Podria hacer un parrafo enorme diciendo todas las cosas buenas que tiene y porque lo amo tanto, pero creo que solo hay una manera de describir cuanto puto amo este juego:
https://drive.google.com/file/d/1cj5Qcs6O3RR4_JvpPY27KEfO14BJk9P7/view?usp=sharing
https://drive.google.com/file/d/1cj5Qcs6O3RR4_JvpPY27KEfO14BJk9P7/view?usp=sharing
A cute, sci-fi dystopian visual novel that dwells on the inhumanity of capitalism, and the difficulties of being thrust into such a system from a young age. Lovely world-building, and charming characters carry this experience. For most of it, the writing is really strong. Though within few moments, I feel like the plot meanders a bit. My thoughts on the soundtrack are complicated. Most of the time, it felt like stock music with no consideration for the scene at hand. Though a few tracks are really unique, and charmed me. Overall, a solid little experience.
With Etherane there's always this feeling that you cannot understand this world at first glance, this world was not meant for you to understand, and you will struggle to understand it but still feel depressed when it's all over. I want to believe this is what Ular felt aswell. I wanna hug Ular dammit.
My main takeaway from this is that Ülar is peak character design. Look at him! He's just a little guy!
Mais uma maravilha da etherane, mal posso esperar pelo próximo.
Antes de mais nada, acho importante definir que o jogo tem uma trilha sonora absurda e um estilo artístico lindo dos quais já estamos acostumados vindo da autora, temas interessantes e até importantes ainda são abordados como consumismo/produção digital inútil, e o que mais gostei de interpretar pessoalmente foi a sensação de não se encaixar em ambientes de trabalho, que é somado com a visão geralmente pessimista da autora, resultando no sentimento de não possui valor algum na sociedade, comunismo foi abordado aqui mais forte do que nunca por etherane.
Apesar de ter ficado com o pé atrás quanto a nota que eu deveria dar ao jogo inicialmente (Porque sinceramente, me dói não dar um 10 pra algo tão artístico e acima da média na mídia), eu havia pensado em dar um 9 pro jogo, que é menor aos dois jogos anteriores da autora, exclusivamente pelo foco um pouco maior na ficção científica e biologia, que sempre foram meus aspectos menos favoritos das histórias da etherane, mas após 2 dias "digerindo" melhor o jogo, não tem como, etherane, você é INCRÍVEL.
Mr. Rainer é uma experiência extremamente atmosférica e bem imersiva, com uma boa carga emocional, como esperado da etherane, recomendo dar uma chance.
Antes de mais nada, acho importante definir que o jogo tem uma trilha sonora absurda e um estilo artístico lindo dos quais já estamos acostumados vindo da autora, temas interessantes e até importantes ainda são abordados como consumismo/produção digital inútil, e o que mais gostei de interpretar pessoalmente foi a sensação de não se encaixar em ambientes de trabalho, que é somado com a visão geralmente pessimista da autora, resultando no sentimento de não possui valor algum na sociedade, comunismo foi abordado aqui mais forte do que nunca por etherane.
Apesar de ter ficado com o pé atrás quanto a nota que eu deveria dar ao jogo inicialmente (Porque sinceramente, me dói não dar um 10 pra algo tão artístico e acima da média na mídia), eu havia pensado em dar um 9 pro jogo, que é menor aos dois jogos anteriores da autora, exclusivamente pelo foco um pouco maior na ficção científica e biologia, que sempre foram meus aspectos menos favoritos das histórias da etherane, mas após 2 dias "digerindo" melhor o jogo, não tem como, etherane, você é INCRÍVEL.
Mr. Rainer é uma experiência extremamente atmosférica e bem imersiva, com uma boa carga emocional, como esperado da etherane, recomendo dar uma chance.
In terms of understanding the all too encompassing 'drive' of consumption, both self made by years and years of false productivity and perhaps even inherently by our own selves, Mr Rainer is the most comprehensive stake on it. On every level even, emotionally, physically, metaphysically, it's all there! And because of that it is so so so draining. It's got buckets of symbolism and weaved online metaphors, it is so Learned on the aftermath of our connected minds and muses poignantly on where that all leaves us.
I think like, just flashing through some highlights real quick:
-the way self-help is recontextualized as a society "sustaining" coping mechanism that at best adds to the noise
-how value is a disgusting mortifying structure that we are required to keep in the back of our minds to exist, where its true attainment is in real connection. And how it's the only real warmth seen in this cold dying world.
-on that topic, how much I really want to just cuddle with Rene right now. Please.
-how each character and thread deals dually with sating hunger as it is in creating more of it
-despite being super gestural about many different things the raw imagery manages to evoke exactly what's happening to you/what you should be thinking about at any given moment
-that this game looks SOOO fucking visually good there's not a thing i can think of since El Shaddai that has swept me off my feet with its incredible choice in style and drawing. Also the music, 'mwah
-that this one managed to make me laugh the most out of etherane's black comedy catalog by embracing my terminally online memetic qualities like personality tests
This is not including lots and lots and lots more to think about!! I don't think I even really scratched the surface on its particularly heavy social media commentary (there are a couple things I won't talk about though because I doubt they'd ever get a real conversation otherwise), or just how the work communicates its lore and world! And how that actually just ends up defining the characters.
God it's SOOO good <3 I'm going to be a rainer stan until I die
I think like, just flashing through some highlights real quick:
-the way self-help is recontextualized as a society "sustaining" coping mechanism that at best adds to the noise
-how value is a disgusting mortifying structure that we are required to keep in the back of our minds to exist, where its true attainment is in real connection. And how it's the only real warmth seen in this cold dying world.
-on that topic, how much I really want to just cuddle with Rene right now. Please.
-how each character and thread deals dually with sating hunger as it is in creating more of it
-despite being super gestural about many different things the raw imagery manages to evoke exactly what's happening to you/what you should be thinking about at any given moment
-that this game looks SOOO fucking visually good there's not a thing i can think of since El Shaddai that has swept me off my feet with its incredible choice in style and drawing. Also the music, 'mwah
-that this one managed to make me laugh the most out of etherane's black comedy catalog by embracing my terminally online memetic qualities like personality tests
This is not including lots and lots and lots more to think about!! I don't think I even really scratched the surface on its particularly heavy social media commentary (there are a couple things I won't talk about though because I doubt they'd ever get a real conversation otherwise), or just how the work communicates its lore and world! And how that actually just ends up defining the characters.
God it's SOOO good <3 I'm going to be a rainer stan until I die