Reviews from

in the past


On est face à un top carrière

Takes the foundation placed from the first game and expands. More playable characters, a larger world to explore, replacing the heights and depths of the dungeon to a large and spread out, yet condensed town.

Uma boa mistura de elementos que me surpreendeu, qualidade em todos os lados, gráficas com a arte feita a mão e seu enredo bom e aberto a teorias, curti muito, as vezes volto a jogar só para relembrar a sensação de medo e receio de ser perseguido, a trilha sonora é um 10/10, feita com carinho, recomendo muito.


Like slamming your head against a brick wall in the best way possible.

TERMINA IS UPON US!

Fear & Hunger 2: Termina feels a lot more melodramatic than the first Fear & Hunger, the characters seem more like real people instead of larger-than-life literary figures, which lends more nuance to what they all go through. The setting creates a more character-driven game while also putting more of an emphasis on the story of the world. Unlike F&H the story itself doesn't have a somewhat disjointed quality, It’s straightforward with its themes and still has a lot to chew through.

I was genuinely amazed that despite all the praise I've heard about Fear & Hunger 2: Termina, no one has mentioned how it successfully creates an open-world horror experience. While there are some locked doors, a significant aspect of the horror comes from the decision of where to go next at your own pace.

The main difference between the two games is the difficulty level. Fear & Hunger can be quite unforgiving, even on the easiest setting. A single unlucky coin toss can ruin an entire run. That's why I prefer the “Easy(er)” mode in F&H Termina, as it makes the game more accessible without the constant frustration.

F&H Termina is light years better than F&H but the original has a charm that no game can ever replicate. It's one of the most creative and coolest games I’ve experienced and I'm so glad I got into this series. It’s a must play RPG everyone should at least experience this game once.

Plus you don’t get raped in this game so trying it wouldn't hurt...


jogo bom da desgraça

Continua difícil, frustante e injusto, porém em doses muito melhores, com uma história pesada mas sabendo ter limites, sendo uma experiência fantástica que consegue até mesmo arrancar algumas lágrimas em certos momentos.

This game is just the best designed RPG ever, isn't it? No levelling up, no intrinsic growth, even your EXP bar is repurposed into a burden to manage (hunger). Death is a natural consequence of knowledge acquisition, but saves are part of a grand web of interconnected mechanics so deeply integrated into every facet of gameplay that you're always on top if you're sharp enough, but it's never quite enough to feel safe or satisfied. Sort of takes hints from the Foddy school of thinking in that the challenge is always, to an extent, “real”, and progress is a sort of “you know it when you’ve made it” kind of thing - always under threat of going south after a couple bad turns, however. Everybody else using RPGMaker should give up honestly, there's no more up from here

Otra vez un solo final y listo completado

Much like the first game but better because it's more balanced and has more cute girls

It's so fucking good once you get the feel for the start of the game and can get a run going just did my ending A run. knowledge is power baby

not for the faint of heart but god it's so good

Eu apanhei... Apanhei pra caralho!! Mas o jogo bom :)

jogo desgraçado do caralho 2.0, mas um pouco melhor


O FESTIVAL COMEÇOU

Fear & hunger Termina é um brilhante rpg de dark fantasy.
Imagina se Zelda Majora´s mask tivesse um filho com Berserk, é basicamente F&HT.
O mundo de Fear & Hunger é bastante opressor, aqui a violência não tem limites, embora as coisas aqui sejam sim mais leves se comparadas com o primeiro jogo. Eu nunca concordei que F&H passasse dos limites, todo o horror mostrado in game constrói um clima super denso e sombrio, que, na minha opinião, justifica toda a barbaridade presente na tela. Mas confesso esse choque mais leve de Termina me chamou mais a atenção.
Qualquer vacilo aqui pode ser fatal: pisou em uma armadilha? seu personagem perdeu a perna
Algum golpe afiado pegou em seu braço? pode dizer adeus a ele
Dormiu em alguma cama de uma casa aleatória afim de salvar? algum inimigo pode vir te atacar, e se vc não estiver forte o suficiente, pode ser game over.
Mas, apesar de parecer bem difícil, F&HT fica bem tranquilo conforme você aprende mais do jogo.
Um inimigo que me marcou muito foi a Mob, eles são os Nêmesis desse jogo, e ainda ouço o barulho de quando engatamos (muitas vezes sem querer) em batalha com eles.

As coisas que mais me marcaram nesse jogo foram a atmosfera e mistério.
Como disse lá em cima, a atmosfera desse jogo é muito bem construída. É muito difícil ver outros jogos na indústria que consigam trazer uma atmosfera tão opressora quanto dos jogos dessa franquia.
E é curioso como mesmo assustado com os horrores presentes no jogo, a curiosidade me fazia continuar em frente.

Mesmo tendo acabado de zerar, ainda tenho motivos para voltar e testar novas rotas, jogar com outros personagens e pegar outros finais.

The sequel to Fear & Hunger manages to be more accessible without losing what made the first game so special. It is a satisfying continuation of the themes and story of Fear & Hunger that takes place in a more modern setting with very interesting characters. I'm eagerly awaiting the expansions to the game that are coming in the updates.

a HUGE Improvement over fear & hunger, and a game i can really get behind. although it still lies in alot of that bullshit, it calms down alot on "crappy shock value for shock value" and ends up being just an amazing game with incredibly unique elements, i love rpg maker games so much, and this, this is one of them that really shines brightly in my heart

Noooo don't cry babe. O'saa + Engrave (F&H symbol) + 1 AGI + Chac chac (x2) + Artificial soul + double black orb (spice forge) = 8800 dmg/turn ok babe?


o'saa raises game score by an entire star

incredible game. somehow even better than the first, though the original has such a unique charm to it that it's hard to pick a favourite. combat is improved, moving through the overworld is improved, the plot has more depth and the map is incredibly detailed and interconnected. the "secret" ending subtly guides you toward it well enough if you're paying attention that it's entirely possible to do it on your first blind playthrough (which i did). the characters are well written and fun to interact with and the puzzles are significantly better than the first game. there's like a thousand ways to make your way through Prehevil. masterpiece of a survival horror game. Miro doesnt miss

génial mais super dur zebi j'ai tjrs pas fini le jeu je suis trop nul