Reviews from

in the past


Had a chance to play the original through Delta just for the sake of reviewing both the OG & the remake in the same video & the original is just better for some reason

7/10

I remember recommending this game to a friend as a kid. I was like "this game is awesome, you should definitely play it" and he said no it looks bad. Then a few weeks later he says to me "Yo have you played Mario vs Donkey Kong? It's awesome!"

I never forgave, and I never forgot.

It's a good game as one of the only Mario puzzle platformers that I've heard. However, I prefer the remake for that cleaner polish in both gameplay, graphics, and content despite it still costing too much for a Switch port. Unpopular opinion but I prefer the mini-Mario games after this one, especially Mini-Land Mayhem! (a.k.a. the best of the mini-Mario games!)

A nice temporary turn for the Mario series, taking a much more thoughtful, puzzle game approach to the formula. The visuals are very silly and the voice lines from Mario are cartoonish and funny.

Played through the first few stages on mGBA using my modded Wii. Since the announcement of the Switch remake, I have abandoned any plans to return to the GBA version.


can’t remember how far i got in this game, i might’ve beaten it but didn’t do the secret world or something. it was fine, honestly not as good as its predecessor DK94 or its (admittedly oversaturated) successors, but i’ll say that it was without a doubt better than the recent remake because mario straight up burns to death in this one

Bu kadar bağımlılık yapan bir puzzle oyunu oynamamıştım

The original Mario vs Donkey Kong was a game I played a lot growing up, I don't know what it was that made me love it as much as I did but I've since replayed it multiple times as an adult now and I can say without doubt this is one of Mario's finest games. I think the overall structure of this game lends well its arcadey nature. I love how getting that gold star requires you to master the level, but also making sure you do it in a fast amount of time also. Sometimes you'll get the gold star no problem, other times, you're gonna be replaying the same level trying to get faster times and thinking up your own solutions. The beauty of this game is that just because there's an intended way to beat a level, doesn't mean you can't improvise. Mario's moveset is so fluid and fun to use in this game, part of the fun is just trying to make the solution yourself. Not every level is like this, but most definitely are and that adds so much to the replayabilty factor.

The main reason I came back to this was to see how my opinions on how the remake would be, but as it stands yeah this is a must play for gameboy advance.

Mario: NOOOOO, don't turn me into a marketable minifigure!

was pretty fun the one time i played it, might go back to it

Excelente y divertido juego de puzzles.

good puzzles but the jumping feels super unresponsive and mario just tends not to move the way you mke him sometimes

This game is utter madness. Great and charming madness. I feel like some of the levels were made by the insane. Some design choices so maniacal, so devilish that I'm surprised they were approved by NoA. A few levels were almost asininine to play. But the rest I either respected for cleaver game design or found fun regardless. On that note, I couldn't imagine the youth beating some of these levels without suffering. I came back to this game out of nostalgia of playing the first couple levels and loving the concept & execution. To this day, I'm still very fond of the movement and partial freedom of what you can do with all the forms of flips and jumps. Overall, a very fun title that can stand on it's own and entertain for a quick couple levels if out on the go or for someone itching for cleaver puzzles and intricate platforming. Also, as I was playing through my recent run & completion, the remake was announced which was pretty funny timing.

This game holds the title as one of the earliest games I can remember receiving new (and not a Christmas gift). I remember a relative coming over randomly one day and gifting me and my brother a translucent, original model GBA and a copy of this game. i dont really remember why this happened, it just did. I think later that year I got my own black GBA SP and a copy of Grunty’s Revenge, but the day and moment of me receiving this game really sticks out in my head for some reason. I had systems before like Gameboy Color and a Game Cube and stuff. But as for the game, I remember sharing it with my brother quite a bit and enjoying it alot. I don't ever really remember making it passed the 5th world as a child. I would later go on to playing a good amount of March of the Mini’s on DS. I liked the level editor in that game, but always remember liking the mechanics of this game much more. Later on I would understand and play Donkey 94, the true predecessor of Mario Vs Donkey Kong. Playing this now, I kinda dislike the game. I much prefer Donkey Kong 94. Its a puzzle platformer, whos platforminf mechanics are in this weird limbo of being impressive for what it is, but also I felt regularly infuriated by control issues that I felt weren't my fault. It’s so much more forgivable in 94, because its an original Gameboy game that more than excedes its expectations. And Mario even feels more snappy in that game. Another bone I have to pick with this game is its Puzzles annoy me. They never feel clever enough that I feel good once completing a level. I just mostly feel frustrated stumbling my way through a level. I like the audio design, graphics and general ascetic alot. I love the Mario voice clips in this game, they are very nostalgic to me. But yeah, I didnt really have as much fun with this game as I remember having when I was younger. I didn’t really want to do the bonus levels by the time I was done. Maybe another day, but not now.

It's alright, but I just don't like it as much as Donkey '94. I'm not big on the two-screen format and having to clear two screens in a row without dying to get the gold star on a level was kind of annoying. I think it's missing some of the simplicity the original had, even if it largely retains some of the same elements and does them decently well. If I went for 100%, I think I'd do it on the Switch version instead. Not bad, but I think DK94 is just slightly better and more well-executed. I can definitely see the promise with all those extra levels and challenges though, so I can't fault it for content.

everyone's oiled up in this game

Absolute garbage. A little trash puzzle game for little trash freaks who think it's okay that every puzzle in the entire game is you standing around waiting for platforms to move. Famously the most fun part of this series.

As far as puzzle platformers go, it really shouldn't be so hard. Simple and tight controls (maybe a cute twist/gimmick in the movement somewhere), levels where the thinking on the solution is more complicated than the execution and a short, sweet approach to puzzles with minimal repetition (both in the continual evolution / smart reinterpretation on the basic mechanics and the 'please dear God do not make me repeat entire puzzles because you arbitrarily decide to insert a Mario lives system into your puzzle game' factor).

As you might have gathered, I find this pretty wanting on these fronts. Because this game is trash! Mario moves like a sack of bricks with wheels strapped to either side, his moveset is the definition of clunky and imprecise, puzzles are a landmark in boring puzzle design and some cretin on the dev team introduced a Mario lives mechanic, forcing you to repeat the first screen of a two screen puzzle if you game over on screen two. Any puzzle game forcing you to repeat a puzzle you've already solved has missed the appeal of puzzle-solving entirely. Even with a brief increase in pace and quality come the (still main story despite its presentation and name, why????) Plus world, levels still eventually devolve into the same Standing-Still-Based gameplay, now with a second tiny dickhead hitbox desperate to get blasted by the nearest enemy at all times. It's unbearable!

This is a damn shame because I think this is just about the most charming version of itself possible. Everything about this is trash and not only the bad kind. This is peak GBA trash. Assets artlessly smashed together, intertwined only by the crunchy polygons of the system and themes vague enough that your 'jungle' section is a gaggle of baby rhinos walking around and, like, rope. The soundtrack is this gorgeous chiptune cluster fuck, and the voice acting. Oh my God. They have never let Mario be this much of a cartoon character in official media since. Mario curses out DK in gibberish Italian, so many hilarious little voice lines and soundbites. The mini Marios call for Mario in a brilliantly obnoxious baby voice. Mario owns a toy factory and he just manufactures miniatures of himself. Is this thinly veiled criticism of the commercialisation of the character? Is auteur Yukimi Shimura (Mario vs. Donkey Kong, Mario vs. Donkey Kong 2: March of the Minis, Mario vs. Donkey Kong: Minis March Again! & Mario vs. Donkey Kong: Mini-Land Mayhem!) secretly taking down Nintendo's capitalistic practices from the inside? The story ends when Mario placates DK by simply giving him one of the toys he's been desperately trying to steal all game. Consumerism wins again. Whether intentional commentary or not, it's a very endearingly ridiculous hook to hang the entire thing off. Fantastic garbage here folks.

Hysterical a glossy 2024 remake of this just dropped. It is the most 2000s handheld video game ever released and I can't help but love it just a little for that.

the first problem with this game is that it's hideous to look at. the second problem is that the sound effects are grating. the third problem is that the level design is bland and obvious. the aesthetic problems could be forgiven if the gameplay was better, and the rote levels could be forgiven if it was aesthetically pleasing, but instead i'm left with a game that isn't good at anything.

dk94 seemed to effortlessly string together interesting, challenging levels from world 1, and the challenge did not just come from completing bonus objectives. i almost dropped mario vs donkey kong after the first couple worlds, but i held on to the hope that maybe this is the kind of nintendo game that gets better in the back half. and... yeah, a little bit. not as much as i'd like. a lot of the easy levels get replaced with levels that are just tedious, or demand a precision of movement which the controls are ill-equipped for. i'd say maybe 20% of the levels do something interesting. i really wanted to like this because it's the sequel to one of my favorite games ever, but the more i tried to engage with it the more my disappointment grew.

This really feels like a bootleg, but not in the funny cool way, more like in the "what even is this" kind of way. Don't get it twisted, this is still a fun game but it lacks the polish you would expect out of a first party Nintendo game. The graphics are very cheap looking, a large amount of the sound effects are either really jarring or stock, the music is just outright terrible, and most of the time when I die, I feel like it wasn't my fault. Besides that, I had a decent time with this one.

An extremely solid puzzle platformer and one of the defining games of my childhood that I keep coming back to over and over despite knowing all the puzzles. It's just so satisfying. After playing the remake recently, there isn't actually all too much difference between this version and that version outside of the new content - and I think I prefer this version's more cartoony visuals/SFX overall (cutting out the scene where everyone laughs at DK in the remake was a Choice). But yeah: super solid, holds up great, not particularly difficult but not mind-numbingly easy either - a great pick up and play game if you want to kill some time and have fun.

I played this one a ton growing up so revisiting it was pretty fun, but playing it now I can definitely say this is vastly inferior to Donkey Kong ‘94. While a solid puzzle platformer in its own right, MvDK fails to reach the heights of the brilliant DK94; controls are nowhere near as snappy and satisfying, puzzles don’t pose much of a challenge, and it’s just nowhere near as charming. Mario saying “Get back here, you big monkey!” kinda slaps though.

The first and best Mario VS Donkey Kong game. The level design and puzzles are so well-made, no game comes close to it. Glad they made it on Switch now.

talvez por ter jogado tão logo depois de ter jogado o antecessor, mas esse aqui me enjoou meio rápido, apesar de ter menos fases que o DK94. nos dois últimos mundos ali eu me rendi ao save state tbm pq as fases ficam complicadas de um jeito que a punição de começar de novo tava chata demais. acho os gráficos do DK94 mais charmosos que os sprites pré-renderizados tbm. liberou um new game plus (?) aqui mas cansei. bom jogo porém!

a fun puzzle platformer that still holds up well. visually it looks horrible; the graphics aren't stylized at all and the character sprites are completely blurry. but this game proves that looks aren't everything, because the gameplay and puzzle solving are top-notch.

De tantos jogos, como é q esse ganhou um remake?

Gameplay travada, gráficos horríveis, uns puzzles bem chatos e com músicas q a primeira vista são difenciadas e legais, mas se escutar por mais tempo vai o deixar louco. Nem o carisma dos jogos do Mario essa coisa tem.

Péssimo.


Quebra-cabeças divertidinhos e uma mecânica até que bem precisa que responde muito bem e uma dificuldade até que um pouco complicada as vezes, mas bem pouco mesmo. No geral, é um jogo 100% focado em divertir e realmente cumpriu com o que prometeu

Es un juego al que le tengo un cariño bestial porque lo jugué junto con mi amigo José Antonio durante unas cuantas tardes de verano. Es extremadamente divertido, algunos niveles son bastante difíciles (o así lo recuerdo yo) y la premisa es tontorrona y graciosa. ¿Para qué más?

Pretty much an expanded game of Donkey Kong '94, but I didn't find this one to be as fun. Still, pretty decent little game, worth a shot

peak 2000s 7/10 core game on the gba, the compressed audio, the crusty 3d sprites, the stupid lines, the powerpoint ui its all great