Reviews from

in the past


"They Live" meets "Independence Day". This game is desperately hoping that pulling off a Sharpshooter on a crab monster is enough to make you forget that this same company made Metal Gear Solid a year ago and you could be playing that instead. It isn't, but it's close.

Very weird game (in a good way), its combat system is very unique, music's great, pretty crazy plot, decent enough graphics for the 64. There's really nothing like it out there.

A blind pick on a game rental at the time and I lucked out on a pretty interesting little title. Found the combat mechanics really engaging, being able to move-by-move your way through a fist fight. And then leveling up individual body parts was still a novel thing for me. I hear there's a narrative somewhere, too, but I didn't notice.

They literally said "We had a impostor among us"

Pretty ambitious game and although I love the console, I feel that the N64 was the wrong platform for it. Maybe if it had been released a few years later, in the PS2 or the Game Cube, thing would have been better.
Nevertheless, a very unique game.


really interesting mechanic locked in time on a game that nobody played, you get to do brainbusters on lizard people

Not really a game I'm jonesing to get back to anytime soon, but I love the concept of a sci-fi turn-based RPG based around wrestling moves.

This was a hell of a weird game, but I wouldn't say it was bad, per say. It was clearly badly translated which lead to the story being very strange, but also it's a adventure game that, when you enter combat, it becomes like a fighting game where you gain new combat moves over time, punching, kicking and even piledriving monsterous creatures that most wouldn't even want to touch.

In some ways it's awesome and in other ways it's kinda hilarious that these aliens and their most powerful creatures are defeated in hand-to-hand combat.

It's some cheesy fun and the poor translation makes the story especially strange, however, it's not a game I'd recommend you play unless you want to just to entertain your audience or friends because it really is especially strange.

Stream + Gameplay

Best pro wrestling alien invasion rpg you will ever play.

Today I am pouring one out for Konami Computer Entertainment Osaka, who produced four flawed but unique N64 titles - this, the Goemon games, and Deadly Arts - before being forced to handle their parent company's IP shovelware for the next six years. Hybrid Heaven was born from KCEO's hubristic notion that they could make a better game than Metal Gear Solid, and though there's no need to argue over who won that contest, it still proves that spite can encourage surprising ambition.

The game is frequently as stilted as it is expressive. Its only unqualified success is its industrial-adjacent soundtrack, which refines the dynamic music changes KCEO explored in Goemon to give each area a mounting sense of unearthliness. It's a great complement to the lush colors and alien geometry of the underground facility, but the game is so linear, and so hemmed in by its awkward camera, that it's hard to explore the environments and indulge in the experience on your own terms. The story is an explosive B-movie yarn that seems like it has something to say, but can't clearly express any ideas more sophisticated than "clone inferiority complex." MGS this ain't.

The combat system, first off, is inherently funny because this facility is full of freakish animal-alien-human chimeras and all of them fight like mixed martial artists. Playing with spacing and timing is fun and there are some interesting risk-reward elements, but the systems rarely encourage experimentation once you've found your winning handful of moves. Why would you ever use punches over kicks? I found the game too easy on Normal but admit that any of the higher difficulties would probably have been a drawn-out slog.

Certainly not a perfect game but ripe for rediscovery. There must be at least a few MMA/JRPG/conspiracy theory enthusiasts who have a Hybrid Heaven-shaped hole in their hearts.

A sci fi jrpg for the n64. The story is B movie deluxe, but pretty darn entertaining. It has an interesting battlesystem, where you level up stats based on where you get hit, which moves you're using etc as well as you keep learning new moves from enemies when you get hit by them. The entire game takes place underground and consists of pretty much dungeon-crawling, but the great ambience and music keeps it pretty immersive. It does get a bit too repetive at the end with all the battle encounters, but it's an interesting venture for an incredibly rare genre on the system. Just make sure to stay away from the high resolution toggle. It requires a controller pak for saving as well.