A turn based rpg set in Harry Potter: The Chamber of Secrets. It actually tracks the events of the novel surpringly well. I remember that navigating through the castle was a bit of a slog before learning about/finding the short cuts that make traversal much better. There is also a card mechanic that will give you a one time use powerful ability after you scrounge the necessary cards.
The only things more frustrating than being slammed into by a ghost or flying book with no warning at night are the racist tropes advanced in the source material and its author's full-on descent into transphobic conspiracy theories—including implicit endorsement of the ideas underpinning conversion therapy.
This rating is for the PC VERSION only - for some reason every platform it's on has a completely different game.
Couldn't care less about the majority of Harry Potter, and I can't tell if it's nostalgia for playing this when I was 4 or not, but this game genuinely seems to have some really great atmosphere and it's really fun exploring a magic school
Couldn't care less about the majority of Harry Potter, and I can't tell if it's nostalgia for playing this when I was 4 or not, but this game genuinely seems to have some really great atmosphere and it's really fun exploring a magic school
The first game I ever played on the PS2 and I hate to admit it but it was appropriately magical. Easily the best Harry Potter game, it's one of the few that has its own art style - granted it takes the majority of designs from the movie, but a large portion of the levels and characters evoke the cartoonish artwork that sold the original books. The first time you have to use stealth (à la Metal Gear Solid) it is terrifying, the first time you duel with Malfoy it is exhilarating and the first time you fly your broom freely around Hogwarts it is liberating.
I understand a lot of this comes from nostalgia but I replay Chamber of Secrets often and it always remains one of the few entries that capture intended charm and escapism of the original stories.
I understand a lot of this comes from nostalgia but I replay Chamber of Secrets often and it always remains one of the few entries that capture intended charm and escapism of the original stories.
I may be one of the few people to have played multiple versions of this game, and I can tell you they're all WILDLY different. The PC version had a cool open world setting, the GBC version was a strange little turn based adventure game (I literally never got past Aragog), and the PSX version... existed.