There was me thinking that they could make something playable after the whole fiasco with 9.
You know the saying 2you can't polish a poo but you can roll it in glitter, and then it rained". Thats the best way to describe this game.
Also i played the "ps5" upgrade, and the game still ran like arse, texture popping, screen tears and juddery cutscenes..
Roll on Dynasty Warriors 10.
You know the saying 2you can't polish a poo but you can roll it in glitter, and then it rained". Thats the best way to describe this game.
Also i played the "ps5" upgrade, and the game still ran like arse, texture popping, screen tears and juddery cutscenes..
Roll on Dynasty Warriors 10.
A shallow attempt at an "anniversary" game, this was clearly cobbled together and rushed to meet a date. This game fails to take the few good parts of Dynasty Warriors 9 and truly capitalize on them using the Empires format. The character creation is a step up from prior entries, but because of this features less options overall.
Full video review: https://youtu.be/r_8djz33cEw
Background
I should make it clear that I have not played the original Dynasty Warriors 9. I’ve played the games immediately prior to it, but skipped out on 9 for obvious reasons. I went into this one hoping that the devs could have used the time since the original 9 launch to kinda fix things up a bit. However, if I am being honest, this is not a good game.
Combat
We just had Samurai Warriors 5 like six months ago and that one may have gotten mixed reception, but I enjoyed it for what it was - combat included. Empires 9 on the other hand is much more watered down, with little in the way of combo variation, lackluster weapon customization, and some rather boring special abilities.
In past games, it felt like I was constantly mixing it up, but here I couldn’t help but notice that all I was doing was the same basic combo over and over, with the only major variation being the occasional lifting of the enemy into the air for an airborne string. There are these “cards” that add custom moves, but they are on a cooldown and don’t really combo with anything else. It’s not even like the combat is outright terrible, just incredibly basic and even lazy in some ways.
Mission Design
Instead of individual missions, quests, whatever - Empires has you play a series of castle sieges wrapped up in this strategy game skin. In-between missions, you can adjust some numbers, move some units around, do some basic diplomacy, but when it is time for war - you are doing the same exact mission over and over until all of China is under your control.
This series already suffers from repetitive gameplay, so stripping it down even further like this does not make for that engaging an experience. Maybe for a couple missions, but an entire full-price title? It’s simply not enough. My first conquest campaign took just six hours to clear before I saw the credits roll and if I wanted to play more, I would have to load up another conquest which simply changes the time period, characters, and shuffles around the locations. Yeah, there are some unique story elements there, but it felt like I was playing the same thing just with a different skin.
PC Port
We had Samurai Warriors 5 just six or so months ago, so I have to wonder how this game can look worse than that, have similar system requirements, and still perform worse. Dips from 60 fps down to 30-40 were common despite running at 1080p medium settings on a 1070 Ti - a card exceeding the recommended specs. They at least gave us a bunch of graphical options to change this time, but additional optimization would have been nice.
Overall
I unfortunately cannot recommend Dynasty Warriors 9 Empires. Lackluster combat, repetitive mission design, subpar graphics and performance - there’s nothing really here that I can point to and say “this is really good for a Musou game” because everything has been done before and better.
Background
I should make it clear that I have not played the original Dynasty Warriors 9. I’ve played the games immediately prior to it, but skipped out on 9 for obvious reasons. I went into this one hoping that the devs could have used the time since the original 9 launch to kinda fix things up a bit. However, if I am being honest, this is not a good game.
Combat
We just had Samurai Warriors 5 like six months ago and that one may have gotten mixed reception, but I enjoyed it for what it was - combat included. Empires 9 on the other hand is much more watered down, with little in the way of combo variation, lackluster weapon customization, and some rather boring special abilities.
In past games, it felt like I was constantly mixing it up, but here I couldn’t help but notice that all I was doing was the same basic combo over and over, with the only major variation being the occasional lifting of the enemy into the air for an airborne string. There are these “cards” that add custom moves, but they are on a cooldown and don’t really combo with anything else. It’s not even like the combat is outright terrible, just incredibly basic and even lazy in some ways.
Mission Design
Instead of individual missions, quests, whatever - Empires has you play a series of castle sieges wrapped up in this strategy game skin. In-between missions, you can adjust some numbers, move some units around, do some basic diplomacy, but when it is time for war - you are doing the same exact mission over and over until all of China is under your control.
This series already suffers from repetitive gameplay, so stripping it down even further like this does not make for that engaging an experience. Maybe for a couple missions, but an entire full-price title? It’s simply not enough. My first conquest campaign took just six hours to clear before I saw the credits roll and if I wanted to play more, I would have to load up another conquest which simply changes the time period, characters, and shuffles around the locations. Yeah, there are some unique story elements there, but it felt like I was playing the same thing just with a different skin.
PC Port
We had Samurai Warriors 5 just six or so months ago, so I have to wonder how this game can look worse than that, have similar system requirements, and still perform worse. Dips from 60 fps down to 30-40 were common despite running at 1080p medium settings on a 1070 Ti - a card exceeding the recommended specs. They at least gave us a bunch of graphical options to change this time, but additional optimization would have been nice.
Overall
I unfortunately cannot recommend Dynasty Warriors 9 Empires. Lackluster combat, repetitive mission design, subpar graphics and performance - there’s nothing really here that I can point to and say “this is really good for a Musou game” because everything has been done before and better.