Reviews from

in the past


It is fine. Narrative elements here are borrowed and used in future games that do the concept more justice in my opinion, but Persona still offers up a decently memorable set of characters. The gameplay was at the very least very easy to break, which made getting to those character moments easier. The Snow Queen route is not worth doing.

I definitely see the vision, but the gameplay is so outdated it hurts... I hope it gets a remake soon, because I found the story to be interesting.

However I will be reading the manga when I can.

Gameplay is outdated as hell and it shows, but the music is so godamn good.

LIVED IN BURIED MEMORY
WITH FEAR-RIDDEN SELF-CONSCIOUSNESS
I'M JUST A LONE PRAYER


So this review will only be about the Snow Queen route. I played the SEBEC route years ago, so it's not that fresh in my memory, however I can confidently say that if you plan on playing this game at least once, go for the SEBEC route.

So yeah, I love Persona 1. I'm the Persona 1 strongest soldier, I will do the 10 hours grind for the max ambrosia run no problems. But I cannot recommend this route to other people, because I know everyone will hate it.

Still I will try to tell you about the good things. The Snow Queen route has an interesting plot, some may say it's even better than the SEBEC one, and you get to play as Yukino or Yuki, which is not possible in the other route. And since Yukino is an important part of the Persona 2 duology, it's nice to see her younger years play out.

Another great thing about this route is the how to unlock it. You have to learn these rumors around the school about a play with cursed mask. You need to run around, collecting information and talking to the right people in the right order to trigger the event to start the route. These type of things are awesome and I'm sad that thanks to the internet we don't get to have moments like this anymore. Imagine being a kid in high school in 1996 that just finished Persona, and suddenly you heard a rumor about a another huge campaign hidden in the game, and this rumor is about an in game rumor, I would have rushed home so quickly and would have play non stop all over the weekend just to see if it was real, man so cool...

Anyway, back on topic. Once you start the route you get to choose which of the three dungeons do first, and the order will affect your playthrough a lot. Also inside these dungeons you will find options that can affect the ending. So in theory, all of these paths will offer a lot of replay value, sadly here's when the game stops being fun...

About the negative things... I'm not gonna sugarcoat it, the gameplay will drive you crazy. I don't have an issue with the random encounter, which is one of the things that people complain the most, I think it's okay. The real issue the length of the battles.

In this game, your party has 5 members, which already makes the battles really long, and on top of that some battles have 6 enemies. So imagine 11 turns for just one round, it is pretty exhausting. And it is not well balanced either, because sometimes those 6 enemies will spam insta-kill skills, or at the beginning of the battle they will use 6 powerful area magic before you can even act once. So prepare to lose randomly at times.

Another stressful thing about this route is that the dungeons have a time limit, and once you enter one you cannot get out. So if enter one and you start to get a hard time in the upper floors, there's nothing much you can do. All those levels that you gained will go away if you lose, meaning that you cannot grind inside dungeons. "Luckily" there is an extra dungeon where you can grind, but it is not open until you beat the first dungeon, so if you want to beat the hardest dungeon first you will have to grind at the very beginning of the game. That's right, you have to fight over and over and over again against the low level enemies of the hospital.

And you may ask, then why would I want to beat the hardest dungeon first? Well that's because this game is a little evil and that's the only way to unlock the ultimate persona of all your party members. (If you do the dungeons from the easiest to the hardest you at least will get the ultimate persona for two party members, and you get to decide which.)

Finally you need to be around the level 60 to beat the final boss, getting there without grinding is impossible. You will get there around level 35 to 40. It is possible to beat the final boss at level 40, it did it, but the fight will take an hour, because, you guess it, the final boss will heal itself, a lot. So be ready.

So yeah, that's the Snow Queen route for you. I hope you have a blast if you decide to do it. I sure did, there's this weird feeling of achievement after beating something like this, yeah anyone can beat a hard game, but a tedious one, that's the real challenge.

yeeaahhhh idk. bad controls, bad ui, bad fights, and the story sadly doesnt make up for much of that. I thought this would be more tolerrable because of the story but it ended up being pretty sub-par (doesnt help that I only really liked 2 of the characters). I did like the ending and the story isnt bad by any means, it just ended up holding it back even more. Its ok tho

While this definitely doesn't hold up in recent times i wouldn't say its necessarily bad. Its just reeeeeally dated. It's got that classic "walk 2 inches and fight something" encounter rate that most old JRPGs have. id be lying if i said it didn't get annoying and the he dungeon layouts don't help either. Luckily the combat is good once you get used to it. It can be a bit jarring for people that played persona 3-5 first tho. That didn't stop me from having fun. Overall i dont regret giving it a shot, i may never play it again, but im glad i played it at all. If you like persona in general i think its worth a try. and hey, worst come to worst you can always just watch a walkthrough.

This dogshit game is saved by the last act tbh after you beat kandori. The cast feels more like friends and people who have deep relationships with each other, and maki is a pretty cool character. But still, this doesn’t mean that 75% of this game is utterly terrible, and the combat is still ass throughout the entire game with a final boss that is just a sponge for damage.(one of the most boring fights ever) There is obvious good qualities to this game but the spawn rates, the terrible and broken negotiation system(some options will work and then not work on the same enemy), charm status being broken, random enemies with insta kill attacks, boring long dungeons that are mazes and etc. Really the only decent/good qualities I’m talking about come near the end of the game, and it has nothing to do with gameplay. Yes the cast is decent, but nothing special in the grand scheme of things, and the same can be said about the story but I would say the story is barely on the point of decent, more so the themes and message that the game tries to portray are the decent quality about it. It leans into what we would see in later persona titles, like your true-self and accepting all the good and bad qualities of you. So it was nice to see that, but overall I would say this game is not worth your time and if you really want to experience it, I would say just watch a playthrough. The pain and suffering is not worth it.

Overall:3/10

Edit: ok the feel good ending is not enough substance at the end of the day, I still hate this game so new rating 2/10. Story is meh and characters are decent still so I will check out manga.

Я наиграл больше двух часов и это ад. Я всеми силами хотел чтобы мне понравилось, но я не могу. Меня попросту заставляют всё время драться с монстрами, а это уже превращается в рутину. Я предпочитаю получать удовольствие от игр, и если они не могу принести мне его, то это не стоит моего внимания. Я очень хочу чтобы это игра получила ремейк, так как в ней есть потенциал.
Игра устарела, она может и породила одну из моих любимых серий, но это не меняет того что игра состарилась, и она просто выводит меня из себя. Сравнения с пятой и третьей частью бессмысленны.

Quite the frustrating game at times, but I would like to think of it as a more positive experience. (Completed SEBEC quest)

I surprisingly really liked this game but i can say it does have its flaws. The highs are high and the lows are low in this game, i feel like as a fan of the persona series this game should be played last as it sets up a lot of things that aren’t really explored in until later games. The potential is there but unfortunately i could only get myself to care about Maki and Philemon lol

Looking through my eyes. If perhaps you feel I woke up with you, just smile. Don't you want it, baby? Keep it real, let's keep it real.

Hard to focus when there are so many encounters, other than that, not a bad game at all ! Just very old fashioned.

Ainda que com algumas conveniências e inconsistências no roteiro, é um bom jogo. Por se tratar do primeiro jogo da série, algumas mecânicas estão bem datadas, o que às vezes pode causar estresse para aqueles não acostumados. Se é fã da série, vale a jogada, mesmo com todos os problemas que ele possui.

Definitely outdated. The music slaps tho. I thought I would've hated it much much more.

Presentation is interesting but the gameplay is atrocious. In desperate need of a remake.

This review contains spoilers

Review for SEBEC Route only, I just restarted to play Snow Queen.

I absolutely loved this game. I got through the main story in about 30 hours, but I chose to spend 20 hours grinding just for fun (which ended up being the deciding factor for me playing Snow Queen). The grinding in this game is almost an idle game to me, only occassionally needing to change things up and after a while I had the enemies well memorised.

I missed the fusion spells Persona 2 has to offer, and I'll admit that the area limitations (in terms of what a character can hit based on where they are) were something that initially scared me when I tried to play this years ago. However, I actually adapted really quickly and only needed to change up my team layout a couple of times. I loved the first person perspective combined with how fast you move - bouncing off the walls brought me such great joy throughout.

The game is super clear in what you need to do and when unless it's something secret/unlockable (such as the Snow Queen Route - which I almost stumbled into doing the first time by pure chance - or having Reiji as a playable character). I was never struggling for where to go and there was only one occassion where I grabbed a guide and it was because I failed to notice a staircase on the map and a minor glitch later showed on the map that I'd already been down it when I hadn't.

I really appreciated the story for how the idea of Personas was handled. The game puts emphasis on the lack of a true self (in contrast to what later installments would insist upon) and confronts the fact that there are many aspects to what makes a person and those change depending on the situation and your existence in other people's eyes. It addressed the conflict of feeling like you're not being true to yourself because of how you act in different situations, the concept of someone being "fake", and recognised that that can be something difficult to navigate. In the end, it did give the simple answer of "it doesn't matter. Stop getting lost in the details. It's all you. You're you and you're real no matter what." and I think that is beautiful. I think it's something that is worth addressing regardless of age because anyone can get caught up in the concept of being "genuine". This game really reminded me why I loved Persona 2 so much and Persona 1 is now my second favourite in the series because of how frank and real it feels.

One thing is I really wasn't sold on Maki having feelings for the protagonist. I appreciate their relationship doesn't seem to come to anything, because it just didn't feel like it really made sense. Honestly, was cheering for Mark and Maki quite a bit - their relationship was pretty cute!

Controls wise, I found the d-pad difficult to work with compared to the joystick. I'd definitely recommend joystick for playability.

Songs are absolute bangers, I never got sick of the battle music and Battle Tesso is iconic. I'm desperate to use that track in any situation.

I wasn't completely enamoured with the 3D in the cutscenes - I'd have preferred 2D for them - but they don't look bad. They're clearly higher quality than the Playstation 2 models Atlus were using at the time.

Love the game so far, i am playing with a music patch that restores the old ost. My only problem has to be the combat, the high encouter rate is not that bad but ia still annoying. Plus each teammate has two xp bars one for personas and one that is just theirs. I find just it really annoying and unnecessary to have two xp bars, it also makes equiping personas to teammates more annoying.Besides that I like the story and the characters so far.

Uma versão extremamente bruta e experimental de todas as mecânicas e sistemas fantásticos que fazem parte dos jogos futuros da série.
A essência da coisa está alí, perdida em meio a escolhas rudes e um sistema de batalha exagerado, complexo e desorganizado.

A história é boa e digna das loucuras da série, mas estando longe de se comparar ao alto nível de progressão narrativa presente nos outros jogos. E, claro, um fator bem divertido da história do jogo é que ele possui duas rotas de história totalmente diferentes - uma canônica e uma fantasiosa. Só joguei a rota canônica (SEBEC Route) mas uma hora vou voltar e testar a Snow Queen Quest. Pelo pouco que eu vi, essa rota parece ter uma história bem diferente, dahora e divertidinha... mas deixemos ela para outra hora por agr.

Enfim, é um experiência válida para quem curte a série e curte jogos retro - mas esteja avisados quanto as várias mecânicas bruscas do jogo (incluindo uma taxa exageradamente alta de random encounters). Isso pode tornar a experiência da coisa bem maçante em vários momentos.

While Persona 1 is a game that has its place in history for spawning one of the greatest JRPG series of all time (thanks to MegaTen as well), it's a flawed game. I really enjoyed the stories of both routes, the cast, the music, the visuals, and everything else...except the gameplay. It's a little...clunky and while I was able to adapt to it, it definitely feels a little awkward. As a MegaTen fan, though, the first-person dungeon-crawling was fine and the exploration was serviceable. It's overall an interesting game that I wouldn't say is bad, but more or less is just a game that's aged with time. As a Persona fan, you'll ever love it or hate it. As someone who's played a few RPGs in their day, it's alright for what it is and wouldn't say I hated my time with it.

n da pra mim n, velho, massante e mt difícil, so a ost presta


يا يابه يا بوية
اول لعبة دانجن كرولر
اول لعبة تيرن بيسد
اول لعبة من اطلس
انهاءها كان عذاب و تحدي ما توقعت اكمله و استهلك كل جزء من روحي
نظام معقد دينه مستلك و قصه طويله و دانجونز تطلع الروح و اول مره لعبه تجبرني عالغرايندنغ و اسويه و صعوبه حتى عالنورمال تخلي الواحد يسب
اني نوب بهالالعاب ( داه هاي اول لعبه من هالنظام ) بس تحملت مع كل هذا و كملتها
لعبت اللعبه على مسار السيبيك الي هو المسار الاساسي مع وجود مسار آخر شفته يوتيوب لان مستحيل اعيد اللعبه فأغلب كلامي على المسار الاساسي
قصة هالمسار عادية و مباشرة ه

Até me interessei pela história e por alguns personagens mas simplesmente não tanquei a gameplay.

A game greater than the sum of its parts.

As a spin of of SMT, Persona’s main strength to me personally has always been character writing. While the original does have interesting characters, it seems to have the disadvantage of being the original attempt at this character writing. Generally speaking the characters are not as fleshed out as later entries into the series. The one exception being Maki, who sports an excellent character arc that really brings to light inspirations that were implemented in the series later. Other characters do have arcs but they are less involved are somewhat read like a PowerPoint of a well executed character.

The gameplay is probably my least liked aspect. Many of the aspects are not explained very well, and even after figuring them out they are more painful then fun (mainly speaking in demon negotiation and absurdly high event encounter rate coupled with slow paced battles).

Another aspect to consider is the OST. While I generally enjoy many of this re-release’s vocal tracks, they do clash with the games more somber and horror centric tone. Many of the original tracks are much more foreboding, such as the opening MV. But again, I do love these new vocal tracks separate from the game.

Overall, this is a game I’d recommend to anyone with any interest in the series roots or people looking to play an earlier dungeon crawler like JRPG. Glimpses of genius shine through at times, mainly in regards to Maki