Reviews from

in the past


The designs are pretty good and the amount of mythology they have represented is also fascinating. The game scares me with how many ways you can enhance your monsters and customize them
If you're not trying to pull specific monsters and evolve certain monsters all the way, the gacha is very fair

Played for 8+ years both on NA and JP.

Quit recently because of lack of good collabs. It's the primary reason I started playing but all they do nowadays is re-run an extremely niche series which wanes for intrest.

Admittedly I haven't checked in about 5 months but I doubt there's anything good.

There's also the lack of Gung-Ho bringing over good collabs to NA. I myself am not a "big" One Piece fan, but would just not port this over when usually it's like 3-6 months for JP collabs to hit NA if they do. Same with Marvel.

Granted besides the collab complaints, the game is pretty solid and "deep" for a mobile game but lacks in intresting content to do. Doing dungeons eventually just gets stale.

The most fun part by far is rolling on the gacha and trying to get some pieces to form a fun but coherent strategy. Even if it's obviously worst than one u already own.

The OST is actually pretty good, it's not the most memorable but hearing some of the music on "intense" bosses is satisfying.

Multiplayer aspect may aswell not exist cause ain't no one playing that in NA and on JP from personal experience people just prefer to do solo or theorycraft. It's nice if you can convince one of your friends to get into the game, which I tried and they did play but quit way earlier than me (Rank 50+ on theirs).

For anyone curious I was rank 880+ on NA (Which I quit first) and about 600+ on JP.

There's also a lot of powercreep, which is fine considering their foremost goal is to make profit when their product is free. But starts getting irritating when you have to build an entire new team every 3+ months. Though usually a lot of older pieces are still good / get buffed on reruns or have some good equipment effects.

Maybe i'll come back to it one day though it'll probably be under a new account if anything.

The king of collabs. Started playing for the Persona 5 collab and was really impressed that as a new player I was quite easily able to get pretty much every single part of the collab without spending any amount of money, I think I only missed out on Kasumi and FeMC. And now I’ve been around for many, many collabs, and it’s been great. Hoping the Marvel one comes around soon.

the only gacha I can stand, been playing over 10 years now just collecting all the fun collabs they get, though I wish we got more of the JP exclusive collabs in NA

It's a mobile tile matcher...so...

It's not AS bad as other ones!


Typical gacha game I still play for some reason. You'll spend more time trying to build a team than matching puzzle boards

i'm only logging this now because i can't believe i haven't said SOMETHING about it before. there is a very good reason this game has dominated japanese app stores for the past 9 years, and once you start to get just a little bit good at it you start to understand that too. i love it so much i bought 2 games in japan that i cannot translate for my 3ds because i wanted more. its fucking awesome (<- he who loves this game too much to form coherent thoughts)

This is the best gacha game to be released thus far. I played it for years after it first released but eventually just didn’t have the time to keep up with all the new additions and now I just come back for a collab here and there, but I’ll always remember the fun I had for those first few years.

mfw hes mantastic AND fantastic

I played this daily for literally 1500 days. I think this is the only gacha I've played that has good gameplay, and the only good mobile match-three game for that matter. You are allotted a set amount of time (depending on how you build your team) to make as many matches as you can. That simple change has it play drastically different from other match-three games and it allows for a high skill ceiling.
As for the actual gacha mechanic, it's generous with the in-game currency it gives out as I had only spent $5 throughout my time playing and that was only because there was an especially good deal at the time. The game is also generous with its gacha results; as in, you don't have to worry much about never having any good monsters to use as anything you pull will typically have a use.
The dungeon difficulties can get pretty ridiculous, but it just shows how much there is to the game. The ranked dungeon events also reflected that aspect when you compare yourself to top players.
I stopped playing because of burnout and I didn't like how the updates were scaling the strength of monsters which trivialized too many dungeons and eliminated a lot of team building strategies.
I had a fun time and made a good friend through it. It has enjoyable gameplay, depth, artwork.

Haven't touched it in years but it was a good ride. Looking back at it now and my entire account is just invalidated for a moment reminds me that when you leave a gacha game you can't come back tho, so I probably won't. Ameno/Xiu Min for life