Reviews from

in the past


Horrible de granjear.
Pero con unas ideas de jugabilidad muy interesantes.
Le tengo cariñito a su historia, pero la jugabilidad me echa mucho para atrás. Es tan tonto y loco como los Disgaea y eso me encanta.

The badass freakin' overlord Zetta is great but not enough to make up for an otherwise okay game.

I think NIS was pretty terrific on the PS2, but this is probably the most forgettable game they put out at the time. Still fun, though!

Nippon Ichi brewed another synthesis of games on Makai Kingdom, but this time the ingredients are all theirs; a blend of Disgaea's aesthetics (over-the-top animations, inflated numbers, anti-villains, skits, casual dialogue, etc.) with the format of Phantom Brave (a mission-based gridless TRPG centered on a leader who summons hub-enlisted, class-oriented templates). Next to rehashes like skill/weapon mastery, tiered character advancement and throwing are two of its (more or less) major gameplay distinctions: Facilities, beneficial units that can carry and deploy troops; and extensions, special unlockable areas hidden outside the map. But mostly, this is a format in which players are subjected to an endless rosary of main missions, reruns and randomly-generated side battles, that produced quirky scenarios here and there (thanks in large part to the extension mechanic) but otherwise focused squarely on basic customization and grinding.

Played it and loved it. Characters are fun, story is fun, gameplay is decent but there's plenty of room for improvement, loved the concept of it tho.