Reviews from

in the past


Uma vn que sabe usar muito bem a comédia, com personagens cativantes e o melhor grupo de amigos que eu já vi nesse tipo de obra. Não me arrependo de ter escolhido majikoi como minha porta de entrada para o mundo das vn's.

Unexpectedly enjoyable!
My playthrough is based on JAST's official translations by the way.
I didn't know what to expect from this to be honest, once as I started to dive in, the game greets me with the martial art, the school life, the comedy, and a lot of things are fun to sit through and read.
Not only the characters, but the stories are done well. Whether serious, comedy, emotional, drama, or romantic, they may not be able to mix together that well sometimes, but you could forget that part easily once the better part comes in and covers the flaws.
Despite disliking two main routes (Miyako and Christiane), the story is still decent in showing an aspect of "what if" too, so it MAY be too cringy or too stressful (for you, at least) sometimes.
Not to mention, I dislike "harem" type but this game actually does it right, may be not all the time but I can still enjoy the rest of it.

Overall, if you're looking for some funny lighthearted, yet intense VN game, then this may be for you. Truly recommended.

Has arguably one of the best group of friends and cast of characters ever created in fiction.

probably one of the most solid harem vns, hell probably one of the best harem stories in anime/manga straight up.

I have completed Majikoi and did all of the main and side routes including the final route after...I want to say 88 hours? With me removing any idle time. I have never reviewed a visual novel in great detail before so this will be new and challenging for me but just bare with me, I will try my best.
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DISCLAIMER: I need to get the elephant out of the room before I continue and I feel like I need to be honest here. Majikoi is originally an eroge visual novel with porn scenes (all of the characters are stated to be at least 18 despite appearances and it's used as a plot device actually).

However, I played the Steam version of the game (with the full voice patch) that has removed all of the eroge scenes. From my research, quite frankly, some of the scenes are quite problematic and badly written for reasons I rather not go into detail.

But in short, the existence of those scenes just overall decreases the quality of the game. I will be speaking from my SFW experience of the game and will treat the scenes as if they never existed at all.

That said, if you're not put off by any of the information above, then feel free to keep reading.
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So what is Majikoi? Majikoi is a visual novel that features a group of tightly knitted high school friends called The Kazama Family. You have the main character, Yamato Naoe, proclaimed tactician that is not afraid to use underhand methods and have a wide network of people, who surrounds himself with an assembled rainbow of characters in the city of Kawakami, Japan.

The main girls, who are considered as the samurai girls, each having their own full fledge route are Momoyo Kawakami, the strongest fighter in the world that is always seeking battle and those that are stronger than her. Yukie Mayuzumi, is a shy socially ill adapt girl who talks to her cell phone strap, Matsukaze; but is also a powerful sword saint.

Then you have Miyako Shiina, an archer that is normally quiet and cold but quite caring and open towards The Kazama Family, especially towards Yamato with her nonstop love and affection for him. Christiane Friedrich, who's a German exchange student who is fascinated with the land of Japan and has the heart and attitude of a samurai. And Kazuko Kawakami, who's treated like a happy go luck energetic dog girl, always hard working and always training to achieve her dreams.

Not to forget the males of the Kazuma family. With Shoichi Kazama, who's considered to be the captain and leader of the Kazama family and has a free spirit that always calls for adventure. Gakuto Shimazu, a muscular, thick-skinned overly arrogant man that always tries to woo a woman, only to fail every time. And Takuya Morooka, the straight man that is relatively normal compared to everyone else but also likes manga and games a lot.

And that is just the main 9 characters out of dozens and dozens. Majikoi has no shortage of colorful personalities with its vast amount of side characters, which is very impressive for a visual novel of its genre.

While some of them may be one-dimensional with only a few personality traits, nearly, if not all of them are highly entertaining, to say the least.

An important note is it's essential to install the full voice patch. Besides the lines that are Yamato or lines to narrate the events of the story, every single line was originally fully voiced in the Japanese release with over a hundred different voices.

However, JAST USA could not afford the licensing for the voices outside The Kazama Family. So the game was officially localized without the rest of the voices.

Playing Majikoi without the voice restoration patch is doing a massive disservice to the game. While a lot of the voice acting for the nameless and faceless characters that only appear a handful of times isn't great, to be honest.

The voice acting for characters that appears more often with portraits is fantastic with their voice acting and helps a lot with the delivery, engagement, and emotion with their lines that would otherwise be silent.

The beginning of Majikoi, which is also known as the common route is Yamato getting by day by day with his school life interacting with various people.

Not only from The Kazama Family but with the rest of his classmates at 2-F, their rival class, 2-S, various schoolmates from other classes, and well as plenty of people scattered around the city of Kawakami.

Very often, Majikoi is written like a comedy shounen slice of life and the game's humor is pretty slapstick, over the top, sexual and even meta fourth wall breaking. Due to the nature of the game being an eroge, Majikoi holds no barrels with every sexual joke, innuendo, and piece of dialogue you could imagine under the sun.

In fact, to give one example, one of the side characters earns the name "Yonpachi" because he memorized all 48 sex positions, given his constant horny and perverted nature.

The game also uses plenty of reference humor, the fact that pretty much everyone hits and beats up everyone when they do something silly and sometimes the characters just get put in unbelievable situations you just can't help but laugh at it. If anything, Majikoi is great at brightening up the player's mood with its funny antics.

Of course, Majikoi does have its serious moments as well since it's never just all fun and games, The Kazama Family often gets into serious problems that often test the strength of one's beliefs, ideas, and thier relationship with the person in conflict.

After passing the prologue, the game will open up to the player choosing a character and spending time with them to enter one of 5 main routes and 6 side routes with a final hidden route later on.

Spending the day with the character will get rid of a red bubble and you have to get rid of all of them to get locked into thier route. There will be quirks that interfere with the character selection such as one of them running away or appearing out of nowhere.

The other form of gameplay is making choices, which is standard for a VN. Some of the choices only affect a few lines before continuing forward with the story but other choices can lead to a bad ending, even if the results aren't immediate.

Majikoi is considered a harem VN, but I think it's very different from the majority of the genre. For starters, most harem protagonists tend to be as bland, boring, and generic as possible with not much of a personality.

However, Yamato has a set personality being a scheming tactician no matter what route the player select. Personally, I found it hard to self-insert into a character with such a redefined personality.

Not to mention it's extremely rare for male characters to receive routes in visual novels. While they just side routes, Majikoi has a greater focus on spotlighting male characters with 3 male routes. It's something I greatly appreciate, considering I was never fond of the overly female focus in the visual novel genre.

And it's important to note the number of battle shounen fights, duels, showdowns, and full-scale assaults Majikoi features, due to the nature of Kawakami being a city built on martial arts, it's nature many of the characters exhibit peak and even superhuman strength. Silmair abilities you may fight in other battle shounen series.

Now it's depending on the route in which the situation The Kazama Family gets involved and how huge the scales are. But Majikoi seamlessly combines action, romance, comedy and drama to make it a pretty engaging and gripping story to read no matter the mood.

The routes can vary in quality and I say this is the biggest and perhaps only weakness in the game if you decide to go with the non-porn route. I believe it comes down to subjective taste but it's clear not all routes are made equally.

For instance, I wasn't exactly a fan of some of the side routes since they felt undercooked and rushed because of the short length compared to the main routes, even if I enjoyed Capt's route a lot. Not to mention I'm just not as interested in some of the characters focused on the side routes.

All 5 main routes are good at least, but again the quality can range from good to amazing. For instance, I liked Momoyo's route the most because of the exciting hyper action and tactics that were going on and I enjoy the chemistry between Yamato and Momoyo and how Yamato strives to improve himself for Momoyo.

However, my least favorite was the Mikayo route. While it emphasizes a lot of personal development and still has some neat moments for the character, it was just far too melodramatic and high school drama is just something I don't seek out for my tastes.

Again, your mileage may vary for the routes but I can say with confidence, at least without the porn scenes that can potentially damage the reputation of the characters, that all 5 main routes are good at least and genuinely much better than the side routes.

However, I found the final route, which is unlocked after completing all 5 main routes, absolutely fantastic and nearly a masterpiece as far as shounen writing goes.

I won't spoil anything of course but it highlights the best of Majikoi in all of the right ways and I was deeply engaged and hooked the entire time from beginning to end. Easily the best part of the game and it's super rewarding after spending much time with the game.

All and all, regardless of which path the player takes, Majikoi has a heavy message about the joys of friendship and spending time together, enjoying life, and doing various activities together. And if enough friends come together, then anything can be overcome together.

As cheesy as that sounds, it's also heartwarming and feel-good to see close friends that deeply care for one another despite the fighting spats, teasing, and various personalities. Majikoi does an excellent job of making the Kazuma Family feel like a group of friends that loves each other no matter what.

Despite the route imbalance, if you don't mind the visual novel genre, the vulgar humor, and doing a bunch of reading. Majikoi is a delightful treat for those wants action, romance, comedy, and drama all in one with dozens of colorful and vivid personalities and the many exciting and larger-than-life ways Kawikama City can pan out over the course of one summer. Then Majikoi will be an excellent experience to see the unbreakable bonds of friendship.


My dreaming of a good,happy and funny life into a VN

A total blast and nearly unparalleled friend simulator reminiscent of Little Busters but without the whole "ripping my heart out of my chest and stomping on it" part. Majikoi is consistently enjoyable the whole way through with a lovable cast of goofy characters and a very entertaining script. The translation could be a bit meme-y at times but the game's tone was already really silly so it never really took me out of the experience...except when they had the gall to do a "come to the dark side we have cookies" joke. The heroines were all great and had pretty compelling routes that were surprisingly fast-paced compared to other VNs. I also really appreciate the little side routes you can do with the male characters and a few side characters. Moro's in particular was the most hard-hitting route in the whole game. I would say most of the routes, while enjoyable, don't really end on a particularly impactful note. It's not like I'm playing Majikoi to bawl my eyes out but the potential was there after getting me so attached to the characters so it kind of feels like missed potential. One notable complaint I have is that, while it does lead to several entertaining interactions, the story has a tendency to lean too heavily on fight scenes despite a lack of effort to actually narrate the action in an interesting way.

Moro in a skirt > Mayucchi > PREMIUM TIME > Chika > Kokoro > Wanko > Mayo > Miyako > Momoyo > Chris
don't @ me

literally the best comedy VN there is, and probably one of my favorites

The ultimate goofy, yet heartwarming slice of life action comedy visual novel.

(Note this is review is based on MajiTL's fan-translation and not JAST's official version.)

This visual novel is mostly a light-hearted slice of life comedy, but it also has a lot of well-done badass and funny action scenes and some emotional scenes. The setting takes place in a high school that promotes a healthy fighting spirit and encourages official fights between characters as a way of settling conflict. Most of the strong members of the school are female but there are a bunch of strong male characters as well.

Its concept may not be entirely unique. Hell, I'm sure the writer stole the "group of 8-10 friends hang out and do silly things" concept from Little Busters. However, I think the execution of just about everything was done so well that it didn't matter.

Comedy is the name of the game in this visual novel. That said, its humor style is quite a bit different from many other slice of life romances. Its tone is very over the top. Characters will have extremely exaggerated actions (for example one girl is incessantly in love and horny for the main character and will always make sexual comments around him to seduce him) but their quirks are just so ridiculous and weird that you can't help be entertained. This over the top comedy even extends to the action scenes, and it feels like each fight is just building up to some crazy power that solves everything, or a punchline to a joke related to the characters' personalities and interactions.

While the visual novel is mostly light-hearted, the routes still have a decent amount of drama and romantic development and you can actually take the characters somewhat seriously at times. There are some heartfelt moments related to the friendship of the main characters, there is some occasional melodrama related to some of the characters' pasts, and the true route actually has a kinda serious, darkish plot relative to the rest of the story.

There is quite a lot of content packed in this visual novel. There are 5 main heroine routes, and a true route which are standard for a visual novel. There's a few shorter routes for the side heroines. But more interestingly, there's also a few shorter "bromance" routes where it's just some nice scenes with the guys in the friend group. No romance. There are a lot of choices but they tend to just be for fun and do not factor if you get into a route. In addition, there are a lot of named and voiced recurring characters. Just the main cast has 9 characters, MC included. But then you have various students from the MC's class, his rival class, various parents, teachers, and other potential people outside school. Even the H-scenes themselves are some of the longest I've seen in an English translated visual novel. Each one on auto-read at a medium pace could take at least 20-30 minutes.

The presentation is also very well done. There are quite a lot of UI options in the main menu. Just about every named character has voice acting. While most of the voice actors are ones who stick to eroge you may recognize ones that tend to only be in anime like Shizuka Itou, Yuu Asakawa, Yuuko Gotou and even Norio Wakamoto. The music is decent enough, sets the tone for scenes while having a few that are catchy on their own.

On a more personal note, Maji de Watashi ni Koi Shinasai is pretty easily my favorite single visual novel and nothing has really come close. It has so many things I like: great main character interactions, really unique funny comedy that isn't your typical harem/moege stuff, a surprising amount of heartfelt moments, action that's entertaining and doesn't overstay its welcome, actually having a big cast of characters and making them memorable and appear often, a main character that has actual personality and does cool/funny things, and having a fairly unique setting. This visual novel does have flaws (the way the drama is "solved" in one of the main routes is pretty dumb) but the positives outweigh the negatives by that much for me.

MajiKoi may sound like a weird visual novel upon reading this review, but it's worth trying for any fan of comedy and slice of life that doesn't mind something a little over the top and unique.

I definitely see why people regard this as one of the GOAT slice-of-life/comedy VNs. Every character is multifaceted and bursting with fun personality and even the male characters got decent aromantic routes. However, a few specific aspects and moments really soured the experience for me, like /that/ awful moment on Chris' route. That's not even mentioning Chris claiming her German grandfather "fought bravely for a just cause" in the Battle of Stalingrad lmao (and that was in the common route too). There was a general vibe throughout the VN that Takahiro (the writer) loves the old Japan to an uncomfortable degree, felt like I was reading ultranationalist propaganda sometimes. Besides that, it often felt like the battle scenes in all the routes would drag on a lot longer than necessary [All routes read/100% CGs acquired]

can be funny at times but also a lil sussy

A spectacular, wacky, comical, impactful, lighthearted, adventurous tale of a group of childhood friends telling a story on life goals and the meaning of friendship.

move away persona, this is the actual best friend simulator