Justice League Task Force is a classic 90s fighting game, and honestly, it's pretty average. It's got some cool DC heroes to play as, but the controls are clunky, and the special moves aren't that satisfying to pull off. Matches can get chaotic, but not in a good way. If you're super into retro brawlers, it's fun to check out for nostalgic reasons, but don't expect it to hold up to the greats of the genre.
The Genesis and SNES games are quite different, though they do share the same cast and the same plot for story mode. They do share a few other things too: functional gameplay, decent movesets, but slightly niggly controls.
I'm normally very forgiving of licensed games with underwhelming gameplay if they capture the spirit of the franchise, but this didn't feel like that, especially when every single piece of dialogue in the story mode was copypasted word for word no matter which character you used; seriously, Darkseid even calls you "hero" so they didn't have to change the text at all. Vs mode was a decent diversion for teen-me, but the whole thing comes across as being bland and low-effort.
I'm normally very forgiving of licensed games with underwhelming gameplay if they capture the spirit of the franchise, but this didn't feel like that, especially when every single piece of dialogue in the story mode was copypasted word for word no matter which character you used; seriously, Darkseid even calls you "hero" so they didn't have to change the text at all. Vs mode was a decent diversion for teen-me, but the whole thing comes across as being bland and low-effort.
You're telling me a DC fighting game on the SNES and Genesis that exists solely to prop up the brand and capitalize on the Street Fighter/Mortal Kombat craze is BAD?!
Not much to say. Very basic fighting game. Very small roster and each character doesn't have that many special moves. Most of them have a very similar projectile even. Also every hero has the same story, so not only is there no reason to replay the story mode as a different hero, but even on your one playthrough the dialogue feels so stilted because they say stuff like "Why would a Justice League member attack me?! I need to find another Justice League member!" because it needs to be any of them. Absolutely no character dependent dialogue.
Its clunky, the story is whatever and generic, and maybe if you really wanted to play a DC fighting game this was like, all you had for a time, but in 2024 you can just hop on either Injustice for a better time.
Or even MK vs. DC for a better time...
Not much to say. Very basic fighting game. Very small roster and each character doesn't have that many special moves. Most of them have a very similar projectile even. Also every hero has the same story, so not only is there no reason to replay the story mode as a different hero, but even on your one playthrough the dialogue feels so stilted because they say stuff like "Why would a Justice League member attack me?! I need to find another Justice League member!" because it needs to be any of them. Absolutely no character dependent dialogue.
Its clunky, the story is whatever and generic, and maybe if you really wanted to play a DC fighting game this was like, all you had for a time, but in 2024 you can just hop on either Injustice for a better time.
Or even MK vs. DC for a better time...