Beyond a unique, charming art-style, Gunman Clive offers a serviceable albeit remarkably shallow experience: the stages remain of consistently average quality for most of the extremely short campaign with only a few, extremely dull bosses. It offers a nice diversity of enemies, mechanics and platforming twists to keep the gameplay flow decently entertaining, but everything is too streamlined, simplistic and ultimately mediocre to be interesting or exciting in any meaningful way, aggravated by a forgettable soundtrack.
Cheap and short action platformer that plays like Megaman but with a different power up system. The visual style is easily the most striking thing about it and gives it a great vibe. Levels and bosses strike a good balance of being challenging enough to not be push overs but not so hard that you'll get frustrated. Also enjoyed the unlockable duck mode in which you have to flap your way through the run and gun levels with no offensive capabilities. Nothing amazing but easy to recommend as a good time for 2 bucks.
i somehow never beat this when i owned it as a kid but it's a decently fun and short classic megaman inspired platformer with a neat style. not very hard, there are a couple moments that'll trip you up but it shouldnt be too difficult to breeze through in like 30 minutes. theres also other playable characters with different abilities which is nice if you ever want to come back to this and boot it up for a quick replay. iirc this game was also like really cheap on the eshop prior to it getting shut down, like 2 or 3 dollars so there was no reason not to pick it up if you had a couple dollars to spare
gunman clive has a unique art style that ends up being its only differential. mechanics are pretty simple, weapons don't add much variation and the level design is rarely interesting (the train level and the gravity stage are highlights). the game is quite short, the difficulty is well tuned and the boss fights are pretty much old school. in conclusion it doesn't present anything groundbreaking but ends up being a solid short game.
Gunman Clive is like a Lidl chocolate bar: not something you've heard of, but recognizable. It's a western run-and-gun game in the style of Mega Man, although not quite as challenging. There are multiple weapons, bosses, and different environments. The jumping mechanics feel similar to Mega Man, where you gain a little upward momentum before the character's weight quickly brings you down. You can play as different characters, two of which play similarly, and one who is completely different. To get back to my analogy from earlier Gunman Clive is short, sweet and cheap even as part of the HD collection on Switch, highly recommended.