Reviews from

in the past


if theres anything the room would be great as, it would be a vr game. had a blast figuring out puzzles and feeling like im there doing it.

One of the best VR games I've played so far. Really immersive and the puzzles are fun and challenging. Organ puzzle was frustrating as hell though

This one was shorter than previous games, less themed around mechanical contraptions and more around ancient egyptian magic and other voodoo nonsense.
The reverend episode felt most tedious, and the organ could've been designed better (can't see both the board and the keys). But I'd be lying if I said I didn't enjoy this game. VR was well utilized and didn't feel like a gimmick. Although I wouldn't recommend this in Oculus as it doesn't do justice to the HD textures


you keep making the knobs, buttons, switches, controls, handles, levers, clasps, latches, toggles, dials, snaps, and keys, and i'll keep walking past them 37 times (NOTE: this one also made me feel like i was going to throw up)

I like this series quite a bit and it translated alright to VR. Sometimes I just out right missed things and the puzzles seemed repetitive. Good game though.

It's got all the same problems as the previous entries compounded by the fact that we're back to teleporting to different rooms. I like a single unified space that incorporates story elements into the puzzle rooms themselves, this is just a random gathering of neat set pieces. It's still satisfying to see all these mechanisms play out, but I can never say that I'm thinking and entertained at the same time.

Very fun VR puzzle game I beat in an evening. Hope more are made cuz this is my kind of shit.

My introduction to The Room series, and while they're all worth playing, VR makes this really special.
The atmosphere is wonderful and the puzzles are testing. Strongly recommended.

The room vr is an incredible way to introduce someone to vr. It's an expertly crafted immersive vr escape room experience investigating various supernatural occurences.

Took my time with this one, as the later room titles really started annoying me with their process-of-elimination design, but The Room VR really did step it back up to where 1 and 2 thrived, in the intrigue of the purpose of the player and the lovecraftian-type unease it delivers on well. Great early VR title I played through, and easily my favorite Room game.

this one was really fun in vr

To be honest, one of the very best experience I've had in VR.
It is a pleasure discovering beautiful and mysterious places where you'll unravel secrets in well put out, and never frustrating puzzles.
A slightly short but very well paced, and wonderfully crafted game.

Decent, a good first effort, but short. The Room is a really great, tactile feeling puzzle series on iPads etc so it's a bit of a step back and there's just too much stuff which doesn't react to you. The Index support is also pretty poor. Probably good enough on the Quest given the simplistic nature of the game. It isn't exactly a looker either, though there's some good playing with scale and occasionally a nice bit of atmosphere.

The only trouble I ever had with the game was finding which bits I can interact with, especially pulleys tucked away at the sides of things. Looking forward to a more involved sequel.

A classic escape room game that started on cell phones and works great in VR as it’s all about manipulating objects. The game is pretty meaty at 5 hours or so with some good puzzles. There isn’t much too it outside realizing what goes where and how pulling the right doohickey at the right way but VR makes it a little more exciting.

Overall Score: 5

Liked it although the audio design is kinda bad