probably my favourite game period, it probably changed my life in ways i can't completely grasp.
i just love this weird charming RPG whose world and characters hold so much importance to me even all those years later. watching countless videos on this game just makes me appreciate Toby Fox's writing and the narrative it's going for more and more as years go by. i love its metanarrative, its timeless soundtrack, its funny jokes and blurred secrets. maybe the pixel art gets a bit weird in some parts or the mechanics are somewhat a bit frustrating at times, but man I just can't help but love this thing.
no matter what you think of the game, you got to admit that Undertale, if anything, is special.
i just love this weird charming RPG whose world and characters hold so much importance to me even all those years later. watching countless videos on this game just makes me appreciate Toby Fox's writing and the narrative it's going for more and more as years go by. i love its metanarrative, its timeless soundtrack, its funny jokes and blurred secrets. maybe the pixel art gets a bit weird in some parts or the mechanics are somewhat a bit frustrating at times, but man I just can't help but love this thing.
no matter what you think of the game, you got to admit that Undertale, if anything, is special.
O que dizer sobre undertale se não que é uma obra de arte, eu não costumo chorar com jogos nas meu deus, esse monte de pixels me fez chorar, sua trilha sonora é magnífica, os personagens cativantes, a história é muito boa, todos os três modos de jogo são incríveis, o combate é simples e mesmo assim maravilhoso, um jogo curto pra zerar no fim de semana e terminar dizendo "essa obra de arte valeu cada centavo"
This review contains spoilers
A wonderful game, and my second experience on the Switch after BotW. Incredible storytelling and music, and even though I didn't have much knowledge of Toby Fox's influences (besides his history with Homestuck) like Mother/Earthbound and JRPGs, immensely enjoyed this. Having little vignettes of storytelling by examining bookshelves, and then seeing those change dynamically throughout the game, especially with characters changing dialogue, was revolutionary to me for someone who hadn't played any other RPGs besides Mario & Luigi and Pokemon.
Went into the game knowing there was something about mercy and murder, and there were different endings, but truly didn't expect the extent of stories and branches there were. As most did, killed some and spared some on my first run, sparing most of the way towards the end and killing Toriel and Undyne. Played True Pacifist and had to look up some parts, like finding the True Lab. Did not end up doing Genocide just cause..the idea of it sucked, and seeing it on YouTube was enough over trying to experience it myself.
Switch-exclusive boss was very fun. Wish more games utilized those kind of mechanics.
Music slaps. Might dip back in just to re-experience it.
Went into the game knowing there was something about mercy and murder, and there were different endings, but truly didn't expect the extent of stories and branches there were. As most did, killed some and spared some on my first run, sparing most of the way towards the end and killing Toriel and Undyne. Played True Pacifist and had to look up some parts, like finding the True Lab. Did not end up doing Genocide just cause..the idea of it sucked, and seeing it on YouTube was enough over trying to experience it myself.
Switch-exclusive boss was very fun. Wish more games utilized those kind of mechanics.
Music slaps. Might dip back in just to re-experience it.