Reviews from

in the past


This review contains spoilers

I'm always on the lookout for games that tackle themes of living with real-world religions. The Shivah caught my eye a few years ago for this very reason - I'm Christian, but I can just as easily appreciate a story about an Orthodox Rabbi trying to make sense of himself and his faith in modern day. I actually read through a Let's Play of the game years ago, so this playthrough was mostly a formality (though I was happy to play through it during Passover - maybe not a holiday I normally celebrate, but it felt appropriate).

I think there are two types of stories trying to emerge out of The Shivah. The primary story is a gritty noir murder mystery, looking at Judaism through a shattered lens and trying to find a way of being true to the old teachings in a shifting world. This is a theme that resonates with me considerably, even though I obviously live a very different experience from Rabbi Stone. It's an excellent story, and I like watching Rabbi Stone try to make amends with the Indian woman he refused to marry into his congregation as he investigates her husband's murder.

There is also comic relief throughout. For the most part, this is all hidden away as easter eggs (wait, is that really the right analogy to use...?), in stuff like the computer program with all the Rabbi jokes. I also quite like this, as I do the ability to answer questions with Rabbinical Responses (a term that has stuck with me since first reading the LP as a concise way of saying "answering a question with a question"). To an outsider learning of these things, this feels like an illustrative mechanical expression of Judaism. The particular highlight is the final confrontation, which tributes Monkey Island's "Insult-Swordfighting" with the perhaps equally silly "Rabbinical Fisticuffs". A great capstone to the experience.

...this is all to say, I like all the constituent parts of this story quite a bit. However, whereas they ultimately work together, the contrast is obvious. It's a bit like a satisfactory welding job involving two obviously different metals. You can see or feel for yourself that there are two different bases, but a single fused object of respectable integrity has been produced. Does it matter if the texture of the metal shifts? If it works it works; I suppose it's up to the player to comment upon it. For me, it's good enough that I like it all, but it is a bit distracting.

One thing I didn't pick up on in the LP is the voice acting. This might be a consequence of reading the LP years before playing the game, but Rabbi Zelig definitely had a different voice in my head than he did in-game. I liked everyone else well enough, though.

The Shivah is a quite strong little game. I don't know that it answers all the questions it advances - I don't know that it can do so, really - but it's a title that very much got me thinking, and still gets me thinking. Very much worth the playthrough.

Is this a good game to play right now of all times? Don't know.

Unha aventura gráfica centrada na investigación e cun ton serio e sobrio. A investigación criminal, malia ser corta, funcioona ben. Non tanto o feito de que ten unha pretensión teolóxica moito maior do que é quen de realmente ofrecer. Ao final é unha historia simplista a nivel filosófico sobre ben e mal, nunha situación onde é obvia a moral e que só se pode apoiar dende unha lóxica de fe en deus (neste caso xehová) e ferro non tan a fondo. Unha mágoa, con tódalas posibilidades que tiña.

Fun, short little game made by the devs of the Blackwell series

This review contains spoilers

The most detectively detective game I've ever detected. No hand-holding, no markers, no prompts that you're on the right track – you don't know you've solved the puzzle until you've actually solved the puzzle. Shivah benefits from its unique perspective – you play as a New York rabbi overseeing a floundering synagogue. You have the option of giving a “Rabbinical Response” to most characters (which amusingly amounts to a rhetorical counter-question). But the game almost undoes itself with a ridiculous climax ala Assassin's Creed II – a bout of clerical fisticuffs.


Completed with 100% of achievements unlocked and all three endings. With Unavowed's addition to Xbox Game Pass (for PC), before getting stuck into that I felt that I ought to finish exploring Wadjet Eye's back-catalogue of point-and-click adventures. The Shivah is one of Wadjet Eye's earlier games, centred around a rabbi who becomes caught up in the murder of a former congregation member. Compared to many games in the genre this is a rather short game, readily complete-able within 1-2 hours if you know what you're doing and with the 'puzzle' gameplay mostly based around conversations rather than item manipulation (a common theme in many Wadjet Eye games, to varying extent). There are some interesting moral themes here (but the Jewish theming shouldn't be seen as a detractor for anyone, as it's not crucial beyond giving the plot its basis) and overall this is a satisfying experience, though the story isn't as fleshed out as many of Wadjet Eye's more recent releases.

Really enjoyed this! Short and sweet. Really unique too, can’t say I know of many point & click games starting a rabbi.

Really enjoyed this one! It's a little short, and it took me way too long to catch on at the end 😂 but I had a lot of fun with it

The last part is oddly reminiscent of Yakuza and Metal Gear Solid 4 Guns of the Patriots.

For real

It's a very interesting short game with 5-6 endings where a Jewish Rabbi becomes a detective and tries helping out solving his former fellows' murder. Choices really matter in this game.

It tried something different and I always respect that

Short and fun point-and-click. I love the look and the role you get to play, not the usual gaming protagonist.

falls apart at the end but keeps momentum for 3/4s of its playime

compact little adventure game. what is here is good but it could've been a bit longer to let things develop more fully
love that one of the dialog options is "rabbinical answer" which is "answer a question with a question"

The premise of this game made me expect a larger development on methaphisical/theological themes. The supposed approach from a jewish perspective made it more interesting for a goi like me, although one can suppose that certain issues about questioning faith are universal to any religion. Sadly, the game only hinted with this themes, and the overall approach was pretty shallow.

The noir/detective plot was incredibly lazy, too. Like, it was extremely easy to go from point A to B. Very poorly written. Oh and a boxing rabbi, all of a sudden, i’m not saying it like it was an impossible thing, but it felt to me like they pulled a very weak and evident Deus Ex Machina there.

Now, to be fair, i know this was Dave Gilbert/Wadjet Eye first game ever. And i played the whole thing in probably less than 2 hours so it wasn’t a big waste of time. But still, i can’t help it than just feeling dissapointed anyway. This is a game that could definitely use a proper remake.

I wouldn’t recommend this game to anyone, except if you were a die-hard fan of Wadjet Eye and you were looking forward to own their whole catalog. Otherwise, just skip this.

Really well made adventure game

A very impressive and accomplished detective game. I definitely wish this was a bit longer and didn't have the bizarre confrontation scenes that take place near the end but this is still some damn good shit. Wish there were more games like this.

It's by no means a perfect game, but no matter what problems it has it's still a noir adventure game starring a rabbi, which is terrific.