Reviews from

in the past


Diablo is way better, but I was playing this game just because I needed something like Diablo.

i remember buying this game to scratch that Diablo itch but other than both being top down dungeon crawlers they had very little in common. nox has a good story and most of its content is in the form of story progression as opposed to loot and upgrades but it does have all of that.

Good old game from my childhood. Devs gave us isekai long before it became popular genre

The single player was gorgeous and engaging, the gameplay was smooth and fun, the music was wonderful. I love this game. But what people may not remember is the thriving multiplayer community. I've played more online hours of this game then any other to this day.

This game is very dear to me. A favorite from my childhood that solidified my love of rpgs and the fantasy genre.


While not as polished, there were certain things that Nox did better than Diablo 2. Being able to see and differentiate every piece of gear you equipped was a big one.

Though Westwood was fairly big at the time, it would ultimately be no match for Blizzard. Still a fun experience back in the day.

Enjoyment: 3/4
Gameplay: 1.5/2
Replayability: 1/2
Graphics: 1/1
Sound: 0.5/1
Total: 7/10

(guy who's only played Nox playing Diablo for the first time) getting a lot of Nox vibes from this

One of the interesting fantasy worlds. which is unfortunately forgotten by almost everyone.

eu: "eu até gosto de nox, mas esse jogo seria bem melhor se eu pudesse me tornar serva da vilã principal"
mari: "você fala isso sobre muitos jogos"

ela me conhece tão bem

Clunky af and my copy barely works.

This was my very first Diablo-like, and as such it blew me a way. I remember grabbing it on a whim from the bargain bin at Target for like $20, hating it for a the first few hours as I didn't know quite what to make of it, then falling into sync with its nuances and getting obsessed. Until I was exposed to better versions of it, this was the holy grail of action RPGs. In retrospect, it's sort of garbage and incomplete in so many ways, but I appreciate it for the gateway drug that it was.

I made it to chapter 5 playing as a mage and realized its not for me. It's very linear and it's levels go on for way too long, making it very tedious. The boss battles were sorta cool in that they are very fast in a either kill or be killed kind of way, but everything else is kinda boring.

The overlooked gem from the late 90s, early 00s ARPG aka Diablo-like. Indeed, this game has many own ideas on its own, for instance, simple physics can be considered as a prototype for an idea the Larian games would later develop into its own unique and recognisable mechanic. Sam Raimish corny humour has no alternative in any other RPGs, 3 characters and 3 slightly different playthroughs, fantastic art direction, voice acting and just overall distinct character. Though, after finishing it 2nd time, I'd say that it is closer to modern linear adventure action games than RPG, cause technically, you can't change stats or develop your own skill tree.
It's a shame that EA being EA, killed this franchise.