While not as polished, there were certain things that Nox did better than Diablo 2. Being able to see and differentiate every piece of gear you equipped was a big one.
Though Westwood was fairly big at the time, it would ultimately be no match for Blizzard. Still a fun experience back in the day.
Enjoyment: 3/4
Gameplay: 1.5/2
Replayability: 1/2
Graphics: 1/1
Sound: 0.5/1
Total: 7/10
Though Westwood was fairly big at the time, it would ultimately be no match for Blizzard. Still a fun experience back in the day.
Enjoyment: 3/4
Gameplay: 1.5/2
Replayability: 1/2
Graphics: 1/1
Sound: 0.5/1
Total: 7/10
This was my very first Diablo-like, and as such it blew me a way. I remember grabbing it on a whim from the bargain bin at Target for like $20, hating it for a the first few hours as I didn't know quite what to make of it, then falling into sync with its nuances and getting obsessed. Until I was exposed to better versions of it, this was the holy grail of action RPGs. In retrospect, it's sort of garbage and incomplete in so many ways, but I appreciate it for the gateway drug that it was.
The overlooked gem from the late 90s, early 00s ARPG aka Diablo-like. Indeed, this game has many own ideas on its own, for instance, simple physics can be considered as a prototype for an idea the Larian games would later develop into its own unique and recognisable mechanic. Sam Raimish corny humour has no alternative in any other RPGs, 3 characters and 3 slightly different playthroughs, fantastic art direction, voice acting and just overall distinct character. Though, after finishing it 2nd time, I'd say that it is closer to modern linear adventure action games than RPG, cause technically, you can't change stats or develop your own skill tree.
It's a shame that EA being EA, killed this franchise.
It's a shame that EA being EA, killed this franchise.