Reviews from

in the past


Súper divertido y entretenido de jugar. Un montón de clases y personajes, y encima facilito de entender

Es muy buen juego, pero creo que tiene algunos problemas de diseño, como que los combates se hacen algo largos y el daño que hacen los personajes es muy random. Vaya temazos.

mucho texto
Behemoth sempre entregando jogos divertidos mas acho que em quesito diálogo esse jogo exagerou um pouco
em certo ponto chega a ser irritando ficar ouvindo os personagens falando "blah bleh bluh" o tempo todo

really fun with a friend. could have been way more tho.

Classical Behemoth experience. Best in multiplayer.
It's fun trying out different team compositions.


I remember this game had an immensely difficult time selling itself. A hexagonal comedy strategy game is a goddamn awesome idea on paper. But early versions of the game were buggy as hell and I would often find 50% playthrough saves would be erased with no reason.

It is also...not that fun in the later half of the game. Maybe keeping things short & simple would have worked out better for them.

However, the early game is a blast. Stamper's voice work carrying an entire game is not an easy feat, but that dude is talented for days in that regard. The charm and humor is off the charts.

I want to like it more, but there are so many bullshit units that exist purely for chaos that it muddles the game and doesn't allow the player to do much more than defensively maneuver around humorous, bullshit battles that take sheer luck to win sometimes. If the game wasn't framing itself as a serious strategy game, these elements would have worked better.

I don't even know what they were going for honestly. Still, there's really damn funny stuff in here.

I'm surprised I didn't like this one more. I usually really like the Behemoth's games as well as strategy games, but something about this one just didn't stick with me like with Castle Crashers or Battleblock Theater. It's a good game, but it feels like it's lacking something.

The gameplay and combat is pretty slow. When you unlock more classes and characters is when it gets interesting but not by much. What's cool here is that the game is flexible enough to allow you to create a team consisting of any classes so you can do what you want. The main story battles introduced a lot of cool scenarios, but it feels like it's over before it even begins. After that, all that's left to do is many side quests and getting all the unlocks. There's tons, so you have lots to do if that's your thing. Personally, I was pretty much checked out after the main story ended and I did a few side quests after. I pretty much saw enough. Battles got way too easy. Mixing and mashing classes together to create wild teams and formations is fun at first but gets boring quick.

The music isn't really all the interesting here either. The only memorable tune was the song that played during a side quest where I was fighting robots in space or whatever.

If you like Behemoth and their games and humor, you'll probably like this. Not a bad game at all, but the weakest in their catalogue of really good games.

Interesting strategy game with turn based combat.
Story is unique and pretty amusing, but you can expect something like that from The Behemoth.

Need to replay to get a better grasp on my opinion.

É, eu enrolei 1 ano pra zerar isso, mas independente disso, o jogo é incrível.

played wit friend. didnt beat it but i played enough to get a good grasp on it.
i both like and hate that character builds are entirely by species and that there is no reason to keep horatio pipistrella yosef and sofia when you get hair trolls and cyclops because they are all humans. the humor had us consistently laughing tho, and i liked the multiplayer a lot even if it did get a bit hectic. a lot of times we felt way underpowered tho

Fico extremamente triste que esse jogo foi "um fracasso" considerando os outros lançamentos da mesma empressa, sinceramente é o meu favorito e eu tenho muito carinho por ele. Eu nunca fui fã de jogos de turno mas esse em especial me fez ficar viciado. Ótimo jogo com um ótimo senso de humor e desenvolvimento de personagens.

O JRPG de turno da “The Behemoth”

It's really good, but compared to other Behemoth games it requires a lot more time investment to get the most out of it, which isn't typically what I look for from this studio.

I sent the game to the pit after having some fun

Played this with a friend who was very enthusiastic about it and had already beaten it multiple times which made me think it was going to be a great game. It had everything going for it especially because I love Caste Crashers. However, after playing through the first few levels and getting through the first boss, I began to realise I had already gotten bored. For some weird reason, the combat lacks any cathartic feel, the enemies are mostly tanky and annoying, meaning each battle takes longer than it should. For the amount of time I played it, I felt that it was severely lacking depth as all you do is just move the characters around. When I found out how long it took to beat this game I wanted to abandon it as I could not force myself to endure the combat. Honestly, the writing is hilarious and the narrator is funny but alas, the story alone was not enough to keep me playing. I wish I could love this game as much as my friend does.

I didnt redownload this game i just saw it was on sale and was reminded of how utterly depressing it was why is the behemoth just incapable of making their good ideas into good games you just had to make hexagonal fire emblem that i can play with my friend

El humor es clásico del estudio y para mi entra genial. Lo destaco lo primero porque todo el juego, incluso las secundarias, se basan en ese humor tontísimo. En cuánto al combate está bien, con varios tipos de personajes y un equipo que puedes alterar como quieras, pero solo en la ciudad. Esta será el HUB principal en el que compraremos, prepararemos el coop, equiparemos al equipo, cogeremos misiones...

Los problemas están en el COMO lo hacemos todo. En cualquier momento, aleatoriamente, te mueven a otro área y no puedes terminar las misiones de una zona (a la que volverás o no según azar). El equipamiento es todo el mismo prácticamente y solo son skins, la mayoría reguleras. En la historia hay 5 protagonistas y tu acabas teniendo 6 huecos, por lo que lo suyo es llevar a esos 5 (que se complementan bien), y luego otro, pero esto hace que pruebes menos tipos de personajes. Puedes ir cogiendo cosas de las misiones, pero casi tras cada misión debes ir de vuelta a la ciudad a soltar porque le espacio es ridículamente pequeño.

Las misiones molan, pero solo puedes tener dos a la vez, con una sales de la ciudad si o si, y si se te muere alguno y quieres revivirlo, pues las misiones que estuvieras haciendo se cancelan (con lo cual es oootro ratito de pasear). En la tienda puedes comprar algún cosmético o a algún mercenario. El problema está en que cosméticos tienes los que quieras, y los mercenarios son absurdamente caros, cuando puedes ir por ahí y por un 5% del dinero capturar literalmente lo que desees. Al final no gastas el dinero en nada de nada.

Y así es todo el juego, el combate está genial, las cinemáticas divertidas, el humor fantástico... pero tiene un montón de fallitos por todos sitios que, para mi, hacen que no llegue al notable y se quede en un casi notable (Según valoraciones coherentes, no donde un 8 es un 5, no soy IGN).

Здесь есть все, за что мы любим инди

Yao Ming nothing to do here Fuckencio Martínez le epic trollface if you know what I mean


the "newgrounds" aesthetics of this game and others like it used to stick, but these days it sloughs off of me and leaves a weird residue and i feel like i have to immediately leave the room and wash it off. music is pretty good. game is fine

Um rpg de turnos bem decente, a ideia é muito boa, mas acredito que não é tão bem explorado como poderia, apesar disso o jogo ainda é hilário com uma certa variedade de mobs, embora eles sejam meio desbalanceados, alguns personagens são muito ruins em comparação a outros, e mesmo quando quer testar uma composição diferente acaba sendo inviável, pois os leveis de personagens são muito diferentes e o sistema de level up demora muito tempo.