I think this game looks really good, obviously, but the gameplay could have been better. It's a bit unintuitive at times, and gets pretty repetitive, but the game is short enough that it's not really an issue. Of course, the characters and their personalities/designs are the highlight, and make the game worth playing on its own. Just a bit disappointed with the execution of gameplay. And I did tire of listening to the same song over and over again pretty quickly. But it's well-made, and I had a good time overall.
The actual gameplay is Sokoban puzzles, nothing revolutionary, with a sudden difficulty spike at the end when it turns into a rhythm game. But the point of the game is the experience, which is very flashy, very slick, and really makes you feel like a guy pushing boxes through Hell to get a demon harem. It's a very well-made short game that accomplishes its goals.
I do like that it's not completely weebcore-self-indulgent. Nobody in the "harem" is particularly attached to you; they just want to see what you're going to do next, standing around watching this weird guy "get" women. But simultaneously I respect that the dev literally just made this to promote his fetish for sharply dressed women.
I do like that it's not completely weebcore-self-indulgent. Nobody in the "harem" is particularly attached to you; they just want to see what you're going to do next, standing around watching this weird guy "get" women. But simultaneously I respect that the dev literally just made this to promote his fetish for sharply dressed women.