Reviews from

in the past


Pokemon TCG segue a linha de todos os Pokemons, você precisa derrotar os líderes dos ginásios, para ganhar as insígnias para assim desafiar a Grande Liga, porém dessa vez você faz tudo isso com as cartinhas. Ele segue as mesmas regras do TCG e possuí a primeira coleção lançada, lá de 98 (eu tenho o Mewtwo Promo Card dessa coleção rsrs). Para um fã de Pokemon e TCG, esse jogo foi uma delícia de jogar, divertido e com sprites bonitos porém simples. A falta de outras cartas podem acabar fazendo você manter a base do seu baralho até o final, o que acaba perdendo um pouco aquela sensação de progressão e tira o sentido de ficar farmando cartas.
Veredito: O jogo segue as regras do TCG oficial, sendo super divertido e relaxante de jogar nas horas vagas, sua arte é linda e segue a primeira coleção de cards lançados. O jogo não possui muita história, serve mais como um plano de fundo para as lutas de cards. A falta de outras coleções pode fazer com que seu baralho não mude muito e falta aquela sensação de progressão. Se é fã de Pokemon e/ou TCG vai gostar muito do jogo, porém ele me dá depressão pois eu sei que a Nintendo desistiu de lançar outros jogos seguindo esse estilo com um modo offline com as várias coleções que existem hoje.

A great handheld version of the Pokémon TCG that provides enough of a story to provide the player with a goal to aim for. It's a solid experience even if you'll never need to touch 40% of the cards.

Played on switch. so much fun returning to this. Impressive how much they fit in a Gameboy game

Played this since a friend really likes it. It is a fun time, but I suck at TCG so erm I used the switch rewind function sometimes sue me. I did beat the final elite 4 guys without using it so props to me for being worse against easier opponents.

Solid attempt to bring the card game to the video game market, I can't believe I missed this one back in the day.


Lots of fun, but super unbalanced and unfair in various spots, which is to be expected from the very early days of any card game to be fair. Seriously though, fuck Murray.

I collected Pokémon cards when I was younger, and this game let me enjoy playing the actual game without worrying about damaging my cards lol. The gameplay is pretty deep, and it was fun to build different decks. Absolutely amazing music with some of the best the Game Boy era has to offer. The game's ability to speed through gameplay and read through text instantly is also amazing compared to many other games from this era. I still enjoy playing this game today.

esse jogo me fez gostar do tcg de pokemon

Not bad for what it is. Not bad at all! They should make more of these. Like, I know there's a sequel, but imagine one of these for GBA or DS, with updated cards and everything like the old Yugioh games! If only.

Le jeu de carte est carry par le fait d'etre basé sur pokemon sinon c'est bof

Played with my pops, good times

With the helps of TheDexLogs YouTube Channel, I was finally able to figure out what the cheap strategy is to cheese this game. A Blastoise Rain Dance with some help of other cheap Basic Pokemon with Colorless attacks.

Old-school Pokemon TCG was fun to experience through this game but I prefer modern Pokemon TCG since it's WAY more balanced.

Excellent implementation of the Pokemon TCG at the time.

Nobody on the playground in 1998 knew how to actually play Pokemon cards, if we all had this game it would have been like the first time the Bible was translated from Latin to English.

The coin toss in this game puts me into a psychotic rage Fear & Hunger could never match.

I feel like there are two, sometimes not mutually exclusive experiences with this game: either this was your primary focus for the Pokemon TCG back in the day because the collection aspect dominated the competitive and the combination of the music and incredibly clever spritework to bring these illustrations to the Game Boy Color won your heart forever, or you recoil in agony every time you hear the coin flip sound effect in this game.

This game exists in an incredibly weird space where it wants to show you everything that the initial three sets of the TCG had to show off, but almost entirely ignores the meta to do so. Sure, there's one Rain Dance trainer and Ronald's mid-game deck vaguely resembles Haymaker, but there's a lot of very neat experimentation trying to show off the various playstyles and most of 'em aren't running four Oak four energy removals. Sure, lightning is a bit neutered as the TCG version of Electrode was too complicated to implement in the game, but the game's slow rollout of cards essentially forces you to play a version of the Pokemon TCG that never existed, the intentions of the card game made playable rather than what the meta eventually developed into. And if you avoid fiending for a Hitmonchan Turbo deck or whatever, that's pretty cool! I ended up going through this playthrough with a quick swap strategy themed around Butterfree, keeping a core of Scythers and Grimers to build up my little Caterpies, then having a zero-retreat monster who heals for 20 every turn and can whirlwind away bad match-ups while Muk camps on the bench, with some Tauros and Wigglytuff tossed in as catch-alls and Koffing to inflict status on walls. It was a fun little grab bag that swung between big damage and stall, would have crumbled immediately if the game threw more than a few Electabuzz at me, but was fun to let play out in a much slower-paced metagame!

The game does have the drawbacks of being on the Game Boy. It's rather slow, the enemy AI isn't sophisticated and can pretty easily be caught into patterns (they rarely think about the big picture of bench composition compared to finding the fastest way to kill whatever's in front of them now), and sometimes Chansey will succeed at Scrunch eight times in a row and kill five minutes. The onboarding process is... about as good as they could do for the time with a tutorial that explains the game well enough, but actual deck construction tips, like suggested energy/pokemon balance, come WAY after they should be useful. The game remains a fascinating relic of the TCG in a state where it never really existed, and is far more competent at celebrating its strengths than contemporaries like Yu-Gi-Oh Dark Duel Stories or even later GBA Yugiohs were doing for years. It's mostly a cute game that's just kinda fun at doin' what it wants. Nothin' wrong with that!

An insanely addictive game that pulls on the same strings as gacha without the predatory pricing. Just constant new additions and addictive customization. Would be a 4.5 star if the game had more content besides the 8 ‘gyms’ and the ‘elite four’, the story structure is that of a Pokémon game with no villains.

Oh man no one told me that this game kicks so much ass. This feels like another full classic Pokemon game that I never knew about. Haven’t gotten so addicted to a game in a long time. Great video game. Oh but goddamn the rolls have to be stacked against you lmao. Either that or I am the unluckiest man on earth

Fantastic entry for what it is, I love collecting the cards, only would've loved more variety in music and locations. But really strong entry for spin off pokémon games

Surprisingly strong entry for the GBC era.

Ótima introdução pra as mecânicas do TCG.
O jogo apesar de antigo ainda é muito divertido, se considerando a coleção de cartas da época, os efeitos de pokémon mais simples, e a inteligência artificial as vezes falha dos rivais.

Nunca entendi oq era pra fazer nesse jogo, e não tenho um pingo de vontade de voltar a jogar.

This game was and still is so much fun. Probably because the popularity of TCG was decreasing we didn't got much sequels, but at least we had this and we were happy.

This game is unreasonably fun for what it is. Loved it as a kid, and while it's nothing amazing, damn if I don't pick up my old GBC just for this sometimes.


This game is great for when you didn't have friends to play the real TCG with!

Played through this a couple times over the years, it mostly holds up though without a fast forward the slowness can be really excruciating at times. The real question I have to ask after replaying this is:why did Nintendo/GameFreak not capitalize on the popularity of the TCG and create a Yugioh World Championship style GBA/DS game series for Pokémon? Feels like that would’ve been easy money. Definitely would’ve been a fun nostalgia rush, ah well.

super satisfying loop and card collecting. Love building decks.

Surprisingly, this game is pretty fun for a game based on a dull card game. Unfortunately it is a bit repetitive.