a definitive vr experience and one of the best games out there for it, but that doesnt absolve it of some of its issues (which is understandable--it is an early access title after all). combat ranges from either feeling excellent and extremely responsive to weird, floaty, and weak, and it all depends on what weapon you use. daggers, short swords, shields, hatchets--anything that's not too big works well. you stab, you swing, you slice, and it all has impact and visceral. in contrast, long swords, warhammers, claymores--these feel like garbage. they don't really SWING like you expect them to, and it ends up feeling floaty and weird. if you pretend the heavier side of weapons have a heavy feeling to them, they definitely work better, but not great. the warhammer in general just ends up doing things you don't expect it to, and not doing things you do expect. the spear sucks at stabbing particularly, but it's actually really fun to use as a two handed staff instead. archery is neat, but the limited arrows is kind of garbage and collecting more off the battlefield sucks, too. you can mod that out, but you really shouldn't have to.
anyway, your experience will vary, but it's a great feeling game at its core--it needs to be, considering there's no story or progression or anything else. you get gameplay, and it's gameplay for the pure sake of it, and it feels damn cool. my favorite and personal recommendation is to use dual hatchets and just rip and tear.
for reference, this was on the oculus rift s. i wonder how some of these weapons feel on the index.
anyway, your experience will vary, but it's a great feeling game at its core--it needs to be, considering there's no story or progression or anything else. you get gameplay, and it's gameplay for the pure sake of it, and it feels damn cool. my favorite and personal recommendation is to use dual hatchets and just rip and tear.
for reference, this was on the oculus rift s. i wonder how some of these weapons feel on the index.
Really fun with infinite replayability due to the creativeness of the modding community. Always wanted to smash people with the fume knight ultra greatsword in a VR game. Games a little lackluster in content in vanilla IMO (Games still in early access however, so it's to be expected) but with mods this game can provide endless VR swordfighting entertainment.
Fun enough for like an hour and a half. Unfortunately I'm not much of a psychopath so the enjoyment of killing dozens of the same NPCs over and over again doesn't last long. Also the combat can be pretty janky with enemies getting back up after crushing blows to the head, stabs to the heart and throat, and several cuts to the legs and other such things. It's also hurt by the inability to actually get resistance when hitting enemies. The modded weapons and maps are nice enough at least like the bloodborne trick weapons.
U10 review - while the game is starting to get real content now in the way of dungeons, B&S is really a base for the mods that make the game as wonderful as it is. While that's not necessarily a bad thing, it should be considered before buying.
B&S does a good job of implementing solid physics without letting it be a hinderance to the game, and if I ever really just want to vent without getting 20 to life it is there for me... but in the end it's a wave fighter with not much happening without mods. Huge recommend if you're okay with that.
B&S does a good job of implementing solid physics without letting it be a hinderance to the game, and if I ever really just want to vent without getting 20 to life it is there for me... but in the end it's a wave fighter with not much happening without mods. Huge recommend if you're okay with that.
As far as VR games go, honestly there's only so many good ones. This one is good. It's a very freeform game, you just swing melee weapons around and kill NPCs. But said melee weapon swinging is very immersive: your weapons have weight and momentum, armor will block certain weapons, and the AI is getting better at fighting over and over. In theory an update next year will have a story mode where you unlock and store weapons in your house for some actual progression instead of just sandboxery, which I'm very excited for. But even now, the game is very worth a purchase if you have a headset!