Might go back to this to try the Sandbox mode but really struggled going through the early scenarios. I think Zoo Tycoon is about as complex as a management sim can get for me, just so many damn menus just to hire extra staff. Also not a fan of the "animal market" mechanic even if I completely understand why they went that direction.
I think this game is too complex. It might be a good thing for some, specially for the most creative who have a lot of patience. For the people who want it simple I don't recommend this one.
The graphics are good; There are a lot of animals but things aren't that easy to decipher. And the path system sucks! I wish I could make paths as easy as in Zoo Tycoon but I simply can't unless I use some sort of gaming hack
The graphics are good; There are a lot of animals but things aren't that easy to decipher. And the path system sucks! I wish I could make paths as easy as in Zoo Tycoon but I simply can't unless I use some sort of gaming hack
This is definitely a game that's not completely "done" for me; I could create more in sandbox mode for HOURS. Plus I'm biased because I grew up on Zoo Tycoon. Those games were chefs kiss.
But I did complete some of the challenges and I completed my first sandbox zoo which was all the African animals. I love the creativity to build unique exhibits and decor across your zoo.
Hats off to the creators because the animals look and sound amazing! Their eyes look so lifelike it's beautiful. I love making the exhibits and just watch the animals. My lion would flick her ears like flies were bothering her. My hippo would swim under water. I built a ride through my Springbok exhibit...and then watched them sleep on the rail tracks to trap the ride.
There were some small annoyances like an animal would escape but it actually wasn't out of its exhibit. It happened every so often and wouldn't stop. I wasn't quite sure what the issue was either. There's an entire mode I haven't touched; there's so much to do and it's constantly being updated by the devs. You can tell love is put in the game.
But I did complete some of the challenges and I completed my first sandbox zoo which was all the African animals. I love the creativity to build unique exhibits and decor across your zoo.
Hats off to the creators because the animals look and sound amazing! Their eyes look so lifelike it's beautiful. I love making the exhibits and just watch the animals. My lion would flick her ears like flies were bothering her. My hippo would swim under water. I built a ride through my Springbok exhibit...and then watched them sleep on the rail tracks to trap the ride.
There were some small annoyances like an animal would escape but it actually wasn't out of its exhibit. It happened every so often and wouldn't stop. I wasn't quite sure what the issue was either. There's an entire mode I haven't touched; there's so much to do and it's constantly being updated by the devs. You can tell love is put in the game.
Similar on how Two Point Hospital took inspiration from Theme Hospital, Planet Zoo is like a modern Zoo Tycoon. However, instead of just being a new version of the original, Planet Zoo feels like its own game, with the main focus being on the animals themselves.
The animals all look amazing, they move and act extremely well, have babies, grow up and (sadly die). They can get ill if you’re not keeping their habitat clean, and keeping them happy is a major important point. While you can just plonk down the requirements of the animal and some basic fences, it’s also possible to create some amazingly elaborate habitats with the building tools in the game – or just download bluepirnts that others have made.
For a management sim, the rain and snow also look very impressive, with attention to detail regarding places that would be sheltered. The campaign mode is also well done, with lots of options for creating your own from scratch, to a sandbox mode with unlimited funds.
The animals all look amazing, they move and act extremely well, have babies, grow up and (sadly die). They can get ill if you’re not keeping their habitat clean, and keeping them happy is a major important point. While you can just plonk down the requirements of the animal and some basic fences, it’s also possible to create some amazingly elaborate habitats with the building tools in the game – or just download bluepirnts that others have made.
For a management sim, the rain and snow also look very impressive, with attention to detail regarding places that would be sheltered. The campaign mode is also well done, with lots of options for creating your own from scratch, to a sandbox mode with unlimited funds.
"60 Seconds!" oyunu gibi bana yine hitap edemedi, keşif hissiyatı küçük yuvalrak camınızdan görebildiğinizden ibaret olunca, sürekli aynı mekanda çokta yenilikçi olmayan oyun olayları yüzünden kesinlikle çok sıkıcıydı benim için, oyunları kaybedince baştan başlamakta değil benim derdim. Rogue-Like oyunları sever ve oynarım ama bu oyun bana o kadar boş geldi yani seveni vardır illaha ama ben 1 saat bile olmadan sıkıldım yani ilk oynayışımda 25-30 günleri arasındaydım, orada kaybettim oyunu. Tekrar başlama isteğisye hiç doğmadı içimde ki bu oyunda olması gereken en önemli şey tekrar oynanabilirlik olmalıydı diye düşünüyorum.
Planet Zoo é um simulador muito bonito, com animais muito bem feitos e uma construção legal, mas o jogo base tem pouquíssimas coisas, e a maioria do conteúdo está atrás de uma enorme muralha de DLC.
Depois de jogar por umas 10 horas (dividido em vários dias) eu já fiquei cansado, esse jogo me faz sentir como se fosse um segundo trabalho de tanto detalhe irritante que tem pra dificultar a vida do jogador, resumindo: MUITO TRAMPO.
Tentei me forçar muito a gostar do jogo mas realmente não deu, porém o jogo não é ruim.
Talvez para quem não trabalha na vida real o jogo seja mais divertido, mas sair de um trampo e ir pra outro (sem ganhar salário) é triste.
Tempo de jogo: 10 horas (de sofrimento)
Depois de jogar por umas 10 horas (dividido em vários dias) eu já fiquei cansado, esse jogo me faz sentir como se fosse um segundo trabalho de tanto detalhe irritante que tem pra dificultar a vida do jogador, resumindo: MUITO TRAMPO.
Tentei me forçar muito a gostar do jogo mas realmente não deu, porém o jogo não é ruim.
Talvez para quem não trabalha na vida real o jogo seja mais divertido, mas sair de um trampo e ir pra outro (sem ganhar salário) é triste.
Tempo de jogo: 10 horas (de sofrimento)
WOW! This game has become one of my absolute favorites at the moment. Its potential for limitless creativity in construction is astounding due to the incredible level of detail you can incorporate. Additionally, the animals are well-animated, and the babies are SO darn cute. I adore the fact that you have the ability to give them names. However, this connection often results in me forming emotional attachments with them, making it genuinely heartbreaking when they eventually pass away, haha.
While certain aspects of zoo management, such as guests being displeased by staff facilities, can be annoying, the option to disable these features is available.
Overall, Planet Zoo is an outstanding game that is right up my alley, and I could easily spend thousands of hours in it.
While certain aspects of zoo management, such as guests being displeased by staff facilities, can be annoying, the option to disable these features is available.
Overall, Planet Zoo is an outstanding game that is right up my alley, and I could easily spend thousands of hours in it.