So this game is by no means a masterpiece, it's fairly slow and the story and setting will only really appeal to Yu-Gi-Oh! fans, but it just so happens that I am a HUGE fan of the anime and manga and grew up playing the card game as well as the video games, so it's perfect for me! The game has three separate campaigns, with each one having a fairly different series of events until the end. The second to last level is still boring and slow but, overall, it's always a blast controlling the Egyptian Gods in an SRPG!
A Yu-Gi-Oh RTS / strategy game is an interesting choice. I appreciate it for what it is, but keep in mind that other than the characters from the anime, it has nothing to do with the card game. One other gripe - when you replay in NG+ with higher levels, a couple of the missions become borderline impossible because certain characters don't get their levels scaled up, so they are one-shot by every enemy.
This game is mediocrity incarnate and yet I have an immense soft spot for it, mostly due to nostalgia and perhaps some degree of brain rot.
The turn based combat is extremely slow and meandering with very little in the way of depth and complexity. In the extremely unlikely event that someone decides to play this and also happens to read this prior, please do so on an emulator and use the turbo/speed-up functionality to cut down on the mind numbing length of certain attack animations.
To me, the real draw to this game is pretty much solely in collecting Yu-Gi-Oh! monsters and picking your favorite ones to add to your characters' teams of 3. It's fun to see the creatures on the cards be represented in an RPG context and I always found it cool to see your monsters in the levels/maps that you progress through moving about as you command your characters from point a to point b. Admittedly however the novelty wears off very quickly because 95% of what you do in this game is thoughtless tedium.
The turn based combat is extremely slow and meandering with very little in the way of depth and complexity. In the extremely unlikely event that someone decides to play this and also happens to read this prior, please do so on an emulator and use the turbo/speed-up functionality to cut down on the mind numbing length of certain attack animations.
To me, the real draw to this game is pretty much solely in collecting Yu-Gi-Oh! monsters and picking your favorite ones to add to your characters' teams of 3. It's fun to see the creatures on the cards be represented in an RPG context and I always found it cool to see your monsters in the levels/maps that you progress through moving about as you command your characters from point a to point b. Admittedly however the novelty wears off very quickly because 95% of what you do in this game is thoughtless tedium.
This review contains spoilers
Such a weird choice, but the gameplay is actually alight. So this is a straight RPG, no Card games whatsoever. Instead each character gets three monsters to fight on their behalf.
It has leveling up and you send out characters to capture towns on a large map. The combat is simple, but its fun. Get ready for a long play through, as each level takes upwards of an hour to finish. Honestly, first play though of the story is okay, but when you play the next characters story, you gain the ability to summon one of the Egyptian Gods, which makes the game really shine.
Not a very good Yugioh game, but its a fun RPG. Its got a lot of replay value and the slowness becomes almost relaxing. Not a masterpiece, but way better than it has any right to be
It has leveling up and you send out characters to capture towns on a large map. The combat is simple, but its fun. Get ready for a long play through, as each level takes upwards of an hour to finish. Honestly, first play though of the story is okay, but when you play the next characters story, you gain the ability to summon one of the Egyptian Gods, which makes the game really shine.
Not a very good Yugioh game, but its a fun RPG. Its got a lot of replay value and the slowness becomes almost relaxing. Not a masterpiece, but way better than it has any right to be
An indomitable game. A game whose primary gameplay loop (along with graphics, balance, and ease of play) sucks so bad that its secondary gameplay has all the room in the world to shine.
This game has nothing to do with cards, do not play it if you are looking for a card game. This game is terrible as an RPG, and barely good as a management/base-building simulator. But as a world and as a game-space, there are maybe few games on the level of this.
I replay this game maybe once a year. Not because the gameplay is good. But in spite of the fact that the gameplay sucks because the music and general aura this game has is so thick. You can feel the rotation of the entire Earth in these levels, menus, and cutscenes.
This game has nothing to do with cards, do not play it if you are looking for a card game. This game is terrible as an RPG, and barely good as a management/base-building simulator. But as a world and as a game-space, there are maybe few games on the level of this.
I replay this game maybe once a year. Not because the gameplay is good. But in spite of the fact that the gameplay sucks because the music and general aura this game has is so thick. You can feel the rotation of the entire Earth in these levels, menus, and cutscenes.