Reviews from

in the past


Let us start with the main negative – Scarface: The World Is Yours is simply a port of a year-old PS2 and Xbox game. That said, a good game is most often a good game no matter what platform it’s on and, unlike Prince of Persia: Rival Swords, Scarface doesn’t try to hide that. In Scarface, you take control of Tony Montana in the final scenes of the film – straight after “Say hello to my little friend” – and fight your way out of the mansion (rather than ending up sleeping with the fishes). The rest of the game takes place 3 months after this, where Tony has lost everything and must reclaim what’s his and get revenge on Sosa. There are no extras for the Wii version, so the main difference this time is the controls.

The main functionality is the pointer used for aiming and the camera. You chose between 4 different sized bounding boxes to get the right balance of aiming and camera control (the start of the tutorial lets you cycle through the modes without needing to change it on a menu – making it easy to select the right one for you). The pointer functionality works well, and if you point off-screen the camera will “reset” itself to a default camera, which is great for walking around – you can rest your arm like this. You can also use Z to lock-on to enemies, and mixing lock-on and manual aiming works great. Melee weapons are used by holding down B and waving the remote – unfortunately the chainsaw isn’t pulled off as well as it could have, as the controller doesn’t rumble when it’s active and no chainsaw noise comes out from the speaker.

The nunchuck’s motion sensor is used for taunting, which feels good when someone hits your car and it’s not your fault. The taunt is also mapped to a quick press of the A-button, which you hold to run. On a few occasions, Tony taunted (and he walks very slowly while taunting) when I wanted to run, but most of the time it works well. Speaking of driving, the layout of the Wii Remote & Nunchuck makes driving around randomly very relaxing, as your hands are not cooped up together. Aiming while driving is also made possible thanks to the remote – acceleration, turning, aiming and shooting is simply impossible on traditional controllers.

The missions in Scarface are split up into three main types. First are the standard missions you select from Tony’s satellite phone. There’s a bit of variation, but before too long you’ve done most of the different types. Some involve beating someone up, finding a gang hideout and killing them all; others require you protecting someone; basically they all require driving somewhere and shooting people, then driving away. The variation improves as you purchase a driver, enforcer and assassin – you can take control of each one and perform missions that are specific to each one. Completing the standard missions will get you supplies of cocaine, which you can sell on the street or to your fronts.

Fronts are basically businesses you can purchase. Before doing so, you must complete a mission. These missions are quite varied. One involves protecting the store from gangs, another involves sniping a target and another involves ramming someone off the road, and beating him up to get something off him. After completing the mission; you can purchase the place to use as a drugs front and to take over each part of Miami.

The missions which advance the plot are more like a normal action-adventure shooter than a free-roaming game, and usually take place in buildings, involving shooting your way past a small army to your target. This is where having balls becomes vital. Tony Montana has a “Balls Metre”, which he fills up by shooting people in specific places like the groin or kidney (extra balls are given for not using the lock-on), taunting after you shoot someone, completing conversations with civilians (who you can’t kill when playing as Tony – it’s not his style – but you can when you play as the secondary characters like the driver), and driving Burnout-style. When the Balls Metre is full, you can shake the nunchuck to enter “Blind Rage” mode. When Blind Rage is triggered, the game temporarily enters a first person viewpoint, and makes Tony invincible and gives him infinite ammo. Killing people while Blind Rage is active also gains Tony’s health back, so it’s best used when Tony is low on health. Blind Rage is vital for the more difficult missions.


You also have to keep an eye on the “Gang Heat” and “Cop Heat” metres. They basically show how much rival gangs and the police want you dead. You can reduce this heat by bribes, or intimidating gangs and sweet talking cops. Both of these make use of a special metre – You hold A to fill up the metre (it fills up, then “empties” itself just after its full), then let go. The aim is to get the bar as full as possible – there are different “success” rates on the bar, so getting a full bar will get the best possible result, and an empty bar will get you the worst possible result. This is also used for many other things in the game – such as laundering your money in a bank (if you die, you lose all the money not in the bank) to get various rates (the bank takes a percentage of the money you put in for itself) – this adds a lot of immersion into the game, as opposed to simply pressing a button to get one pre-set result.

The in-game Miami feels fairly large to start off with, but the sense of freedom is somewhat ruined, as there is pretty much only one route around the place – most of Miami is one big road with some side-streets (that mainly require you to get back on the main road where you get off), others are housing estates which may as well be one road with a few side-streets. It looks rather nice, too, particularly in the day (thanks to some good lighting). The cars are sufficiently detailed but the character models, however, are rather poor, and there isn’t much variation at all.

Another aim of the game is to improve your reputation. You do this by completing the main missions and purchasing “exotics”, ranging from henchmen, to decorations for your mansion to cars and boats. Cars and boats that you buy are then available from the driver menu, accessible anywhere in the game, minus plot-developing missions, so you always have a car nearby after a quick phone call – stealing cars bump up your cop heat. Once destroyed, you have the option of repairing the car, but this costs money for all but the default car. The default car is the so-called “QM Convertible” (cars are based on real ones, but with fake names, as always for these games) from the original move – complete with tiger skin innards.

That’s another thing that Scarface: The World Is Yours excels at – it retains the feeling of the movie. There’s a massive amount of swearing and gore when needed. The main character model looks like Tony Montana, walks like Tony Montana and talks like Tony Montana. Even though Al Pacino doesn’t do the voice work, he also sounds just like Tony Montana – the sound-alike really does sound like him. Al Pachino helped to pick him, too. The soundtrack uses music from the same time-frame as the movie, and includes music from the movie itself, so the soundtrack is rather fitting.

So, overall, Scarface is a pretty darn good game. There’s plenty to do, and it’s a lot of fun too. There a few problems and a little lack of variation, but the game works very well on the Wii. If you’ve already completed the game on another console, don’t bother. There isn’t anything new here. For those who are fans of Scarface, as well as fans of the genre, it’s well worth a look. There’s already two similar games on the Wii – Godfather and Driver: Parallel Lines – but this one is probably the best choice. There is an awful lot to Scarface, and always plenty of different things to do. Miami could have a better layout in the game, but other than that there isn’t really anything the game does wrong. Besides, none of the others have its own swear button.

YOU WANNA A WAR??? OK I TAKE YOU TO WAR!!!

The World Is Yours Chico And Everything In It

Alternate reality where you smoke the fucker who shot Tony in the back? Genius!

Scarface the world is yours is a pretty good game and recommend for people that like gta and the original movie. The story is a cool what If tony survived at the end of the movie and plotted revenge on Sosa. I feel like this a cool take on licensed games even if it cheapens the ending of the movie a bit. The gameplay has couple interesting gameplay mechanics that helps it stand out from Gta and accentuate tony like the balls meter, the way drug deals work, and other stuff makes it feel like the gamemakers were big fans of the movie and wanted to put that in a ps2. One issue is how tedious it can get for money and building your empire can be a drag at times. But overall scarface the world is yours Is a good gta clone and if you have the means you should play it.


"I DON'T CARE IF YOU HAVE A BASEBALL BAT UP YOUR ASS, I NEED MY CAR RIGHT NOW!"

hangs up

"Stop calling me"



O tanto que esse jogo foi subestimado no mundo dos games me preocupa.
Você poder simplesmente jogar com mais de um personagem e fazer missões no mundo aberto. Hahaha você acha que tô confundindo com GTA V né? Se enganou otário.
O tanto de coisa daora nesse jogo é inacreditável. Colocar um tubarão numa mansão, comprar carro e barco a torto e direito e isso te deixando mais poderoso. Você vender cocaína, contratar assassina, motorista e o mano careca lá. Botar pra arrombar, matar tudo e todos. Dar um especial que te faz xingar ainda mais os outros. Simplesmente pra ser roubado pelo banco. 10/10 jogo incrivelmente acima da média e subestimado.

a ideia do jogo é muito interessante, reimaginando o final do filme se o tony montana tivesse sobrevivido, a mecanica de combate é bem legal e eu nao lembro de nenhum jogo que teve uma aim assist como a desse jogo.

como alguem que ama o filme os primeiros 30 minutos desse jogo me deixaram muito animado. porém, quanto mais vc joga mais vc percebe como esse jogo é mal polido e algumas vezes parece que os devs nem tentaram.

os gráficos sao bem ruinzinhos mesmo pra época, ainda mais quando vc considera que gta san andreas e resident evil 4 foram lançados 2 anos e 1 ano antes desse jogo, e o god of war 2 no ano seguinte, então os devs não tiveram tempo ou não souberam tirar o máximo do ps2.

o ator que dubla o tony montana tenta mas não chega nem perto de alcançar o nível de carisma do al pacino e a escrita do jogo é bem fraquinha, principalmente os dialogos, por algum motivo o tony montana é muito puto com todo mundo nesse jogo todo, e eu sei que o personagem dele não é nenhum santo mas tem varias vezes que ele fala muito agressivamente por nenhum motivo, o jogo repete a mesma fala muitas vezes, sério eu ouvi uma variação da expressão "ima grab the world by the balls" umas 10 vezes nas 3 horas de jogo que tive.

a ia dos inimigos é muito burra com eles batendo e ficando presos em objetos varias vezes durante o combate. o sistema de intimidação/negociacao e interessante no comeco mas fica chato bem rapido. por mais de eu nao ter gostado do jogo a ideia do plot e um "gta mas voce é um tony montana" é algo bastante interessante que vale algumas horas de jogo pelo menos. ah, foda se as missoes de barco nesse jogo, eu me recuso a acreditar que algum dev no beta test pilotou um barco.

Genuinely one of the better crime sandbox games and at the top of the GTA-likes stack. Great soundtrack, great grasp of tone, shooting that remains fun throughout thanks to a unique aiming system, and some of the best vehicle handling I've experienced in a game; drifting has never felt better. The downsides are mostly in the progression department, and the story isn't anything special once you get past the extremely clever opening that subverts the end of the film

Arguably a better GTA game than most actual GTA games.

This game taught me the word 'fuck.'

I first played Scarface: The World Is Yours on the PS2 at age 8, and I have memories of shocked guests (except for the one cool uncle who knew the movie) watching this kid play a game that yelled the F-word every 5 seconds. I have never finished this game, and I never will. I've tried a few times (a couple of years after my parents finally took away the PS2 version's disc, I burned this game onto a blank DVD to play it again), but after another day of giving it the old college try, I'm done.

It's incredible how our child selves overlooked flaws because we were just happy to have games to play. I used to think Scarface was a better GTA game than the actual GTAs, because you could go into buildings and have conversations with NPCs on the street and do vehicular combat and piss in trash cans and swim (I wasn't aware San Andreas had swimming).

Playing it as a grown man, I can see how shallow Scarface: The World Is Yours really is. If there was ever an AI-generated video game, this is what it would look like. Most of the aforementioned conversations are just you and an NPC speaking random lines at each other; the missions are repetitive and require grinding of randomly generated sidequests before you get a crumb of story; the world is designed to be faithful to the setting rather than fun to navigate. Almost all back streets have dead ends, and cars can't climb over anything. Forcing the player to stay on the road makes car chases a bore and evading the police a chore.

It's all very faithful to the movie, to a fault. The game quotes the film's classic lines into memehood. Tony Montana feels like a cartoon with Alzheimer's disease as his monologues are lifted wholesale from the film to be re-dubbed here by an impressive soundalike - Al Pacino couldn't reprise his role after one too many cigars.

If you do want to check out this curiosity piece, try the PS2 version. The PC port is bad and buggy. You've probably seen the famous glitch where Tony's head isn't attached to his body if you're playing on anything newer than Windows XP. Sometimes you're forced to restart missions because the vehicle required to do them doesn't spawn. The graphics miss details that were present in the PS2 version, such as Tony's jacket getting soaked with blood as he takes damage. I played this game with a fan-made 'remastered' patch, plus half a dozen other fixes duct-taped together to give the fucking thing controller support and better performance. It still wasn't very good.

There was more effort put into Scarface: The World Is Yours than most licensed games, but it's no Batman: Arkham City. It has a lot to do, but it makes you do it so often it gets tiresome. It hastily rewrites the ending to one of my favourite films, and proves that being in a licensed game is a fate worse than death. I will always be somewhat fond of this game because of the childhood memories, but now the rose-tinted aviator sunglasses are off.

Manolo, choot this piece of chit.

-OK, Sosa. You wanna play games? OK, I play with you. You wanna play rough?! Say hello to my little friend!

-Shit! Oh, shit, Manny. I need you, hermano. You asshole, Antonio! You're an asshole, you know why? You don't listen, pendejo, not even to yourself. You fucked up, you fucked up good, because you caused this... this everything. What happened? What the fuck happened? Oh, Antonio, man, why didn't you fucking listen? Hey, Sosa, you think you can take me?! No one! No one takes Tony Montana down but me! You hear me, Sosa, you cocksucker?! No one but me! You did me a favor, you shit. Got rid of my baggage, made me lean like before. OK, what you gotta do to make it right, to get everything back? Sosa! That prick gotta die! I'm going to bring a war against that fuck! Anyone who try to work for him, fuck them all!

Fucking RDR2 wishes arthur had dialogues near close to the perfection Tony Montana has

''WITH NO ONE LEFT TO STAND IN YOUR WAY''
''YOU MIGHT GET CARELESS BUT YOU'LL NEVER BE SAFE!''