thought that. I suppose it's the fact that school kids didn't know as much about its secrets, so I spent the most with it.

It's a good Crash game, but only when it's allowed to be a Crash game, which is about 50% of the time. It relies on way too many gimmicky levels: something which previous games basically didn't have. Even when you'd ride an occasional animal, it was still platforming.

Crash 3, however, adds swimming, boat levels, flying levels, racing levels, and I hesitate to call any of them particularly fun. It doesn't help that there are as many levels as previous games, which means that there's basically not much actual platforming happening.

A few QoL features are nice, and the distinct enviroments really help this game stand out. The biggest addition are the relics - speedrunning challenges added to each levels - which are a little hit or miss. They are required to unlock secrets, which feels like padding. Even if I don't usually like speedrunning challenges, I think the implementation of time stop boxes helps the action a lot, but they're not ideal, again, due to sheer number of not-platforming levels. Even the presense of time-stop boxes barely change them, so you basically end up playing gimmicky stages even more to unlcok the final world, which is quite disappointing.

The game has the best bosses out of PS1 trilogy and I really like its style, but I wish it was allowed to be Crash Bandicoot more than it is.

Chama no tigrinho, arrasta pra cima.

Third time's the charm. What are the changes? Few but crucial, especially the unexpected variety of play styles that are (for the most part) enjoyable and FINALLY analog control. This is the one.

As far as pure platforming goes, the original Crash-trilogy has yet to be surpassed, with this one being the absolute cream of the crop. Some of the best level-design I've ever seen.

Played this with the N Sane Trilogy.
Only one I finished.
Great game, finally they found a way to not have the goddamn camera fuck you up because its ass.
Very fun, even if it doesn't feel that great in some areas.

Un juego extremadamente divertido con fases diferentes y buenos niveles.

The final game of the trio, this one felt like a step down from the second game. While they tried to do cool new things and levels, it felt rushed and repetitive. Still a great game regardless. Being able to play a few levels as Coco was a nice touch though.

Rejogar esse jogo fez eu desgostar mais dele ngl
As fases de veiculo são legais mas eu prefiro a bom e velha plataforma.
Um jogo muito divertido mas não me agradou tanto quanto o 2 nessa minha rejogada da serie

Para muchos, el mejor Crash de todos los tiempos y lo entiendo, pero no lo comparto. Intenta añadir mecánicas y cosas nuevas a la fórmula que ya estableció Crash 2, pero no aportan prácticamente nada, dado que son bastante toscas la mayoría de ellas. Eso sí, fue un verdadero gustazo poder controlar a Coco en sus niveles con Pura, el avión y la moto de agua.

Bruh. Let Crash be Crash.

5/10 because literally half of the levels fucking suck. Dropped this game about mid way through.


To be fair, this was never gonna be as great as 2, but it's still a fantastic game. My main issue is all the new vehicle levels. Underwater segments are okay, since they mostly retain the regular gameplay, just very slowly, but everything else is kind of meh. Nothing awful, but I'd still rather play through normal Crash platforming levels

I really wasn't a fan of this one despite being a direct upgrade from the previous games

I feel like I should like Warped the most out of the trilogy, but in my eyes it suffers from its variety of gameplay. Too many of the stages end up being about driving motorcycles, flying planes, or riding jetskis. I wish there were more normal platforming levels.