Reviews from

in the past


It's super fun when you play this game with your friends, the models are a little bit weird but I guess that is the intention for the entities, not super espectacular but it serves its purpose

In my opinion its very good horror. Its not too little scary, but not too much. It has survival features, like sanity bar. There's a lot of levels, each one is unique. but the levels are made very poorly. A lot of annoying and irritating mechanics. The game just expects you to know what to do.

Pas fou. Tu prends les backrooms, tu rends ca pas flippant, et tu mets des monstres qui ont tous les memes mechaniques, tu mets des environnements connu et cools, et voilà;

Ce ne sont pas les backrooms que j'aime.

Hate des prochaines versions par contre !

bastante completo pero hay mejores

Jogar CO-OP é muito divertido e os puzzles são bem intuitivos (exceto o da fase dos cachorros), apesar de alguns bugs e da curta duração o jogo é muito divertido.
Estou ansioso para as próximas fases e atualizações


köpekli bölümün allah belasını versin

Only fun with friends. Otherwise, this game is plain.

Ben ça pue hein qu'est ce que vous voulez que je vous dise moi

Fun with friends. Couldn't imagine enjoying it by myself.

decent alone, great with friends.

backrooms with enemies isnt it

very fun to play with friends

It started off really fun and scary with friends, later levels were just walking for 5 minutes and get jumped once.

horror never usually phases me too much and i love the backrooms lore but this was actually too terrifying and the mechanics were annoying so i had to stop playing 😭

i believe this game is still being built/expanded on so might give it another go in the future

Coming fresh off of beating this game with a group of friends. It was interesting seeing what the hype was about a couple of years ago, but I feel like a lot of the game was more frustrating than scary. I died a lot so I didn't accomplish much lmao

Awful AI, sound design, and visuals. VHS fx is cool but about the only thing good I can say about this game.

The Backrooms have definitely had their moment in video games over the last few years. Escape the Backrooms is definitely coming from a place of love, especially if you sit down and watch Fancy's various YouTube videos breaking down the development. The game itself is a hodgepodge of loosely strung together ideas- some of which are really fun and others aren't the best designed and might give you a bit of a headache. Overall though, there's so much variety here that with a friend we were always discovering something new and having a good time overall as we made our way through each of the levels. This game is still expanding so I'm curious how it will evolve over the next few years and how it will ultimately shape up. For now it's a very soft recommendation.

Met the creator on twitch, seemed nice enough and the game is pretty good, keep going back to it

6/10.

So... I like this game, as I tend to enjoy most Backrooms media, though it has things pulling me in opposite directions.

I wanna stress this is an early access game, and I very much have that in mind when reviewing it and doing so with the hopes it can turn out as good as it possibly can.

The first chase scene spilling over into that balancing section was excellent, and had my heart pounding as well as creating a purpose for me to quickly use the balancing/peeking mechanism, I like that.

I also really like how the entities and levels are designed, they feel significantly faithful to the Backrooms lore while shedding a lot of the PG crap that came with the 'mainstreamification' of the lore itself.

I also am very excited to try it out with friends and my sister at a later time, since we're all quite invested in the lore.

However... there's a lot holding it back. I'll start with the minor stuff. auto-equipping picked up items is a bit annoying, as I'd rather put them in my inventory and take them out if I need to. Also the inventory itself and the way you move/use items is a bit odd and could use some retooling.

The more severe downsides however, come from the unavoidable nature of some of the entities. Hiding from them, at least as far as I can tell, is not possible, and your character also runs very slowly, to the point of barely outpacing the entities. While running from danger your stamina isn't capped, but when it is capped, it is very very low, and not very good.

The sanity meter is also not very well defined and could use some extra numeric clarification as to where your sanity is at.

Apart from that, it's also just slightly janky and glitchy, most notably with the keypad in Level 1, it took a few tries for my clicks to register on the buttons.

Promising beginnings, and I may amend my score to a 7/10 depending on how fun the multiplayer is, and given that the game seems designed around it, that seems likely.

2/5 stars on Google Reviews; was relaxing in my lovely backrooms experience but some guy kept emerging from the shadows, coughing, and then attacking me!!! Do not come here unless you can run!!

It really is fun with friends

fine with friends, but confusing and frustrating often


fun game, fun youtuber that made it, but the game isn't that great

Escape the Backrooms is one of multiple games to be created after the backrooms urban legend/creepy pasta hype. I bought it during a sale, to play it with friends on their stream.

The game itself starts in the infamous yellowish corridors of the backrooms, with each player spawning somewhere different in them. The first task therefore is to find each other, find a key that is hidden in the level and proceed. The game then takes you through various levels, all based on the backrooms mythos, like mostly empty office spaces, parking garages, tunnel systems, and more. Each of these levels feature some kind of puzzles, others feature deadly creatures like a dog with a human face that is louder than standing right next to an exploding nuke.
One thing we found out that seemed pretty counterintuitive is how coops map changes are done. To change from level to level, every single player has to be in the warp zone. However, the warp zones are not recognizable as ones and often led to us being confused on what to do, just to realize all we had to do was to assemble in one room, that didn't look like it would let us proceed in any way. Also, the game, in its current point of development, feels pretty buggy and rough. One of those dog creatures for example despawned on us, while being visible, there seems to be a lot of animations missing or cheaply done... You get the point, right?

The game feels a bit cash grabby, but it's also cheap. If you really want to try it out, play it with friends and buy it during a sale, but unless you're super hyper into the idea of buying the game anyway, I really can't recommend it.