Reviews from

in the past


Part of me feels like beating this game will unlock a "secret third thing" that is just the real world but hexagonal.

An ok hexagonal minesweeper free game that is quite accessible and becomes monotonous after a while considering the number of puzzles set between new mechanics. It still has new updates coming for it, meaning a lot of achievements as well. I guess you could play it in the background of a podcast or something.

It's Hexcells but it's free and... not good. I am not sure if it gets less mind numbing and tedious later but I honestly gave up after a dozen levels. It's more busywork than puzzle, and definitely lacks the beauty and aha moments that Hexcell has. Heck, even the procedurally generated Hexcell Infinite puzzles are better than this. I am giving it a 1.5 because it's free.

This game is the epitome of quantity over quality. There are more than 2000 levels in this game, but most of them are mindless and easy if you've ever played a game like this before (see Hexcells for a more refined version of this). The game itself is free-to-play with level packs available for a small fee individually or with a season pass to unlock them all. Each level pack introduced also updated the Tutorial Isle with a set of levels to explain the mechanics in detail, so if you really want to experience the essence of this game without all the fluff, play through the entirety of the Tutorial Isle, and if you feel like one mechanic is particularly interesting to you, get that one level pack. I just can't recommend playing through the entirety of this because it gets so mindless so quickly. The levels are handcrafted but they feel as though they aren't. Alternatively to the approach I offered before, get Hexcells Infinite if you want to support the original creator of this concept of puzzle game (even though it's derivative of Minesweeper). It has better levels and an infinite level creator with seed inputs if you want to compete against friends for some reason. As it stands I just can't recommend this fatty puzzle game. If the levels were more intricately deisgned or harder, I could see the appeal, but now it's all just noise with very little signal.


well it's minesweeper but with hexagons, would be a decent minesweeper variant if there wouldnt be so goddamn many 50/50s

okay idea gets boring after a while

Puzzle games usually introduce their rules over the course of the game, so they stack on top of each other as the player improves. This game sort of just throws them all at you in a tutorial world, which I assume makes it easier to sell $1 level packs. Sign of the times?

Edit: Learning from OnlineSamantha's review that the tutorial world is actually updated as the expansions add new rules... so after the tutorial, the worlds are more monotonous. Yikes.

It's a Hexcells copy so it's at least okay, but sadly this one is quantity over quality so there are a lot of puzzles that take a lot of time despite not requiring much thinking.