This game is just barely fine. It doesn't really do anything well, its janky, it doesn't use its mechanics to their fullest, has low enemy variety, the story is bland, and in general is unpolished. It's reasonably short playtime stops it from outstaying its welcome I suppose. I guess this is why I've never heard anyone talk about this, far from the worst thing I've played but there are so many better action/hack n slash titles on the PS2.
Decent little DMC/Onimusha clone
Had no idea Rygar had a 3D entry until I saw it in a retro game store. Decided to try it out and it’s not all that bad. Takes a ton of inspiration from DMC with its platforming and Onimusha with its three upgradable weapons that unlock doors.
Rygar does a good job of making each Diskarmor effective depending on which enemy you’re fighting. The white one is best for crowd control, red is best for long range and mobile targets, and blue is the best for one on one close encounters. The boss fights also offer a fun challenge. Rygar also features cool platforming and ability-type puzzles.
However, I’m making this game sound better than it is. There’s not NEARLY enough combat in this game. The enemy variety is bad, the balance between platforming puzzles and combat is WAY off, and this game is under 5 hours long. Additionally, the difficulty spike near the end of this game is insane.
Not a bad little game though. Fans of DMC and Onimusha should enjoy this.
6/10
Had no idea Rygar had a 3D entry until I saw it in a retro game store. Decided to try it out and it’s not all that bad. Takes a ton of inspiration from DMC with its platforming and Onimusha with its three upgradable weapons that unlock doors.
Rygar does a good job of making each Diskarmor effective depending on which enemy you’re fighting. The white one is best for crowd control, red is best for long range and mobile targets, and blue is the best for one on one close encounters. The boss fights also offer a fun challenge. Rygar also features cool platforming and ability-type puzzles.
However, I’m making this game sound better than it is. There’s not NEARLY enough combat in this game. The enemy variety is bad, the balance between platforming puzzles and combat is WAY off, and this game is under 5 hours long. Additionally, the difficulty spike near the end of this game is insane.
Not a bad little game though. Fans of DMC and Onimusha should enjoy this.
6/10
Aged terribly. It had its influence, since God of War basically ripped it off blatantly, but the combat is bad, controls are clunky, boss fights are terrible and enemy variety is limited. Platforming also sucks.
The best part of the game is the environments, they're quite interesting and well made for a game of its time and the atmosphere is good too.
Other than that, the story is pretty simple but decent, however the script, the line delivery, the cutscenes and transitions are all subpar too
It is a very short game and even though some of the bosses have infuriating bullshit attacks near the end, it should be easy enough to beat if you have the patience to bear through the god awful boss fights.
The best part of the game is the environments, they're quite interesting and well made for a game of its time and the atmosphere is good too.
Other than that, the story is pretty simple but decent, however the script, the line delivery, the cutscenes and transitions are all subpar too
It is a very short game and even though some of the bosses have infuriating bullshit attacks near the end, it should be easy enough to beat if you have the patience to bear through the god awful boss fights.