Reviews from

in the past


genuinely one of the best games around u guys dont get it

A lot of Coaster variety but not a lot you can do with them

esse jogo constroi seu carater financeiro de uma forma......

When I was a kid, I was traumatized when 6 passengers died in random accident on one my coasters.

Oh man this was one of my favorite games as a kid. Being able to build my parks but in 3D now was just amazing. Spent basically all my time in sandbox mode cuz I hated having a budget lol.


Very calming game to play mindlessly. I usually tend to play this when I don't know what to play. Still fun! And RCT3 Platinum is imo the most fleshed out entry in the franchise.

I will never forget the time my older brother built a coaster that was just called "wait in line: the ride" and it was a kid's coaster in the form of a circle where you stopped every second because there were too many carts on the track. I remember this one specifically because a guest went on this one with a kid and then spent one in-game year on the track. He got off and the first thing that came to his mind was "eh, not really for me."

Contrary to its name, Rollercoaster Tycoon 3 is best played as a sandbox game. I have yet to talk to anyone who's played this game as intended. Perhaps it's not fair for me to judge the game at all, then. But facts are facts: I've spent an absurd amount of time playing this and I have no regrets.

What makes RCT3 such an enjoyable sandbox game all of these years later is that it eschews realism. As a kid, I thought that your guests being immortal was a flaw. But now that I'm older, I can recognize that this game wouldn't be half as much fun if you weren't able to launch an air-powered coaster at a crowd of people with practically no repercussions. The game may ask you to care when it tells you you're running a notoriously unsafe park; I see it as a badge of honor. Who cares about things such as ethics? Rollercoasters and food are free but our bathrooms cost $10 per person. We purposely host extremely nauseating coasters and are withholding medical assistance. If dried out vomit isn't your cup of tea, too bad. I have the money to make everyone on earth a janitor, but I chose to make them all cute elephants instead. Who said that kids coasters have to be slow and boring? Our kids coasters have drops that make even the most extreme of our tracks weep in envy. And supervision? Who needs supervision? Our supervisor has a backstroke so strong that 2,000 feet of water can't drown him. Logrides crash into pools and rollercoasters trap guests in mountains. Half of our coasters are too intense for the layman to indulge in. We let dangerous animals out of our zoo on purpose so we can practice our aim on helpless guests. We are the number one theme park in America. Despite our disasterous reputation, we still get hundreds of customers every day.

Holy shit, this game is stupid. Holy shit, I absolutely adore it.

The first resource/management simulator I ever played!
I have very fond memories of this game. Just playing in sandbox slowly constructing a big theme park. Watching the guests walk around. Figuring out how to zigzag the queue so that the maximum number of people could line up in front of the ride. It's a super chill game with a surprising amount of depth.
And it had a campaign mode that was plenty of fun too.

Writing this review is making me want to play it again. I gave it a try a few months ago and at 4K the buttons were way too tiny.

Too much focus on 3D graphics, not enough focus on being a fun simulation game.

Before Planet Coaster released a few years ago, Roller Coaster Tycoon 3 carried the concept of tycoon games squarely on its shoulders. RCT3 was a major step from the earlier entries in the series, given the game full 3D graphics, the option to actually ride the rollercoasters, and more complex customization with buildings and resources. RCT3 also offered a great sandbox mode and campaign to provide for different ways of play. For a time, RCT3 also had a bustling community that created really impressive custom scenery.

Unfortunately, RCT3 started to show its age once Planet Coaster was released. The controls are clunky, the grid system is highly limiting for designing the park, and between the two there is a hardly a reason to play RCT3 over Planet Coaster (unless you want to make a water park). RCT3 will always be a well for nostalgia, though, and for people with weaker computers RCT3 is an easier to run option for a park management game as well as cheaper. It just doesn't hold up like it used to.

i love spending way too many hours on making parks that get replaced by a new one in a week

I've been playing this game since I was 3... you better hope I like it.

An all time classic. Dated as all get-out, but with a modding community that SOMEHOW still exists nearly two decades later, it's remarkable what this game has done for my childhood. On top of that, it's still a solid title, and at least a better entry that Roller Coaster Tycoon World is.

My grandma bought me this game as a kid because I lost my copy of RCT1 and she wasn't sure what the difference was. God, am I glad she did.

Pure nostalgia ranking but I love this game. I actually hundred-percented it back when I was a kid. In the summers every morning I'd wake up and go to swim team and then I'd go back home and play RCT 3. Pretty impossible to separate the memories of this game with the experience for me. Love it.

my shit back then when I was 5 love this stuff

The "ride the coasters!" gimmick was so important to me as a kid. I would strap myself into my dad's office chair and launch myself down tracks like a virtual hot wheels car... gooooood times

Better and better than Planet Coaster.

Yet another solid entry.
The zoo and pool content opens up a whole new world of carnage to unleash upon these innocent people, great!

Occasionally frustrating with incessant load times, a problematic terrain system and a lack of options with architecture, RCT3 and its expansions still allow for seemingly boundless creativity.