Listen, do not let the naysayers steer you away from this fucking raw ass game. Once you get used to analog-controlled combat, the game is a poignant Metroidvania with deeper puzzle-solving. I can best describe this as a 2006 Straight to DVD action movie in game form and it's so amazing to see until the credits roll.
While there is some annoying difficulty spikes towards the later half of the game that makes surviving the extreme backtracking the real challenge, It was all worth it for that finale. That final boss goes down as the best final boss I've ever faced in a video game. I'm not being hyperbolic.
While there is some annoying difficulty spikes towards the later half of the game that makes surviving the extreme backtracking the real challenge, It was all worth it for that finale. That final boss goes down as the best final boss I've ever faced in a video game. I'm not being hyperbolic.
It sucks that this game was overwhelmed by its very inconsistent and flawed control scheme, because the combat system would be quite good if it, like worked as well as a button! Rich atmosphere, fun puzzles, clever bosses, a lot of nuance to the gameplay, beautiful animations, Nina's hot, I mean this game really has it all, though the last act kind of takes the piss. Should have much bigger of a cult following