I've always wanted to give this game a shot but never found the time. Recently i had a few hours to spare and as soon as i booted the game up I was hooked.
Being a point and click game i won't say too much about the story (no spoilers here) but i loved all the characters, Manny is such a fun protagonist and i love his snarky little digs here and there.
My only "complaint" is some of the Puzzles are way too out there with the moon logic. You know going into a point and click theres going to be some warped logic to figure a puzzle, but i did find myself getting stumped a few times having to resort to a guide, just to put me back on track.
I feel like everyone should experience this game at least once, be that you play it or watch it being played with a friend. Its fantastic, the artstyle is nostalgic (love me those pre-rendered backgrounds) character designs on point.. Ok i'll stop gushing now. Just go play it.
Being a point and click game i won't say too much about the story (no spoilers here) but i loved all the characters, Manny is such a fun protagonist and i love his snarky little digs here and there.
My only "complaint" is some of the Puzzles are way too out there with the moon logic. You know going into a point and click theres going to be some warped logic to figure a puzzle, but i did find myself getting stumped a few times having to resort to a guide, just to put me back on track.
I feel like everyone should experience this game at least once, be that you play it or watch it being played with a friend. Its fantastic, the artstyle is nostalgic (love me those pre-rendered backgrounds) character designs on point.. Ok i'll stop gushing now. Just go play it.
Es evidente que descartaron muchas ideas a mitad de camino y eso hace sentir que al juego le falta "algo más" por mostrar, no obstante, esto no opaca la calidad de la obra final, que con facilidad resulta más original y carismática que cualquier videojuego de la última década. El estilo del ambiente, la música, los personajes y los puzzles en sí mismos muestran esa autenticidad de la que hablo, y si bien parece un juego difícil y a medias, vale totalmente la pena atravesar esta experiencia impregnada de creatividad y mensajes interesantes sobre la vida.
One of the best adventure games ever, when you play with a walkthrough, that is. It has some of the best voice acting, characters, music, atmosphere, design for an adventure game and a story I love. But, even for it's time, the puzzle design reached a new height of ridiculousness. Some puzzles are fun, some aren't at all, and overall it's better to just swallow your pride and have a guide handy.
It's sad that it's impossible to ignore this flaw that would have sunk a lesser game. At the same time, I think it says a lot to the strength of the game's elements overall that it can survive it's main gameplay being flawed.
It's sad that it's impossible to ignore this flaw that would have sunk a lesser game. At the same time, I think it says a lot to the strength of the game's elements overall that it can survive it's main gameplay being flawed.
Played the original and the remastered version. One of my favorite point-and-click adventure games ever. The humor is right up my alley and the setting is so unique and cool that I really felt like I was in a weird film noir adventure. Manny Calavera is so well written, it's a blast. Some of the puzzles are pretty out-of-the-box and maybe a little too tricky but it's worth playing the game for the story, dialog and characters alone, an absolute classic ......RUSTY ANCHOR!!!!!!!!
if the voice acting and art direction wasnt as perfect as it is this game probably wouldve gotten a 4 instead of a 4.5. need to take a point off for weirdly convoluted puzzles that dont have very well telegraphed solutions and super open areas that make getting from place to place to do mundane tasks kind of a chore especially during year 2. controller/mouse support makes it impossible to go back to the original
I’ve played a lot of video games in my time, and while it has led to some unforgettable adventures- there are times where the game I play lack originality and become a bit homogenous. Grim Fandango is not one of those games.
The first 10 minutes of this game have enough creativity and personality to be painted across an entire game and be impressive. The fact that it is only just the tip of the iceberg highlights how special this game is. In the span of this 10-ish hour adventure I was continually impressed by virtually everything it had to offer. Every corner of this world is dripping with atmosphere so palpable it’s hard not to be immersed. I fell in love with every character, and found them all to be as funny as they were genuinely compelling. The amount of care, wit, and outstanding writing poured into the narrative never got dull and I was sad to see the credits roll just because I was so absorbed into it. On top of everything, the smooth jazzy score and Final Fantasy VII-esque pre-rendered backgrounds combined with the stellar art direction presented this game with a matching level of enchanting enjoyability.
My only real criticism I have here is that the puzzles are hard, and while that is not inherently a bad thing- they aren’t hard in an always compelling or fair-feeling way. Many times the solution felt so obtuse I never slapped my forehead and said “oh man, I sure am dumb” when I resorted to a guide. Some solutions that I did find out were pushed aside by some occasionally unresponsive controls. It lends itself to a gameplay experience that is not always as consistently enjoyable as the rest of the elements of this wonderful game. I don’t often use the pretense of “play the game with a guide”, but in this case I don’t think it is of any shame- and if it lets you experience this story in a more accommodating way it certainly should be on the table.
Overall, I get why Grim Fandango is so revered now. It got its hooks in me fast and didn’t let go until the end. From its characters, iconography, and even things like little bits of Spanglish added to my vocabulary- it has left a massive impression on me already. I loved Grim Fandango, and I think my highest praise is that I am already considering playing through it again. Great, great time here. I will be keeping this near my heart, or where it used to be.
The first 10 minutes of this game have enough creativity and personality to be painted across an entire game and be impressive. The fact that it is only just the tip of the iceberg highlights how special this game is. In the span of this 10-ish hour adventure I was continually impressed by virtually everything it had to offer. Every corner of this world is dripping with atmosphere so palpable it’s hard not to be immersed. I fell in love with every character, and found them all to be as funny as they were genuinely compelling. The amount of care, wit, and outstanding writing poured into the narrative never got dull and I was sad to see the credits roll just because I was so absorbed into it. On top of everything, the smooth jazzy score and Final Fantasy VII-esque pre-rendered backgrounds combined with the stellar art direction presented this game with a matching level of enchanting enjoyability.
My only real criticism I have here is that the puzzles are hard, and while that is not inherently a bad thing- they aren’t hard in an always compelling or fair-feeling way. Many times the solution felt so obtuse I never slapped my forehead and said “oh man, I sure am dumb” when I resorted to a guide. Some solutions that I did find out were pushed aside by some occasionally unresponsive controls. It lends itself to a gameplay experience that is not always as consistently enjoyable as the rest of the elements of this wonderful game. I don’t often use the pretense of “play the game with a guide”, but in this case I don’t think it is of any shame- and if it lets you experience this story in a more accommodating way it certainly should be on the table.
Overall, I get why Grim Fandango is so revered now. It got its hooks in me fast and didn’t let go until the end. From its characters, iconography, and even things like little bits of Spanglish added to my vocabulary- it has left a massive impression on me already. I loved Grim Fandango, and I think my highest praise is that I am already considering playing through it again. Great, great time here. I will be keeping this near my heart, or where it used to be.