Reviews from

in the past


So much worse than Cities Skylines, but I had fun with it until I realized what the potential of the genre was

"Let's make a city simulator but restricting. the town size to of a small neighborhood"

What a fuckin disaster

My uncle had this superb city and I asked him if I could play. As a child I obviously wanted to do the natural disaster stuff. He told me to do whatever I wanted BUT no to save.
I wrecked everything
I accidentally saved trying not to.

Ass game, go play Cities: Skilines


ukuratnie ograniczone, okrojonq, spierydolony oszukany, komunistycznie i zdradzieckq, idz sagrqj cities: rpelines s modamj

It's an amazing game, but it sucks that you have little space to build. It's incredibly frustrating that you have to destroy buildings and roads to build new things.

i enjoyed the multiplayer aspect of it but it was a little too simplified

While the game was cleanly designed and looked very nice, something wasn't quite right here. On paper and in trailers, everything looked good. The way you design cities is nicely streamlined, and they did a lot of work to make sure the various systems didn't get too complicated. Problem is your cities are all very small, and you run out of room quick. This means you reach the late game fast, and in said late game there's not a lot you can actually do. The game just falls apart quickly.

結構長い間遊んでいた。下水処理場の周りに滾々と水が湧き出る不具合は解消されたのだろうか?

Okay, hear me out. I loved playing this game back in the day. Maybe because I was 13 when it first came out and I didn‘t care about how broken and unpolished it was and also, Cities Skylines wouldn‘t come out for another 2 years. Yes, it‘s a mess. Yes, once your city grows to a certain point everything falls apart. Yes, the multiplayer aspect is kind of lackluster. However, I have a lot of great memories with this game. Not the most objective take, but who cares.

Worst game of the entire SimCity history, it was a major disappointment, I still regret buying limited edition of this mess.
The gameplay was awfully simplified compered to the older SimCity games, and E.A servers were very unreliable.
Thankfully we got Cities Skylines, CSL is the successor of SimCity 4 in our hearts.

Może i burmistrzem byłem chujowym, ale za to kasyna pierwsza klasa

Always-online crap that deserves to be forgotten forever.
Stay away from it for your own sake.

shame more people didnt play this game, even with its issues i really really REALLY loved it, and still actively play it. frick EA btw

Well, it's not a good game since there are so many weird restrictions etc.

Guess why Cities: Skylines is so popular?

The best looking, best sounding city builder. But that's where it ends.

Wanted to make a roundabout to start my city off the right way, can't as there are no one way roads.

Built out a nice industrial area, but still needed more. Can't expand as the maps are postage stamp sized and I've already filled the rest of the map.

Everything about the design of this game holds its back in a way that is very disappointing.

nothing like making the family imac go on flames playing this while it ran at 11fps, also was so basic and couldn't do anything so yea

It's funny, but way easy. Sim City games were always very hard, and this one is a piece of cake.

you probably know this already but middle class or intermediate or whatever doesn't pay taxes and they never fixed it

I’m the only person who dug this game!

(Winner of "Blunder of the Year" Award, speech below)
What happens when you take a beloved franchise, and shove always-online DRM right up its ass for no reason than to force people to play online? You get Diablo III. And that’s the point where EA looked at Activision and said “We’re not going to make that mistake, no sir, we are not launching with a broken online service, We’re going to do one better and break the whole fucking game AND the service ” and so in 2013 EA gave us Sim city, a bloated shambling corpse of a game that hardly worked even if you could get it to run during the launch. And sure, the game works -now-, but the damage is done, after many people’s saves were deleted or ruined by griefers using exploits, we all moved on, and Sim City will forever serve as a reminder how Electronic Arts got its name, because their ability to fuck up electronic entertainment is truly an art form.

(Winner of "We're Sorry®" Award for most egregious technical problem, speech below)
Did anyone NOT see this one coming? SimCity took the same route as Diablo 3, and believed that, in a vain attempt to stop online piracy, they would release a game with an always-online internet connection. Here we are not even a full year later, and they’re already patching it out due to their idiotic mistakes.

Getting down to the meat of why this game was chosen, it’s fairly obvious to say that the always-online DRM didn’t work. The game was unplayable on launch, for up to three days afterward as well, and finally started to open up after everyone returned their copy and gave up. Even after the servers came up, the game was unresponsive, and usually had a 500+ ping for even the best, and closest connections to the servers, and wouldn’t even refresh neighboring cities, the major feature of the online functionality, for several hours at a time. Overall, it’s just the game that should have never been, and as a fan of the SimCity franchise, it really does hurt me to say that.

But hey, at least… they’re “sorry.”


I played this game religiously when it first came out so I recently replayed it, but now that I've played other city builders I just can't enjoy this one anymore. The maps are tiny, but despite this you have a very limited ability to optimise your city - and that's meant to be half the fun of these games!

Cities Skylines deixa esse aqui no chinelo só pela jogabilidade

Ironically, the online aspect is the best part of this game. It's a lot of fun with friends. Alone? Not so much, but if I didn't have friends I'd just play Cities: Skylines.

edit (23/10/26): I have increased the review score from 3.5 to 4.5 to piss off the toxic commenter below even more.