Civ 4 was a fun time when it was the most recent Civ and the complete edition was full of neat things that I enjoyed, including that one space scenario.
It was still the best Civ when 5 had come out, but after a while when 5 had matured with content, I tried going back to 4 and it didn't seem as good. Still, it was fun back when I was playing it so I won't take points off.
Good selection of music, too.
It was still the best Civ when 5 had come out, but after a while when 5 had matured with content, I tried going back to 4 and it didn't seem as good. Still, it was fun back when I was playing it so I won't take points off.
Good selection of music, too.
(8-year-old's review, typed by his dad)
Baba yetsu yetsu tamoogi
Googoo gaga baba-ba-baba
That's my impression of the theme. I have a world where I can, like, mess with the stuff. And I went to the Egypt city thing on City Mode and made it Barbarian, made it only have the bad stuff, and made its population extremely high. And put it in a Fallout zone in an island in the middle of the ocean!
Baba yetsu yetsu tamoogi
Googoo gaga baba-ba-baba
That's my impression of the theme. I have a world where I can, like, mess with the stuff. And I went to the Egypt city thing on City Mode and made it Barbarian, made it only have the bad stuff, and made its population extremely high. And put it in a Fallout zone in an island in the middle of the ocean!
This is my favourite Civilization game.
Great menu music (Baba Yetu), good city management, where playing tall was as viable as playing wide.
Different leaders for some civilizations means you could play a bit different with each civilization.
Also it's important to mention good modbase, mods like Caveman2Cosmos or Realism Invictus still keep this game alive after many years.
As a downside combat is still pretty random (Doomstacks of units is a pretty popular strategy in this game). Also culture spreading borders, which allows you even to take enemy cities peacefully is fun, but not very logical.
Great menu music (Baba Yetu), good city management, where playing tall was as viable as playing wide.
Different leaders for some civilizations means you could play a bit different with each civilization.
Also it's important to mention good modbase, mods like Caveman2Cosmos or Realism Invictus still keep this game alive after many years.
As a downside combat is still pretty random (Doomstacks of units is a pretty popular strategy in this game). Also culture spreading borders, which allows you even to take enemy cities peacefully is fun, but not very logical.